Player Matchup

Zhong Kui
Zhong Kui
Darkoslobos
Zhong Kui
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
390W - 417L
1,608 Elo+
Solo
Rama
Rama
Guertel
Rama
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 35L
1,589 Elo+
Solo
Horus
Horus
Ninsuu
Horus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Sobek
Sobek
SentinelFIN
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Party 3
Nemesis
Nemesis
gold-dust
Nemesis
Level 160
God Stats
9W - 8L
1,500 SR
Queue Stats
554W - 539L
1,702 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,580 Elo+

VS

Team Averages
Level 143
1,500 SR
1,583 Elo+
Ganesha
Ganesha
Berbaebel
Ganesha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,557 Elo+
Party 2
Thor
Thor
DKDRIX
Thor
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,856 Elo+
Party 2
Janus
Janus
Drakar111
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
FataMorgana66
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
abalesus
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darkoslobos
Zhong Kui
15
2 / 2 / 6
9,043
822
10,948
13,361
16,042
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes

Shoes

+6%
Movement Speed

Rama
Guertel
Rama
16
2 / 2 / 6
8,727
793
10,238
11,346
5,206
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Ninsuu
Horus
15
1 / 3 / 6
8,491
772
2,859
13,661
8,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 4 / 5
8,537
776
7,740
15,243
16,542
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
gold-dust
Nemesis
11
0 / 6 / 5
7,268
661
7,195
12,951
13,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Berbaebel
Ganesha
14
0 / 1 / 16
7,975
725
8,408
13,233
13,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
DKDRIX
Thor
15
2 / 4 / 11
8,986
817
6,767
12,381
7,773
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Drakar111
Janus
16
6 / 1 / 11
9,619
874
19,755
6,158
2,842
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 9
9,238
840
8,892
6,312
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
abalesus
Neith
14
3 / 1 / 12
8,407
764
13,762
7,306
3,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
8
Kills
17
17
Deaths
8
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Berbaebel
Ganesha
0
1
16
8
W
Thor
DKDRIX
Thor
2
4
11
1.88
L
Zhong Kui
Darkoslobos
Zhong Kui
2
2
6
2.5
W
Janus
Drakar111
Janus
6
1
11
11.5
W
6
1
9
10.5
L
Rama
Guertel
Rama
2
2
6
2.5
L
Horus
Ninsuu
Horus
1
3
6
1.33
L
3
4
5
1.38
W
Neith
abalesus
Neith
3
1
12
9
L
Nemesis
gold-dust
Nemesis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,980
Damage
57,584
66,562
Taken
45,390
59,292
Mitigated
30,793
25,263
Healing
26,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Berbaebel
Ganesha
8,408
686
2,236
2,477
13,233
13,051
202
4,917
8,216
11,619
0
W
Thor
DKDRIX
Thor
6,767
727
726
1,218
12,381
7,773
733
4,991
7,240
0
15,353
L
Zhong Kui
Darkoslobos
Zhong Kui
10,948
667
3,527
4,107
13,361
16,042
399
6,087
7,274
20,709
0
W
Janus
Drakar111
Janus
19,755
2,045
2,577
1,421
6,158
2,842
933
3,410
2,673
37,875
0
W
8,892
1,158
9,202
2,841
6,312
3,454
501
2,838
3,424
21,010
0
L
Rama
Guertel
Rama
10,238
8,553
837
2,613
11,346
5,206
2,208
6,885
4,461
0
32,263
L
Horus
Ninsuu
Horus
2,859
1,293
3,990
3,178
13,661
8,232
522
9,812
3,849
0
5,448
L
7,740
768
1,725
2,817
15,243
16,542
467
7,002
8,241
12,666
0
W
Neith
abalesus
Neith
13,762
6,554
1,730
2,563
7,306
3,673
901
2,532
4,663
0
18,856
L
Nemesis
gold-dust
Nemesis
7,195
2,190
665
1,804
12,951
13,270
0
7,269
5,682
0
10,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,066
Gold Earned
44,225
94
Minions Killed
110
0
Camps Cleared
0
870,452
Distance Traveled
961,558
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,975
725
0
0
0
195,359
1
W
Thor
8,986
817
15
1
0
190,319
0
L
Zhong Kui
9,043
822
20
2
0
172,051
2
W
Janus
9,619
874
55
5
0
211,597
4
W
Ra
9,238
840
31
3
0
165,453
4
L
Rama
8,727
793
51
5
0
166,715
3
L
Horus
8,491
772
9
1
0
193,136
2
L
Sobek
8,537
776
8
1
0
191,608
2
W
Neith
8,407
764
9
1
0
198,830
0
L
Nemesis
7,268
661
6
1
0
146,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role