Player Matchup

Achilles
Achilles
Bronze IV
FallenSoul_0721
Achilles
Bronze IV
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
620W - 667L
1,324 MMR
Solo
Anhur
Anhur
Bronze III
jbosnakovski
Anhur
Bronze III
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 44L
1,328 MMR
Solo
Zeus
Zeus
Bronze III
АрмКаспер
Zeus
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,500 SR
1,384 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,696 SR
1,351 MMR
Hercules
Hercules
Bronze III
Bigugly247
Hercules
Bronze III
Level 104
God Stats
3W - 1L
1,916 SR
Queue Stats
5W - 3L
1,482 MMR
Party 1
Bastet
Bastet
Bronze III
Merk-Click
Bastet
Bronze III
Level 128
God Stats
19W - 10L
1,500 SR
Queue Stats
81W - 88L
1,288 MMR
Party 1
Raijin
Raijin
Silver IV
Mini-Haboub
Raijin
Silver IV
Level 82
God Stats
13W - 17L
1,672 SR
Queue Stats
99W - 101L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 5 / 4
6,778
678
4,615
9,465
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 4
7,025
703
4,109
8,607
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 6 / 2
6,902
690
3,542
8,946
3,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
VulcanDanzaburouYmirAphroditeChaac

VS

Bans
AnubisAh PuchHeraHadesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigugly247
Hercules
13
11 / 0 / 2
9,146
915
7,606
8,451
8,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Merk-Click
Bastet
9
1 / 3 / 10
7,122
712
8,209
6,549
1,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
10
1 / 3 / 9
6,981
698
6,035
6,916
2,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bigugly247
Hercules
11
0
2
12
L
Achilles
1
5
4
0.6
W
Bastet
Merk-Click
Bastet
1
3
10
2
W
Raijin
1
3
9
1.83
L
2
2
4
2
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,266
Damage
21,850
27,018
Taken
21,916
10,563
Mitigated
12,581
5,796
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bigugly247
Hercules
7,606
2,731
148
5,348
8,451
8,378
0
1,423
7,028
0
15,020
L
Achilles
4,615
1,987
111
2,455
9,465
4,278
0
2,117
7,180
0
14,834
W
Bastet
Merk-Click
Bastet
8,209
1,756
0
750
6,549
1,644
672
743
5,806
0
17,715
W
Raijin
6,035
382
0
2,549
6,916
2,559
402
1,392
5,524
31,195
0
L
4,109
1,111
0
230
8,607
2,750
0
2,622
5,885
0
25,242
L
3,542
92
405
2,595
8,946
3,535
0
1,412
7,259
18,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,705
Gold Earned
23,249
101
Minions Killed
78
0
Camps Cleared
0
472,014
Distance Traveled
602,353
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,146
915
22
2
0
206,145
0
L
Achilles
6,778
678
22
2
0
155,352
0
W
Bastet
7,122
712
20
2
0
212,055
3
W
Raijin
6,981
698
36
4
0
184,153
1
L
Anhur
7,025
703
44
4
0
181,890
4
L
Zeus
6,902
690
35
4
0
134,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role