Player Matchup

Cerberus
Cerberus
BasilOwO
Cerberus
Level 10
God Stats
5W - 10L
1,039 SR
Queue Stats
51W - 64L
1,148 Elo+
Solo
Ah Puch
Ah Puch
RGPRYN9
Ah Puch
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 16L
1,715 Elo+
Solo
Cernunnos
Cernunnos
ShadowDC015
Cernunnos
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 28L
1,432 Elo+
Solo
Fafnir
Fafnir
Too Ace 04
Fafnir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 77L
1,346 Elo+
Party 1
Merlin
Merlin
Too Raw 04
Merlin
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 31L
1,346 Elo+
Party 1
Team Averages
Level 12
1,408 SR
1,398 Elo+

VS

Team Averages
Level 16
1,526 SR
1,502 Elo+
Zeus
Zeus
El Ping4s14
Zeus
Level 20
God Stats
3W - 1L
1,714 SR
Queue Stats
19W - 14L
1,652 Elo+
Party 2
Ymir
Ymir
HourlyHydra0556
Ymir
Level 7
God Stats
5W - 3L
1,416 SR
Queue Stats
5W - 4L
1,538 Elo+
Solo
Thor
Thor
WhiteCracker46
Thor
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 149L
1,500 Elo+
Solo
Izanami
Izanami
poteit
Izanami
Level 29
God Stats
12W - 11L
1,500 SR
Queue Stats
57W - 70L
1,500 Elo+
Party 2
Loki
Loki
rufobu6578
Loki
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 29L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BasilOwO
Cerberus
20
0 / 10 / 18
12,520
894
4,230
27,893
18,798
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
RGPRYN9
Ah Puch
20
7 / 11 / 19
15,140
1,081
12,723
21,447
19,374
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
ShadowDC015
Cernunnos
20
21 / 5 / 11
18,175
1,298
44,262
22,178
10,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Too Ace 04
Fafnir
20
4 / 8 / 27
16,170
1,155
13,577
25,504
37,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Too Raw 04
Merlin
20
8 / 12 / 21
15,325
1,095
27,783
19,557
9,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

20

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 17
15,756
1,125
26,970
24,802
8,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 3 / 4
10,765
769
1,677
4,069
1,465
20
3 / 19 / 18
13,488
963
13,310
35,979
12,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
poteit
Izanami
20
16 / 7 / 19
17,611
1,258
46,148
28,327
11,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 6 / 18
16,703
1,193
21,118
18,610
6,686
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
122
40
Kills
46
46
Deaths
41
96
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BasilOwO
Cerberus
0
10
18
0.9
L
11
6
17
3.25
L
1
3
4
1
W
Ah Puch
RGPRYN9
Ah Puch
7
11
19
1.5
W
Cernunnos
ShadowDC015
Cernunnos
21
5
11
5.3
W
Fafnir
Too Ace 04
Fafnir
4
8
27
2.19
W
Merlin
Too Raw 04
Merlin
8
12
21
1.54
L
3
19
18
0.63
L
Izanami
poteit
Izanami
16
7
19
3.64
L
15
6
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,575
Damage
109,223
116,579
Taken
111,787
95,187
Mitigated
40,418
15,082
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BasilOwO
Cerberus
4,230
1,429
0
1,305
27,893
18,798
0
7,551
20,342
11,175
0
L
26,970
5,909
0
3,730
24,802
8,292
0
15,213
9,589
68,886
0
L
1,677
402
0
0
4,069
1,465
0
2,604
1,465
2,948
0
W
Ah Puch
RGPRYN9
Ah Puch
12,723
1,225
0
355
21,447
19,374
0
2,407
19,040
27,164
0
W
Cernunnos
ShadowDC015
Cernunnos
44,262
26,702
0
8,414
22,178
10,362
0
4,235
17,943
0
77,613
W
Fafnir
Too Ace 04
Fafnir
13,577
5,517
0
3,989
25,504
37,629
0
7,830
17,674
38,566
0
W
Merlin
Too Raw 04
Merlin
27,783
5,420
0
1,019
19,557
9,024
0
6,624
12,933
66,600
0
L
13,310
7,965
0
919
35,979
12,740
0
17,535
18,410
0
24,497
L
Izanami
poteit
Izanami
46,148
34,194
188
4,373
28,327
11,235
0
12,618
15,709
0
71,179
L
21,118
7,789
488
1,971
18,610
6,686
0
10,343
8,267
0
43,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,330
Gold Earned
74,323
235
Minions Killed
221
6
Camps Cleared
2
1,112,645
Distance Traveled
1,055,879
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,520
894
11
1
0
199,912
0
L
Zeus
15,756
1,125
97
7
0
241,407
0
L
Ymir
10,765
769
1
0
0
45,850
1
W
Ah Puch
15,140
1,081
28
2
0
233,991
2
W
Cernunnos
18,175
1,298
60
4
5
231,244
0
W
Fafnir
16,170
1,155
47
3
0
239,412
0
W
Merlin
15,325
1,095
89
6
1
208,086
0
L
Thor
13,488
963
20
1
0
225,587
0
L
Izanami
17,611
1,258
60
4
2
252,660
0
L
Loki
16,703
1,193
43
3
0
290,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role