Player Matchup

Cthulhu
Cthulhu
ASHpuppy
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 67L
1,500 Elo+
Party 2
Chiron
Chiron
Mr69420
Chiron
Level 27
God Stats
18W - 16L
1,500 SR
Queue Stats
31W - 39L
1,500 Elo+
Party 2
Kali
Kali
NeXihL
Kali
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 216L
1,285 Elo+
Solo
Pele
Pele
Xiliris
Pele
Level 26
God Stats
16W - 14L
1,165 SR
Queue Stats
37W - 30L
1,621 Elo+
Solo
Scylla
Scylla
teddy__buddy
Scylla
Level 9
God Stats
3W - 3L
1,463 SR
Queue Stats
5W - 6L
1,320 Elo+
Solo
Team Averages
Level 18
1,426 SR
1,445 Elo+

VS

Team Averages
Level 13
1,472 SR
1,550 Elo+
Bakasura
Bakasura
Bartiniusz
Bakasura
Level 13
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 4L
1,732 Elo+
Party 1
Ah Puch
Ah Puch
Dywaniko
Ah Puch
Level 17
God Stats
1W - 1L
1,362 SR
Queue Stats
6W - 8L
1,577 Elo+
Party 1
Loki
Loki
Etolloll
Loki
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 17L
1,491 Elo+
Solo
Yemoja
Yemoja
KozartTM
Yemoja
Level 5
God Stats
0W - 2L
1,288 SR
Queue Stats
21W - 19L
1,448 Elo+
Solo
Guan Yu
Guan Yu
metastan
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASHpuppy
Cthulhu
16
3 / 6 / 8
11,104
483
9,465
17,101
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Mr69420
Chiron
17
4 / 2 / 6
11,994
521
15,447
11,112
4,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
NeXihL
Kali
17
6 / 2 / 6
11,886
517
9,368
17,298
10,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Xiliris
Pele
19
13 / 3 / 6
13,110
570
24,044
21,055
9,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
16
4 / 7 / 5
10,933
475
10,470
11,246
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bartiniusz
Bakasura
16
3 / 4 / 4
10,618
462
9,544
20,524
8,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
Dywaniko
Ah Puch
16
7 / 8 / 4
11,027
479
16,038
15,428
4,991
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
4 / 6 / 2
9,900
430
11,919
14,368
5,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
KozartTM
Yemoja
14
2 / 5 / 7
9,387
408
8,244
17,572
14,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
metastan
Guan Yu
15
2 / 7 / 7
9,734
423
8,248
22,350
15,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
30
Kills
18
20
Deaths
30
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ASHpuppy
Cthulhu
3
6
8
1.17
L
Bakasura
Bartiniusz
Bakasura
3
4
4
1.25
L
Ah Puch
Dywaniko
Ah Puch
7
8
4
1.13
L
Loki
4
6
2
0.83
L
Yemoja
KozartTM
Yemoja
2
5
7
1.1
W
Chiron
Mr69420
Chiron
4
2
6
3.5
W
Kali
NeXihL
Kali
6
2
6
4.5
W
Pele
Xiliris
Pele
13
3
6
5.33
L
Guan Yu
metastan
Guan Yu
2
7
7
0.79
W
Scylla
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,794
Damage
53,993
77,812
Taken
90,242
45,470
Mitigated
49,056
25,326
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ASHpuppy
Cthulhu
9,465
1,353
0
1,178
17,101
15,068
588
6,998
9,997
30,106
0
L
Bakasura
Bartiniusz
Bakasura
9,544
7,097
0
7,030
20,524
8,769
0
3,607
16,892
0
43,143
L
Ah Puch
Dywaniko
Ah Puch
16,038
981
0
1,340
15,428
4,991
387
3,267
12,061
57,053
0
L
Loki
11,919
3,236
231
1,587
14,368
5,143
0
4,002
10,266
0
50,634
L
Yemoja
KozartTM
Yemoja
8,244
1,888
1,891
1,039
17,572
14,645
0
4,792
12,730
32,923
0
W
Chiron
Mr69420
Chiron
15,447
8,946
1,555
5,313
11,112
4,456
4,002
4,502
6,180
0
73,290
W
Kali
NeXihL
Kali
9,368
5,218
0
5,617
17,298
10,837
1,872
2,511
14,065
0
64,817
W
Pele
Xiliris
Pele
24,044
5,994
0
10,006
21,055
9,263
1,801
6,880
13,995
0
102,079
L
Guan Yu
metastan
Guan Yu
8,248
1,846
1,162
6,271
22,350
15,508
616
4,267
17,878
0
37,343
W
Scylla
10,470
1,095
272
1,385
11,246
5,846
1,320
3,391
7,064
52,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,027
Gold Earned
50,666
526
Minions Killed
387
0
Camps Cleared
0
2,027,927
Distance Traveled
2,066,970
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,104
483
36
2
0
408,622
3
L
Bakasura
10,618
462
103
4
0
398,532
0
L
Ah Puch
11,027
479
110
5
0
385,769
0
L
Loki
9,900
430
74
3
0
392,694
3
L
Yemoja
9,387
408
35
2
0
438,361
2
W
Chiron
11,994
521
140
6
0
359,194
5
W
Kali
11,886
517
106
5
0
411,757
2
W
Pele
13,110
570
147
6
0
475,249
3
L
Guan Yu
9,734
423
65
3
0
451,614
1
W
Scylla
10,933
475
97
4
0
373,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role