Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Addxct-lx
Ne Zha
Level 14
God Stats
6W - 5L
1,277 SR
Queue Stats
29W - 27L
1,486 Elo+
Party 2
Yemoja
Yemoja
TheMandulorian
Yemoja
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 36L
1,244 Elo+
Solo
He Bo
He Bo
YOSCHI 32
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Olorun
Olorun
juliannnooo
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,545 Elo+
Solo
Team Averages
Level 17
1,455 SR
1,455 Elo+

VS

Team Averages
Level 34
1,517 SR
1,610 Elo+
Cernunnos
Cernunnos
Megiia_
Cernunnos
Level 19
God Stats
3W - 1L
1,530 SR
Queue Stats
3W - 1L
1,338 Elo+
Party 1
Nike
Nike
PK_Xar
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,604 Elo+
Solo
Yemoja
Yemoja
ipexs
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,713 Elo+
Party 3
Kali
Kali
javisevih
Kali
Level 29
God Stats
2W - 1L
1,342 SR
Queue Stats
5W - 1L
1,576 Elo+
Party 1
Izanami
Izanami
x2x turkeydino
Izanami
Level 88
God Stats
45W - 32L
1,715 SR
Queue Stats
256W - 195L
1,820 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 6 / 1
7,857
462
6,833
12,466
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Addxct-lx
Ne Zha
14
5 / 3 / 3
8,614
507
10,467
14,068
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 3 / 4
6,813
401
2,957
9,995
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
YOSCHI 32
He Bo
3
0 / 6 / 0
4,867
286
46
4,828
526
Olorun
12
1 / 8 / 6
7,530
443
8,687
13,880
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Megiia_
Cernunnos
13
6 / 6 / 3
9,063
533
7,069
12,599
5,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nike
PK_Xar
Nike
13
4 / 2 / 5
8,908
524
7,029
7,503
4,698
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
ipexs
Yemoja
13
3 / 2 / 7
9,164
539
4,142
9,191
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kali
16
5 / 1 / 5
9,758
574
9,553
14,521
6,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 1 / 3
10,922
642
11,635
13,679
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
25
26
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
6
1
0.92
L
Ne Zha
Addxct-lx
Ne Zha
5
3
3
2.17
W
Cernunnos
Megiia_
Cernunnos
6
6
3
1.25
W
Nike
PK_Xar
Nike
4
2
5
3.25
L
0
3
4
0.67
L
He Bo
YOSCHI 32
He Bo
0
6
0
0
W
Yemoja
ipexs
Yemoja
3
2
7
3.25
W
Kali
5
1
5
7.5
L
Olorun
1
8
6
0.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,990
Damage
39,428
55,237
Taken
57,493
18,666
Mitigated
28,536
11,500
Healing
23,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,833
4,224
0
1,575
12,466
3,230
0
1,190
11,276
0
37,746
L
Ne Zha
Addxct-lx
Ne Zha
10,467
3,321
0
4,720
14,068
4,875
0
1,328
12,740
0
55,237
W
Cernunnos
Megiia_
Cernunnos
7,069
3,285
511
1,865
12,599
5,860
2,529
2,403
10,196
0
25,677
W
Nike
PK_Xar
Nike
7,029
662
0
2,157
7,503
4,698
559
2,294
5,209
0
37,398
L
2,957
95
715
764
9,995
5,975
0
491
9,504
22,710
0
L
He Bo
YOSCHI 32
He Bo
46
0
0
0
4,828
526
60
0
4,828
3,642
0
W
Yemoja
ipexs
Yemoja
4,142
775
1,538
1,839
9,191
6,587
1,575
1,580
7,611
17,940
0
W
Kali
9,553
5,727
0
6,096
14,521
6,240
542
2,400
12,121
0
62,327
L
Olorun
8,687
4,593
351
3,375
13,880
4,060
726
1,133
12,747
43,289
0
W
11,635
7,343
0
9,137
13,679
5,151
4,306
3,013
10,666
0
95,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,681
Gold Earned
47,815
270
Minions Killed
385
0
Camps Cleared
0
1,393,644
Distance Traveled
1,439,757
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,857
462
59
3
0
283,876
1
L
Ne Zha
8,614
507
94
6
0
317,236
3
W
Cernunnos
9,063
533
42
2
0
259,933
0
W
Nike
8,908
524
60
4
0
292,642
1
L
Yemoja
6,813
401
38
2
0
275,018
2
L
He Bo
4,867
286
6
0
0
247,290
2
W
Yemoja
9,164
539
28
2
0
298,872
0
W
Kali
9,758
574
93
5
0
324,662
4
L
Olorun
7,530
443
73
4
0
270,224
3
W
Izanami
10,922
642
162
10
0
263,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role