Player Matchup

Cu Chulainn
Cu Chulainn
ElRichar1996
Cu Chulainn
Level 135
God Stats
4W - 3L
1,500 SR
Queue Stats
105W - 112L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Rоmmy
Nu Wa
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 87L
1,658 Elo+
Party 1
Fenrir
Fenrir
Soonkay
Fenrir
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 22L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Vovantr1
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,814 Elo+
Party 1
Athena
Athena
Уasmine
Athena
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 73L
1,601 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,615 Elo+

VS

Team Averages
Level 105
1,500 SR
1,466 Elo+
Hel
Hel
CameliaUnbloomed
Hel
Level 69
God Stats
7W - 5L
1,500 SR
Queue Stats
33W - 35L
1,283 Elo+
Party 2
Hercules
Hercules
DisarmingSafe
Hercules
Level 142
God Stats
2W - 8L
1,500 SR
Queue Stats
273W - 279L
1,571 Elo+
Solo
Nemesis
Nemesis
Escanyord
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Fløw
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,562 Elo+
Solo
Artio
Artio
Kunoros
Artio
Level 69
God Stats
10W - 3L
1,500 SR
Queue Stats
66W - 53L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElRichar1996
Cu Chulainn
11
0 / 0 / 2
6,118
612
6,287
6,854
3,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Rоmmy
Nu Wa
10
2 / 1 / 6
6,119
612
5,794
5,252
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Soonkay
Fenrir
12
11 / 2 / 1
7,128
713
7,386
7,967
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Vovantr1
Jing Wei
9
5 / 1 / 0
5,537
554
6,042
5,702
1,738
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Уasmine
Athena
8
0 / 2 / 4
5,223
522
2,518
7,657
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
5,821
582
3,316
6,796
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
DisarmingSafe
Hercules
11
0 / 1 / 0
5,987
599
3,074
7,866
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Escanyord
Nemesis
10
1 / 4 / 2
6,329
633
4,811
9,240
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Fløw
Rama
9
0 / 3 / 2
5,503
550
4,062
6,785
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Kunoros
Artio
9
3 / 4 / 0
5,775
578
4,922
10,540
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
6
6
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Hercules
DisarmingSafe
Hercules
0
1
0
0
W
Cu Chulainn
ElRichar1996
Cu Chulainn
0
0
2
1
L
Nemesis
Escanyord
Nemesis
1
4
2
0.5
L
Rama
Fløw
Rama
0
3
2
0.33
L
Artio
Kunoros
Artio
3
4
0
0.75
W
Nu Wa
Rоmmy
Nu Wa
2
1
6
5
W
Fenrir
Soonkay
Fenrir
11
2
1
5.75
W
Jing Wei
Vovantr1
Jing Wei
5
1
0
5
W
Athena
Уasmine
Athena
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
20,185
33,432
Taken
41,227
13,004
Mitigated
16,277
10,137
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,316
368
360
1,884
6,796
2,111
0
2,411
4,195
31,197
0
L
Hercules
DisarmingSafe
Hercules
3,074
1,139
0
4,086
7,866
4,945
0
332
7,506
0
34,447
W
Cu Chulainn
ElRichar1996
Cu Chulainn
6,287
1,634
0
2,752
6,854
3,842
0
0
6,586
377
35,507
L
Nemesis
Escanyord
Nemesis
4,811
2,345
0
2,984
9,240
2,811
0
1,060
8,078
0
30,414
L
Rama
Fløw
Rama
4,062
3,272
0
1,680
6,785
1,551
0
1,079
5,672
0
26,297
L
Artio
Kunoros
Artio
4,922
1,263
555
4,459
10,540
4,859
0
2,956
7,464
12,119
0
W
Nu Wa
Rоmmy
Nu Wa
5,794
1,331
0
739
5,252
1,558
587
2,495
2,757
32,165
0
W
Fenrir
Soonkay
Fenrir
7,386
2,643
0
3,594
7,967
3,050
0
1,149
6,818
0
29,587
W
Jing Wei
Vovantr1
Jing Wei
6,042
4,781
0
2,476
5,702
1,738
306
1,455
4,247
0
23,521
W
Athena
Уasmine
Athena
2,518
1,684
0
576
7,657
2,816
60
3,139
4,518
15,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
29,415
248
Minions Killed
292
0
Camps Cleared
0
1,065,683
Distance Traveled
982,185
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,821
582
68
7
0
199,003
5
L
Hercules
5,987
599
98
10
0
200,058
3
W
Cu Chulainn
6,118
612
75
8
0
209,228
2
L
Nemesis
6,329
633
62
6
0
211,381
2
L
Rama
5,503
550
53
5
0
177,240
4
L
Artio
5,775
578
11
1
0
194,503
2
W
Nu Wa
6,119
612
51
5
0
202,836
0
W
Fenrir
7,128
713
58
6
0
224,009
4
W
Jing Wei
5,537
554
41
4
0
204,758
0
W
Athena
5,223
522
23
2
0
224,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role