Player Matchup

Baba Yaga
Baba Yaga
BlacknoFox
Baba Yaga
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,541 Elo+
Party 2
Bacchus
Bacchus
BulloJampQwanna
Bacchus
Level 69
God Stats
35W - 18L
1,500 SR
Queue Stats
194W - 201L
1,500 Elo+
Party 3
Bellona
Bellona
Dr_Med_Usa
Bellona
Level 129
God Stats
15W - 13L
1,500 SR
Queue Stats
268W - 257L
1,593 Elo+
Party 2
Fenrir
Fenrir
GoldenLionDjango
Fenrir
Level 92
God Stats
46W - 39L
1,500 SR
Queue Stats
479W - 482L
1,192 Elo+
Party 3
Medusa
Medusa
OriginalAnqel
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,521 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,470 Elo+

VS

Team Averages
Level 63
1,460 SR
1,493 Elo+
Ravana
Ravana
DanGray151
Ravana
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 93L
1,387 Elo+
Party 1
Zhong Kui
Zhong Kui
Dckscoper69
Zhong Kui
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 51L
1,609 Elo+
Party 1
Achilles
Achilles
alvaroldan
Achilles
Level 46
God Stats
5W - 2L
1,500 SR
Queue Stats
401W - 358L
1,342 Elo+
Party 4
Ymir
Ymir
barry1996431
Ymir
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,783 Elo+
Party 1
Jing Wei
Jing Wei
diegofertaba
Jing Wei
Level 61
God Stats
4W - 7L
1,298 SR
Queue Stats
102W - 78L
1,342 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BlacknoFox
Baba Yaga
20
5 / 3 / 2
12,598
573
9,989
12,352
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 7
9,110
414
11,742
9,821
9,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Dr_Med_Usa
Bellona
20
4 / 1 / 4
12,940
588
17,108
18,350
15,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 1 / 9
11,243
511
10,356
19,698
8,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 4 / 2
10,281
467
7,555
13,038
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DanGray151
Ravana
17
1 / 6 / 1
10,164
462
9,518
16,627
7,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Dckscoper69
Zhong Kui
18
2 / 5 / 2
11,602
527
8,772
14,486
9,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
alvaroldan
Achilles
18
1 / 1 / 0
10,746
488
7,074
13,591
10,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 3 / 3
10,411
473
9,844
14,633
16,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
diegofertaba
Jing Wei
17
3 / 4 / 1
10,557
480
7,265
17,187
7,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
9
9
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BlacknoFox
Baba Yaga
5
3
2
2
W
2
0
7
5.5
L
Ravana
DanGray151
Ravana
1
6
1
0.25
L
Zhong Kui
Dckscoper69
Zhong Kui
2
5
2
0.6
W
Bellona
Dr_Med_Usa
Bellona
4
1
4
6
W
4
1
9
8.5
W
4
4
2
1.25
L
Achilles
alvaroldan
Achilles
1
1
0
1
L
2
3
3
1.17
L
Jing Wei
diegofertaba
Jing Wei
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,750
Damage
42,473
73,259
Taken
76,524
43,991
Mitigated
50,831
28,033
Healing
22,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BlacknoFox
Baba Yaga
9,989
1,138
315
5,283
12,352
5,493
1,057
5,633
6,522
90,234
0
W
11,742
1,614
0
831
9,821
9,622
323
3,853
5,968
30,538
0
L
Ravana
DanGray151
Ravana
9,518
2,213
0
5,116
16,627
7,425
0
4,334
12,102
0
86,999
L
Zhong Kui
Dckscoper69
Zhong Kui
8,772
800
0
3,692
14,486
9,629
942
5,265
8,719
75,266
0
W
Bellona
Dr_Med_Usa
Bellona
17,108
8,789
0
8,437
18,350
15,415
876
1,572
16,061
135
96,631
W
10,356
2,493
0
9,091
19,698
8,494
0
2,470
17,092
0
85,323
W
7,555
2,647
0
4,076
13,038
4,967
852
4,659
8,379
0
57,995
L
Achilles
alvaroldan
Achilles
7,074
2,374
0
6,655
13,591
10,483
350
0
13,591
0
69,879
L
9,844
1,022
0
1,346
14,633
16,238
0
5,421
9,212
48,844
0
L
Jing Wei
diegofertaba
Jing Wei
7,265
4,356
0
5,555
17,187
7,056
162
6,153
11,034
0
80,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,172
Gold Earned
53,480
587
Minions Killed
672
0
Camps Cleared
0
2,063,183
Distance Traveled
1,922,167
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,598
573
172
8
0
364,501
2
W
Bacchus
9,110
414
40
2
0
418,485
6
L
Ravana
10,164
462
137
6
0
404,356
3
L
Zhong Kui
11,602
527
174
8
0
389,426
1
W
Bellona
12,940
588
177
8
0
442,061
0
W
Fenrir
11,243
511
107
5
0
424,901
2
W
Medusa
10,281
467
91
4
0
413,235
4
L
Achilles
10,746
488
140
6
0
378,170
1
L
Ymir
10,411
473
84
4
0
373,417
1
L
Jing Wei
10,557
480
137
6
0
376,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role