Player Matchup

Cernunnos
Cernunnos
Mandalørian
Cernunnos
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
700W - 317L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PatriPopes
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,720 Elo+
Party 1
Chang'e
Chang'e
Taisonn
Chang'e
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 115L
1,720 Elo+
Party 1
Merlin
Merlin
rodrigolaz
Merlin
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 128L
1,720 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yurimaluco
Tsukuyomi
Level 152
God Stats
11W - 7L
1,500 SR
Queue Stats
152W - 130L
1,500 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,632 Elo+

VS

Team Averages
Level 109
1,536 SR
1,567 Elo+
Ares
Ares
ChopsticksUser
Ares
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 76L
1,500 Elo+
Party 2
Raijin
Raijin
Magnus16
Raijin
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
321W - 318L
1,911 Elo+
Solo
Izanami
Izanami
Puchitoh
Izanami
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
599W - 610L
1,418 Elo+
Solo
Ne Zha
Ne Zha
ShunsuiStark
Ne Zha
Level 149
God Stats
5W - 10L
1,679 SR
Queue Stats
372W - 374L
1,506 Elo+
Solo
Chang'e
Chang'e
mattmmoraes
Chang'e
Level 101
God Stats
5W - 6L
1,500 SR
Queue Stats
204W - 173L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mandalørian
Cernunnos
20
4 / 4 / 10
15,964
939
25,743
22,564
8,271
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
PatriPopes
Cthulhu
20
1 / 8 / 11
16,112
948
12,789
26,837
31,084
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Taisonn
Chang'e
20
1 / 1 / 10
14,515
854
14,777
17,047
9,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
rodrigolaz
Merlin
20
2 / 5 / 11
14,917
877
36,383
21,138
8,118
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
yurimaluco
Tsukuyomi
20
8 / 11 / 5
16,399
965
24,481
29,853
13,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 21
16,858
992
19,012
24,226
40,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Magnus16
Raijin
20
5 / 5 / 16
15,676
922
17,642
24,681
12,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Puchitoh
Izanami
20
5 / 3 / 14
15,534
914
26,446
28,441
15,280
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
20
8 / 2 / 15
16,681
981
27,560
12,723
7,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
mattmmoraes
Chang'e
20
8 / 6 / 13
16,487
970
22,400
28,731
14,600
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
108
16
Kills
29
29
Deaths
16
47
Assists
79
Player
Kills
Deaths
Assists
KDA
W
3
0
21
13.5
W
Raijin
Magnus16
Raijin
5
5
16
2.6
L
Cernunnos
Mandalørian
Cernunnos
4
4
10
2.25
L
Cthulhu
PatriPopes
Cthulhu
1
8
11
0.81
W
Izanami
Puchitoh
Izanami
5
3
14
4
W
Ne Zha
8
2
15
7.75
L
Chang'e
Taisonn
Chang'e
1
1
10
6
W
Chang'e
mattmmoraes
Chang'e
8
6
13
2.42
L
Merlin
rodrigolaz
Merlin
2
5
11
1.5
L
Tsukuyomi
yurimaluco
Tsukuyomi
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,173
Damage
113,060
117,439
Taken
118,802
70,258
Mitigated
90,376
30,963
Healing
31,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,012
335
1,890
3,176
24,226
40,676
0
13,826
9,904
35,256
0
W
Raijin
Magnus16
Raijin
17,642
703
0
0
24,681
12,392
0
13,842
10,509
41,034
0
L
Cernunnos
Mandalørian
Cernunnos
25,743
11,687
0
6,152
22,564
8,271
0
8,177
14,291
0
58,903
L
Cthulhu
PatriPopes
Cthulhu
12,789
287
0
4,398
26,837
31,084
0
12,352
14,146
31,194
0
W
Izanami
Puchitoh
Izanami
26,446
17,346
0
2,933
28,441
15,280
0
14,175
13,982
0
61,744
W
Ne Zha
27,560
2,872
0
1,943
12,723
7,428
0
3,815
8,792
0
64,485
L
Chang'e
Taisonn
Chang'e
14,777
646
11,335
7,606
17,047
9,773
0
10,389
6,448
35,702
0
W
Chang'e
mattmmoraes
Chang'e
22,400
599
11,706
9,763
28,731
14,600
0
16,624
11,666
51,305
0
L
Merlin
rodrigolaz
Merlin
36,383
1,458
0
0
21,138
8,118
0
11,001
10,053
85,216
0
L
Tsukuyomi
yurimaluco
Tsukuyomi
24,481
7,637
0
1,472
29,853
13,012
0
16,141
13,447
0
55,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,907
Gold Earned
81,236
359
Minions Killed
344
16
Camps Cleared
6
1,690,494
Distance Traveled
1,718,450
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,858
992
31
2
2
345,640
2
W
Raijin
15,676
922
57
3
0
293,956
0
L
Cernunnos
15,964
939
55
3
8
336,945
1
L
Cthulhu
16,112
948
57
3
0
282,098
0
W
Izanami
15,534
914
98
6
3
336,721
0
W
Ne Zha
16,681
981
80
5
1
372,699
3
L
Chang'e
14,515
854
77
5
1
385,965
0
W
Chang'e
16,487
970
78
5
0
369,434
2
L
Merlin
14,917
877
120
7
1
329,533
2
L
Tsukuyomi
16,399
965
50
3
6
355,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role