Player Matchup

Baron Samedi
Baron Samedi
Hipoplay
Baron Samedi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 28L
1,810 Elo+
Party 1
Fenrir
Fenrir
MichelleSws
Fenrir
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Mulan
Mulan
xIvancitoII
Mulan
Level 41
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 119
1,434 SR
1,603 Elo+

VS

Team Averages
Level 107
1,500 SR
1,483 Elo+
Zeus
Zeus
Beelzebossz
Zeus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 55L
1,500 Elo+
Solo
Yemoja
Yemoja
RenegadeGA1
Yemoja
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 296L
1,739 Elo+
Solo
Erlang Shen
Erlang Shen
Zombie_Jelly17
Erlang Shen
Level 64
God Stats
8W - 4L
1,500 SR
Queue Stats
21W - 27L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hipoplay
Baron Samedi
11
1 / 4 / 5
7,590
690
8,090
8,915
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
4 / 4 / 1
7,588
690
2,898
6,992
2,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 5 / 2
7,627
693
4,350
9,069
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 3
9,527
866
10,566
5,624
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
12
2 / 2 / 9
8,187
744
6,850
7,947
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Zombie_Jelly17
Erlang Shen
11
2 / 3 / 7
7,960
724
3,815
9,101
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
13
13
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
Baron Samedi
Hipoplay
Baron Samedi
1
4
5
0.88
L
Fenrir
4
4
1
1.13
W
Yemoja
2
2
9
3.25
W
Erlang Shen
Zombie_Jelly17
Erlang Shen
2
3
7
1.83
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,338
Damage
21,231
24,976
Taken
22,672
11,912
Mitigated
9,252
5,335
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,566
649
0
2,141
5,624
1,614
1,018
2,031
3,593
48,631
0
L
Baron Samedi
Hipoplay
Baron Samedi
8,090
571
1,134
2,495
8,915
4,050
0
6,485
2,167
43,802
0
L
Fenrir
2,898
734
0
858
6,992
2,575
0
4,696
2,222
0
7,012
W
Yemoja
6,850
1,415
1,361
2,497
7,947
4,407
496
4,302
3,645
25,410
0
W
Erlang Shen
Zombie_Jelly17
Erlang Shen
3,815
1,780
0
3,462
9,101
3,231
1,222
1,845
6,207
0
22,641
L
4,350
725
0
848
9,069
5,287
0
5,760
3,123
0
14,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,805
Gold Earned
25,674
114
Minions Killed
157
0
Camps Cleared
0
479,457
Distance Traveled
558,326
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,527
866
78
7
0
180,103
1
L
Baron Samedi
7,590
690
78
7
0
153,653
3
L
Fenrir
7,588
690
13
1
0
145,110
0
W
Yemoja
8,187
744
50
5
0
175,695
1
W
Erlang Shen
7,960
724
29
3
0
202,528
4
L
Mulan
7,627
693
23
2
0
180,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role