Player Matchup

Merlin
Merlin
Bronze III
Ellony
Merlin
Bronze III
Level 152
God Stats
5W - 10L
1,500 SR
Queue Stats
54W - 54L
1,535 MMR
Solo
Arachne
Arachne
Bronze III
Gavetao
Arachne
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,535 MMR
Solo
King Arthur
King Arthur
Bronze III
PicklesBoy
King Arthur
Bronze III
Level 62
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 6L
1,500 MMR
Party 3
Artio
Artio
Bronze III
Qopila1
Artio
Bronze III
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 269L
1,535 MMR
Solo
Apollo
Apollo
Bronze III
axwell01
Apollo
Bronze III
Level 122
God Stats
0W - 1L
1,453 SR
Queue Stats
33W - 32L
1,500 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,534 SR
1,521 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,547 SR
1,522 MMR
Kuzenbo
Kuzenbo
Bronze III
Gryphonsha
Kuzenbo
Bronze III
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
80W - 69L
1,535 MMR
Party 1
Loki
Loki
Bronze III
Paccino
Loki
Bronze III
Level 158
God Stats
8W - 13L
1,500 SR
Queue Stats
251W - 245L
1,535 MMR
Party 1
Bellona
Bellona
Bronze III
RaskyPrasky
Bellona
Bronze III
Level 129
God Stats
2W - 1L
1,736 SR
Queue Stats
76W - 71L
1,535 MMR
Party 2
Scylla
Scylla
Bronze III
SuupRe
Scylla
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold V
ThatOnlyGreekBoy
Anhur
Gold V
Level 124
God Stats
10W - 7L
1,500 SR
Queue Stats
315W - 303L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ellony
Merlin
11
0 / 1 / 0
6,507
592
3,904
5,473
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Gavetao
Arachne
8
0 / 3 / 1
5,229
475
2,701
9,279
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
PicklesBoy
King Arthur
9
0 / 2 / 0
5,515
501
4,435
9,412
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Qopila1
Artio
7
0 / 6 / 0
4,708
428
1,139
9,805
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
axwell01
Apollo
8
1 / 7 / 0
5,470
497
3,499
9,135
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
GebSetYemojaPersephoneSun Wukong

VS

Bans
NemesisDanzaburouHun BatzCupidTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gryphonsha
Kuzenbo
9
0 / 1 / 6
5,525
502
4,067
5,367
3,106
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Paccino
Loki
12
8 / 0 / 0
7,164
651
7,192
6,215
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
RaskyPrasky
Bellona
13
2 / 0 / 1
7,112
647
7,147
6,841
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
SuupRe
Scylla
12
1 / 0 / 1
6,555
596
2,874
3,202
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 0 / 1
7,823
711
7,901
9,078
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
19
19
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ellony
Merlin
0
1
0
0
L
Arachne
Gavetao
Arachne
0
3
1
0.17
W
Kuzenbo
Gryphonsha
Kuzenbo
0
1
6
3
W
Loki
Paccino
Loki
8
0
0
8
L
King Arthur
PicklesBoy
King Arthur
0
2
0
0
L
Artio
Qopila1
Artio
0
6
0
0
W
Bellona
RaskyPrasky
Bellona
2
0
1
2.5
W
Scylla
SuupRe
Scylla
1
0
1
1.5
W
8
0
1
8.5
L
Apollo
axwell01
Apollo
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,678
Damage
29,181
43,104
Taken
30,703
16,461
Mitigated
15,473
9,497
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ellony
Merlin
3,904
52
0
1,655
5,473
1,645
0
1,955
3,458
43,952
0
L
Arachne
Gavetao
Arachne
2,701
1,500
0
1,820
9,279
2,256
0
1,774
7,461
0
28,126
W
Kuzenbo
Gryphonsha
Kuzenbo
4,067
1,566
276
908
5,367
3,106
0
1,251
4,054
15,040
0
W
Loki
Paccino
Loki
7,192
2,838
0
3,263
6,215
1,789
0
418
5,774
0
45,768
L
King Arthur
PicklesBoy
King Arthur
4,435
481
0
3,441
9,412
7,615
0
1,256
8,156
0
26,025
L
Artio
Qopila1
Artio
1,139
318
17
1,276
9,805
3,612
0
2,577
7,216
8,891
0
W
Bellona
RaskyPrasky
Bellona
7,147
1,946
0
3,037
6,841
6,726
358
0
6,467
9,170
34,456
W
Scylla
SuupRe
Scylla
2,874
397
0
806
3,202
961
0
1,600
1,388
40,706
0
W
7,901
5,083
0
5,970
9,078
2,891
2,238
1,454
7,582
0
49,072
L
Apollo
axwell01
Apollo
3,499
2,179
0
1,288
9,135
1,333
429
539
8,578
0
22,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
34,179
283
Minions Killed
397
0
Camps Cleared
0
1,117,924
Distance Traveled
1,172,994
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,507
592
113
10
0
233,123
1
L
Arachne
5,229
475
50
5
0
253,833
5
W
Kuzenbo
5,525
502
31
3
0
237,102
6
W
Loki
7,164
651
83
8
0
274,570
3
L
King Arthur
5,515
501
58
5
0
206,709
0
L
Artio
4,708
428
11
1
0
214,421
1
W
Bellona
7,112
647
97
9
0
243,447
2
W
Scylla
6,555
596
100
9
0
237,078
2
W
Anhur
7,823
711
86
8
0
180,797
3
L
Apollo
5,470
497
51
5
0
209,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role