Player Matchup

Arachne
Arachne
Bronze III
Dam-_38
Arachne
Bronze III
Level 116
God Stats
4W - 7L
1,285 SR
Queue Stats
11W - 13L
1,445 MMR
Party 1
Zeus
Zeus
Bronze III
KoS_MaC
Zeus
Bronze III
Level 105
God Stats
138W - 152L
1,091 SR
Queue Stats
169W - 222L
1,445 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
ptitithedas38
Zhong Kui
Bronze III
Level 65
God Stats
84W - 115L
1,091 SR
Queue Stats
166W - 216L
1,445 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,156 SR
1,445 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,384 SR
1,448 MMR
Cerberus
Cerberus
Bronze III
Xecodus545
Cerberus
Bronze III
Level 128
God Stats
15W - 24L
1,692 SR
Queue Stats
159W - 225L
1,444 MMR
Solo
Ra
Ra
Silver II
YOUVEGOTNOFAN5
Ra
Silver II
Level 121
God Stats
2W - 1L
1,285 SR
Queue Stats
26W - 38L
1,460 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
sasar72
Tsukuyomi
Bronze III
Level 112
God Stats
3W - 3L
1,176 SR
Queue Stats
33W - 60L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dam-_38
Arachne
18
5 / 5 / 7
13,983
636
14,305
25,305
9,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
KoS_MaC
Zeus
17
4 / 4 / 8
13,278
604
23,650
13,330
3,481
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ptitithedas38
Zhong Kui
16
3 / 6 / 8
12,795
582
10,688
22,475
14,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AnubisCthulhuDiscordiaBacchusCabrakan

VS

Bans
ChaacVulcanHerculesHadesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Xecodus545
Cerberus
19
5 / 2 / 8
15,388
699
13,850
27,214
36,834
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 7
14,695
668
17,898
11,205
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
sasar72
Tsukuyomi
17
5 / 7 / 5
14,000
636
15,530
20,362
12,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
12
Kills
15
15
Deaths
12
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dam-_38
Arachne
5
5
7
1.7
L
Zeus
KoS_MaC
Zeus
4
4
8
2
W
Cerberus
Xecodus545
Cerberus
5
2
8
4.5
W
5
3
7
2.83
L
Zhong Kui
ptitithedas38
Zhong Kui
3
6
8
1.17
W
Tsukuyomi
sasar72
Tsukuyomi
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,643
Damage
47,278
61,110
Taken
58,781
27,759
Mitigated
54,065
29,001
Healing
28,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dam-_38
Arachne
14,305
11,642
930
11,493
25,305
9,445
0
14,844
10,261
0
56,963
L
Zeus
KoS_MaC
Zeus
23,650
1,539
1,040
4,572
13,330
3,481
0
8,744
4,486
83,155
0
W
Cerberus
Xecodus545
Cerberus
13,850
475
1,175
15,544
27,214
36,834
242
15,415
11,215
42,809
0
W
17,898
667
4,341
3,904
11,205
4,759
840
4,990
6,043
113,249
0
L
Zhong Kui
ptitithedas38
Zhong Kui
10,688
462
1,026
9,940
22,475
14,833
25
8,810
13,131
60,496
0
W
Tsukuyomi
sasar72
Tsukuyomi
15,530
3,051
643
3,260
20,362
12,472
633
13,133
6,894
553
84,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,056
Gold Earned
44,083
233
Minions Killed
349
0
Camps Cleared
0
1,138,252
Distance Traveled
1,211,310
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,983
636
70
3
0
419,553
0
L
Zeus
13,278
604
82
4
0
360,488
7
W
Cerberus
15,388
699
77
4
0
414,991
1
W
Ra
14,695
668
143
7
0
401,109
4
L
Zhong Kui
12,795
582
81
4
0
358,211
3
W
Tsukuyomi
14,000
636
129
6
0
395,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role