Player Matchup

Thanatos
Thanatos
DNGR Candy
Thanatos
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,773 Elo+
Party 1
Nu Wa
Nu Wa
Sálvia
Nu Wa
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,773 Elo+
Party 1
Nemesis
Nemesis
flacidpanda1
Nemesis
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 57L
1,354 Elo+
Solo
Izanami
Izanami
salvjiia
Izanami
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
uzmaki01
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,580 Elo+

VS

Team Averages
Level 27
1,376 SR
1,294 Elo+
Tsukuyomi
Tsukuyomi
ChimmyChoonga
Tsukuyomi
Level 18
God Stats
4W - 4L
1,166 SR
Queue Stats
25W - 28L
1,257 Elo+
Solo
Ra
Ra
GrandShamann
Ra
Level 7
God Stats
1W - 4L
1,215 SR
Queue Stats
7W - 11L
1,195 Elo+
Party 2
Ares
Ares
HastyChipmunk2
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Klutchtana
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,259 Elo+
Party 2
Danzaburou
Danzaburou
philthyrowwwdy
Danzaburou
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 68L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DNGR Candy
Thanatos
15
9 / 9 / 2
9,593
480
12,434
18,922
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Sálvia
Nu Wa
12
1 / 5 / 8
8,121
406
6,104
9,036
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
flacidpanda1
Nemesis
19
12 / 5 / 3
12,372
619
15,569
14,250
9,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
salvjiia
Izanami
12
2 / 9 / 5
8,271
414
5,057
16,297
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
uzmaki01
Guan Yu
5
0 / 2 / 2
6,111
306
401
1,756
908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChimmyChoonga
Tsukuyomi
15
3 / 5 / 5
10,358
518
6,970
17,028
6,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 9 / 2
9,605
480
3,026
9,232
3,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 8 / 4
8,894
445
1,938
15,017
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Artemis
Klutchtana
Artemis
16
7 / 3 / 4
11,647
582
7,292
11,475
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
philthyrowwwdy
Danzaburou
19
17 / 1 / 3
13,735
687
22,982
20,273
8,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
24
Kills
30
30
Deaths
26
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChimmyChoonga
Tsukuyomi
3
5
5
1.1
L
Thanatos
DNGR Candy
Thanatos
9
9
2
1.11
W
2
9
2
0.33
W
1
8
4
0.38
W
Artemis
Klutchtana
Artemis
7
3
4
3
L
Nu Wa
Sálvia
Nu Wa
1
5
8
1
L
Nemesis
flacidpanda1
Nemesis
12
5
3
2.7
W
Danzaburou
philthyrowwwdy
Danzaburou
17
1
3
18.5
L
Izanami
salvjiia
Izanami
2
9
5
0.5
L
Guan Yu
uzmaki01
Guan Yu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
42,208
60,261
Taken
73,025
24,984
Mitigated
33,394
15,321
Healing
29,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChimmyChoonga
Tsukuyomi
6,970
1,933
0
5,988
17,028
6,710
0
1,022
15,981
0
63,408
L
Thanatos
DNGR Candy
Thanatos
12,434
5,038
0
9,933
18,922
7,307
447
961
17,961
0
58,216
W
3,026
664
136
722
9,232
3,223
1,407
1,186
8,046
25,272
0
W
1,938
389
0
2,408
15,017
10,879
335
2,232
12,785
17,020
0
W
Artemis
Klutchtana
Artemis
7,292
4,261
0
5,016
11,475
4,131
6,953
850
10,625
0
50,765
L
Nu Wa
Sálvia
Nu Wa
6,104
1,016
0
0
9,036
2,252
410
872
8,164
27,667
0
L
Nemesis
flacidpanda1
Nemesis
15,569
8,221
0
3,281
14,250
9,660
0
1,732
12,518
10,420
75,972
W
Danzaburou
philthyrowwwdy
Danzaburou
22,982
12,424
0
14,766
20,273
8,451
6,820
1,962
18,286
0
105,937
L
Izanami
salvjiia
Izanami
5,057
3,242
0
1,963
16,297
4,857
1,327
1,399
14,898
0
36,876
L
Guan Yu
uzmaki01
Guan Yu
401
47
0
144
1,756
908
0
0
1,756
0
3,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
54,239
355
Minions Killed
396
0
Camps Cleared
0
1,337,802
Distance Traveled
1,556,093
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,358
518
89
4
0
350,345
0
L
Thanatos
9,593
480
92
5
0
337,897
0
W
Ra
9,605
480
36
2
0
257,853
0
W
Ares
8,894
445
31
2
0
341,007
5
W
Artemis
11,647
582
95
5
0
291,332
1
L
Nu Wa
8,121
406
43
2
0
255,288
3
L
Nemesis
12,372
619
128
6
0
361,396
0
W
Danzaburou
13,735
687
145
7
0
315,556
0
L
Izanami
8,271
414
85
4
0
313,666
2
L
Guan Yu
6,111
306
7
0
0
69,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role