Player Matchup

Erlang Shen
Erlang Shen
Silver IV
Jinxys151
Erlang Shen
Silver IV
Level 134
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 44L
1,408 MMR
Solo
Susano
Susano
Silver II
Rekt4TheWin
Susano
Silver II
Level 158
God Stats
4W - 2L
1,715 SR
Queue Stats
163W - 155L
1,409 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Sad_Jore
Nu Wa
Bronze III
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
299W - 306L
1,500 MMR
Solo
Apollo
Apollo
Silver IV
Ultraval
Apollo
Silver IV
Level 126
God Stats
11W - 7L
1,715 SR
Queue Stats
63W - 64L
1,411 MMR
Solo
Aphrodite
Aphrodite
Bronze III
canktum
Aphrodite
Bronze III
Level 148
God Stats
12W - 7L
1,500 SR
Queue Stats
166W - 178L
1,411 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 138
1,586 SR
1,428 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,500 SR
1,410 MMR
Cthulhu
Cthulhu
Bronze III
GoldenHornet
Cthulhu
Bronze III
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 25L
1,412 MMR
Party 1
Thoth
Thoth
Silver II
Sersanay
Thoth
Silver II
Level 160
God Stats
9W - 9L
1,500 SR
Queue Stats
384W - 389L
1,410 MMR
Solo
King Arthur
King Arthur
Bronze III
TetsuyaL
King Arthur
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 177L
1,413 MMR
Solo
Neith
Neith
Bronze III
azaragon
Neith
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,412 MMR
Party 1
Thanatos
Thanatos
Bronze III
mserbia
Thanatos
Bronze III
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 64L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jinxys151
Erlang Shen
20
9 / 6 / 10
15,204
563
25,464
28,689
25,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
20
7 / 5 / 13
15,702
582
14,775
23,759
10,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Sad_Jore
Nu Wa
20
4 / 7 / 14
14,182
525
26,261
16,542
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Ultraval
Apollo
20
7 / 4 / 7
16,169
599
12,787
22,974
10,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
canktum
Aphrodite
19
4 / 4 / 13
14,455
535
11,882
20,495
24,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
PersephoneArachneTsukuyomiNemesisThe Morrigan

VS

Bans
DanzaburouGuan YuRamaCu ChulainnHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoldenHornet
Cthulhu
17
1 / 5 / 14
11,452
424
12,151
23,138
24,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Sersanay
Thoth
20
7 / 7 / 11
13,857
513
18,838
15,512
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TetsuyaL
King Arthur
18
2 / 6 / 6
12,116
449
12,000
32,775
23,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
azaragon
Neith
20
5 / 6 / 5
13,403
496
14,277
21,344
8,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
mserbia
Thanatos
20
10 / 7 / 7
14,150
524
16,664
26,263
11,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
68
31
Kills
25
26
Deaths
31
57
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GoldenHornet
Cthulhu
1
5
14
1.6
W
Erlang Shen
Jinxys151
Erlang Shen
9
6
10
2.33
W
Susano
7
5
13
2.7
W
Nu Wa
Sad_Jore
Nu Wa
4
7
14
1.57
L
Thoth
Sersanay
Thoth
7
7
11
1.79
L
King Arthur
TetsuyaL
King Arthur
2
6
6
0.83
W
Apollo
Ultraval
Apollo
7
4
7
2.63
L
Neith
azaragon
Neith
5
6
5
1.25
W
Aphrodite
canktum
Aphrodite
4
4
13
2.63
L
Thanatos
mserbia
Thanatos
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,169
Damage
73,930
112,459
Taken
119,032
75,621
Mitigated
73,991
51,835
Healing
39,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GoldenHornet
Cthulhu
12,151
406
893
4,103
23,138
24,927
0
9,639
13,163
40,906
0
W
Erlang Shen
Jinxys151
Erlang Shen
25,464
14,075
0
7,964
28,689
25,364
2,016
7,473
20,958
3,345
94,289
W
Susano
14,775
3,386
0
9,447
23,759
10,645
1,420
3,303
20,244
0
103,746
W
Nu Wa
Sad_Jore
Nu Wa
26,261
3,267
158
4,832
16,542
5,312
3,370
9,665
6,393
109,821
0
L
Thoth
Sersanay
Thoth
18,838
563
0
1,492
15,512
5,324
300
5,492
9,588
97,171
0
L
King Arthur
TetsuyaL
King Arthur
12,000
728
0
7,928
32,775
23,863
0
9,608
22,905
0
78,476
W
Apollo
Ultraval
Apollo
12,787
9,723
0
9,568
22,974
10,104
7,411
4,455
18,455
0
116,298
L
Neith
azaragon
Neith
14,277
6,979
0
5,474
21,344
8,426
0
7,214
13,955
0
100,239
W
Aphrodite
canktum
Aphrodite
11,882
1,394
9,532
10,334
20,495
24,196
872
6,842
13,409
44,730
0
L
Thanatos
mserbia
Thanatos
16,664
5,636
0
19,723
26,263
11,451
0
6,283
19,758
0
103,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,712
Gold Earned
64,978
694
Minions Killed
669
0
Camps Cleared
0
2,572,227
Distance Traveled
2,465,940
38
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,452
424
45
2
0
520,376
10
W
Erlang Shen
15,204
563
133
5
0
475,815
6
W
Susano
15,702
582
152
6
0
594,362
5
W
Nu Wa
14,182
525
148
5
0
495,413
7
L
Thoth
13,857
513
156
6
0
497,411
9
L
King Arthur
12,116
449
150
6
0
460,873
8
W
Apollo
16,169
599
198
7
0
487,652
7
L
Neith
13,403
496
168
6
0
480,555
5
W
Aphrodite
14,455
535
63
2
0
518,985
13
L
Thanatos
14,150
524
150
6
0
506,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role