Player Matchup

Nemesis
Nemesis
Aguacate69
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
ChaseMeMonkey
Bellona
Level 46
God Stats
9W - 4L
1,605 SR
Queue Stats
27W - 16L
1,593 Elo+
Party 1
Chronos
Chronos
Jirocho13
Chronos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,301 Elo+
Solo
Cerberus
Cerberus
Naxxanos
Cerberus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,500 Elo+
Party 2
Chernobog
Chernobog
OGThundergeist
Chernobog
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 16L
1,500 Elo+
Party 2
Team Averages
Level 22
1,521 SR
1,479 Elo+

VS

Team Averages
Level 20
1,495 SR
1,626 Elo+
Nike
Nike
Derados96
Nike
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
EsteSech
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 27L
1,761 Elo+
Solo
Yemoja
Yemoja
KECCOH
Yemoja
Level 7
God Stats
1W - 2L
1,475 SR
Queue Stats
3W - 7L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M3sames
Ah Muzen Cab
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 5L
1,849 Elo+
Solo
Khepri
Khepri
fbyguVGYfydVTY
Khepri
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 24L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aguacate69
Nemesis
9
1 / 2 / 2
6,025
502
1,657
6,560
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
14
5 / 1 / 0
8,005
667
7,265
9,126
10,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Jirocho13
Chronos
14
8 / 0 / 1
8,635
720
11,655
7,988
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Naxxanos
Cerberus
9
0 / 1 / 0
5,993
499
718
6,552
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
OGThundergeist
Chernobog
10
0 / 0 / 0
5,828
486
2,296
3,562
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
1 / 3 / 0
5,604
467
2,714
9,708
3,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
EsteSech
Scylla
9
0 / 6 / 0
5,047
421
1,441
6,629
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
KECCOH
Yemoja
7
1 / 5 / 0
5,065
422
1,532
7,322
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
M3sames
Ah Muzen Cab
12
1 / 0 / 0
6,706
559
3,713
4,412
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 3
6,233
519
2,120
7,056
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
14
Kills
4
4
Deaths
15
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aguacate69
Nemesis
1
2
2
1
W
Bellona
5
1
0
5
L
Nike
1
3
0
0.33
L
Scylla
EsteSech
Scylla
0
6
0
0
W
Chronos
Jirocho13
Chronos
8
0
1
8.5
L
Yemoja
KECCOH
Yemoja
1
5
0
0.2
L
Ah Muzen Cab
M3sames
Ah Muzen Cab
1
0
0
1
W
Cerberus
Naxxanos
Cerberus
0
1
0
0
W
Chernobog
OGThundergeist
Chernobog
0
0
0
0
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,591
Damage
11,520
33,788
Taken
35,127
19,265
Mitigated
13,830
15,403
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aguacate69
Nemesis
1,657
714
0
2,145
6,560
1,836
404
639
5,921
0
23,762
W
Bellona
7,265
2,615
0
3,304
9,126
10,381
1,138
1,237
7,889
12,382
46,192
L
Nike
2,714
580
0
1,928
9,708
3,276
0
4,075
5,633
0
20,352
L
Scylla
EsteSech
Scylla
1,441
300
0
804
6,629
1,974
0
3,072
3,557
23,345
0
W
Chronos
Jirocho13
Chronos
11,655
3,722
0
5,339
7,988
3,122
833
2,678
5,310
61,908
0
L
Yemoja
KECCOH
Yemoja
1,532
524
287
1,206
7,322
2,890
0
2,478
4,844
13,429
0
L
Ah Muzen Cab
M3sames
Ah Muzen Cab
3,713
1,825
0
3,592
4,412
1,408
0
388
4,024
0
44,473
W
Cerberus
Naxxanos
Cerberus
718
237
0
2,173
6,552
2,908
0
539
6,013
20,022
0
W
Chernobog
OGThundergeist
Chernobog
2,296
1,262
0
2,442
3,562
1,018
0
0
3,562
0
33,839
L
2,120
396
0
1,439
7,056
4,282
0
3,966
3,090
17,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
28,655
418
Minions Killed
250
0
Camps Cleared
0
1,168,764
Distance Traveled
956,599
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,025
502
55
5
0
280,498
0
W
Bellona
8,005
667
127
11
0
244,828
0
L
Nike
5,604
467
40
3
0
193,259
3
L
Scylla
5,047
421
53
4
0
182,817
2
W
Chronos
8,635
720
119
10
0
227,068
0
L
Yemoja
5,065
422
27
2
0
157,266
0
L
Ah Muzen Cab
6,706
559
97
8
0
206,856
2
W
Cerberus
5,993
499
56
5
0
213,584
5
W
Chernobog
5,828
486
61
5
0
202,786
4
L
Khepri
6,233
519
33
3
0
216,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role