Player Matchup

Loki
Loki
Corbi2982
Loki
Level 16
God Stats
5W - 8L
1,735 SR
Queue Stats
40W - 60L
1,659 Elo+
Solo
Eset
Eset
Fatback2506
Eset
Level 16
God Stats
7W - 14L
1,324 SR
Queue Stats
46W - 81L
1,118 Elo+
Solo
Ares
Ares
StonedZyGote
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,552 Elo+
Solo
Anhur
Anhur
apathicidiot
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,229 Elo+
Solo
Olorun
Olorun
enixe2
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,500 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,412 Elo+

VS

Team Averages
Level 20
1,431 SR
1,400 Elo+
Janus
Janus
ElevenFrost
Janus
Level 17
God Stats
12W - 9L
1,297 SR
Queue Stats
40W - 31L
1,324 Elo+
Solo
Sol
Sol
I4MY0KU5HM45T3R
Sol
Level 29
God Stats
2W - 3L
1,280 SR
Queue Stats
28W - 24L
1,569 Elo+
Solo
Bastet
Bastet
Qmrt_USA
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,299 Elo+
Solo
Guan Yu
Guan Yu
WhistlingKhan9
Guan Yu
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 106L
1,208 Elo+
Solo
Arachne
Arachne
graceful_bidet5
Arachne
Level 29
God Stats
14W - 6L
1,576 SR
Queue Stats
91W - 113L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 5 / 1
9,927
902
6,474
14,967
6,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 6 / 2
9,392
854
4,401
11,123
3,432
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 3
9,742
886
6,405
21,038
19,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 10 / 2
9,881
898
7,727
20,720
7,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
enixe2
Olorun
15
0 / 5 / 2
9,151
832
3,775
12,637
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 14
12,162
1,106
17,275
2,046
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 0 / 16
11,723
1,066
15,348
4,879
2,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Qmrt_USA
Bastet
17
2 / 2 / 11
10,834
985
3,619
6,565
3,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
6 / 4 / 11
11,021
1,002
11,371
14,434
13,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 1 / 15
12,234
1,112
24,529
8,902
5,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
97
6
Kills
30
30
Deaths
7
10
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Loki
3
5
1
0.7
W
6
0
14
13
L
1
6
2
0.33
W
6
0
16
14
W
Bastet
Qmrt_USA
Bastet
2
2
11
3.75
L
0
4
3
0.38
W
6
4
11
2.88
L
2
10
2
0.3
L
Olorun
enixe2
Olorun
0
5
2
0.2
W
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,782
Damage
72,142
80,485
Taken
36,826
41,539
Mitigated
24,617
6,818
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,474
1,279
0
339
14,967
6,581
0
8,093
6,824
0
14,544
W
17,275
1,084
0
0
2,046
570
0
0
2,046
55,615
0
L
4,401
1,694
216
504
11,123
3,432
0
2,491
8,532
19,420
0
W
15,348
8,274
0
1,803
4,879
2,041
0
3,136
1,743
33,077
0
W
Bastet
Qmrt_USA
Bastet
3,619
1,773
0
0
6,565
3,156
0
3,136
3,429
0
18,374
L
6,405
1,065
0
433
21,038
19,352
0
9,888
11,050
20,341
0
W
11,371
4,570
278
1,994
14,434
13,649
0
4,392
9,907
0
20,058
L
7,727
5,038
0
1,693
20,720
7,809
0
5,594
15,101
0
19,680
L
Olorun
enixe2
Olorun
3,775
2,214
406
3,227
12,637
4,365
0
6,557
6,080
13,521
0
W
24,529
19,032
0
4,555
8,902
5,201
0
3,917
4,985
0
28,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,093
Gold Earned
57,974
121
Minions Killed
206
2
Camps Cleared
8
733,189
Distance Traveled
1,055,248
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,927
902
17
2
0
185,664
0
W
Janus
12,162
1,106
116
11
0
193,707
1
L
Eset
9,392
854
30
3
0
131,233
3
W
Sol
11,723
1,066
36
3
4
199,479
0
W
Bastet
10,834
985
34
3
3
255,853
1
L
Ares
9,742
886
22
2
1
136,736
0
W
Guan Yu
11,021
1,002
13
1
1
197,808
0
L
Anhur
9,881
898
25
2
1
145,061
1
L
Olorun
9,151
832
27
2
0
134,495
2
W
Arachne
12,234
1,112
7
1
0
208,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role