Player Matchup

Discordia
Discordia
CorujaGamer
Discordia
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 64L
1,234 Elo+
Solo
Heimdallr
Heimdallr
GUGUT-TREM-BALA
Heimdallr
Level 15
God Stats
11W - 11L
1,544 SR
Queue Stats
57W - 48L
1,529 Elo+
Party 1
Yemoja
Yemoja
Laikanuncamexa
Yemoja
Level 11
God Stats
0W - 2L
1,298 SR
Queue Stats
29W - 29L
1,497 Elo+
Party 1
Pele
Pele
thiagotoledo1987
Pele
Level 13
God Stats
8W - 10L
1,482 SR
Queue Stats
23W - 22L
1,408 Elo+
Party 3
Hercules
Hercules
yStriker-1v4-_-
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,389 Elo+
Party 3
Team Averages
Level 17
1,465 SR
1,411 Elo+

VS

Team Averages
Level 18
1,599 SR
1,496 Elo+
Arachne
Arachne
Boris-Berjcha
Arachne
Level 17
God Stats
4W - 1L
1,754 SR
Queue Stats
74W - 73L
1,596 Elo+
Party 2
Ah Puch
Ah Puch
RekTyfik0wany
Ah Puch
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 13L
1,678 Elo+
Party 2
Cu Chulainn
Cu Chulainn
alebasi_cunha
Cu Chulainn
Level 18
God Stats
7W - 5L
1,740 SR
Queue Stats
26W - 26L
1,229 Elo+
Solo
Ares
Ares
cuccelucas
Ares
Level 47
God Stats
14W - 17L
1,500 SR
Queue Stats
64W - 87L
1,477 Elo+
Party 2
Artemis
Artemis
magewarlock
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CorujaGamer
Discordia
18
5 / 10 / 0
12,005
462
15,866
21,493
8,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
GUGUT-TREM-BALA
Heimdallr
19
8 / 9 / 3
13,023
501
24,710
24,552
10,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 5
10,691
411
8,581
14,159
15,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

6
0 / 1 / 0
7,224
278
699
4,975
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
0 / 4 / 1
8,568
330
3,891
12,020
6,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
14 / 4 / 3
15,088
580
14,676
23,425
10,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
19
4 / 5 / 6
13,465
518
16,089
16,161
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
alebasi_cunha
Cu Chulainn
20
5 / 0 / 6
15,003
577
12,944
17,358
19,662
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 5 / 8
12,679
488
14,475
24,743
31,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
magewarlock
Artemis
4
0 / 1 / 0
8,098
311
441
1,005
178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
15
Kills
27
28
Deaths
15
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
14
4
3
3.88
L
Discordia
CorujaGamer
Discordia
5
10
0
0.5
L
Heimdallr
GUGUT-TREM-BALA
Heimdallr
8
9
3
1.06
L
2
4
5
1.13
W
Ah Puch
4
5
6
1.4
W
Cu Chulainn
alebasi_cunha
Cu Chulainn
5
0
6
8
W
4
5
8
1.6
W
Artemis
magewarlock
Artemis
0
1
0
0
L
0
1
0
0
L
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,747
Damage
58,625
77,199
Taken
82,692
42,198
Mitigated
68,508
19,854
Healing
26,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
14,676
9,714
0
9,291
23,425
10,508
6,721
5,433
17,740
0
89,724
L
Discordia
CorujaGamer
Discordia
15,866
1,259
0
7,733
21,493
8,286
796
7,661
13,732
72,135
0
L
Heimdallr
GUGUT-TREM-BALA
Heimdallr
24,710
15,386
0
5,210
24,552
10,837
1,048
12,815
11,394
0
83,870
L
8,581
1,449
1,386
811
14,159
15,071
62
6,197
7,708
37,248
0
W
Ah Puch
16,089
1,433
0
2,988
16,161
7,107
3,605
6,041
9,600
70,966
0
W
Cu Chulainn
alebasi_cunha
Cu Chulainn
12,944
2,207
0
8,369
17,358
19,662
888
3,573
13,691
20,781
76,484
W
14,475
632
0
5,517
24,743
31,053
2,592
8,074
16,377
43,105
0
W
Artemis
magewarlock
Artemis
441
292
0
243
1,005
178
0
168
837
0
1,977
L
699
131
0
2,302
4,975
1,107
0
156
4,744
0
12,554
L
Hercules
3,891
1,850
0
2,412
12,020
6,897
0
5,741
5,854
0
25,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,511
Gold Earned
64,333
424
Minions Killed
476
0
Camps Cleared
0
1,613,930
Distance Traveled
2,021,665
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,088
580
134
5
0
463,571
0
L
Discordia
12,005
462
121
5
0
375,982
4
L
Heimdallr
13,023
501
132
5
0
443,641
0
L
Yemoja
10,691
411
72
3
0
394,559
0
W
Ah Puch
13,465
518
116
4
0
382,119
0
W
Cu Chulainn
15,003
577
170
7
0
596,274
4
W
Ares
12,679
488
53
2
0
547,404
0
W
Artemis
8,098
311
3
0
0
32,297
1
L
Pele
7,224
278
33
1
0
141,807
0
L
Hercules
8,568
330
66
3
0
257,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role