Player Matchup

The Morrigan
The Morrigan
InsomniAAAAH
The Morrigan
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 208L
1,480 Elo+
Solo
Jing Wei
Jing Wei
KSI Chaotic2897
Jing Wei
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
132W - 123L
1,576 Elo+
Solo
Bellona
Bellona
Risk-to-Win
Bellona
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 104L
1,385 Elo+
Solo
Khepri
Khepri
Souporto
Khepri
Level 124
God Stats
5W - 6L
1,283 SR
Queue Stats
10W - 9L
1,421 Elo+
Party 1
Hun Batz
Hun Batz
uwu too cute
Hun Batz
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 48L
1,584 Elo+
Party 1
Team Averages
Level 126
1,457 SR
1,489 Elo+

VS

Team Averages
Level 92
1,443 SR
1,376 Elo+
Geb
Geb
BrianCab_909
Geb
Level 69
God Stats
9W - 7L
1,500 SR
Queue Stats
78W - 68L
1,178 Elo+
Party 2
Cu Chulainn
Cu Chulainn
J_SCHLATT-------
Cu Chulainn
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 105L
1,178 Elo+
Party 2
Guan Yu
Guan Yu
KrAzyyy MoDzzz
Guan Yu
Level 107
God Stats
8W - 6L
1,216 SR
Queue Stats
284W - 273L
1,526 Elo+
Solo
Scylla
Scylla
QT Dilly
Scylla
Level 121
God Stats
6W - 4L
1,500 SR
Queue Stats
241W - 172L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
S1R4CH
Danzaburou
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 24L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
InsomniAAAAH
The Morrigan
16
5 / 8 / 4
11,404
496
9,444
14,665
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
17
1 / 5 / 1
11,132
484
12,675
21,731
9,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Risk-to-Win
Bellona
18
2 / 3 / 3
11,674
508
12,614
23,204
22,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
Souporto
Khepri
13
0 / 4 / 8
9,695
422
5,766
17,088
15,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
uwu too cute
Hun Batz
19
7 / 6 / 5
12,328
536
18,455
19,105
8,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 16
11,099
483
9,236
22,725
18,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
J_SCHLATT-------
Cu Chulainn
19
7 / 3 / 10
12,518
544
19,266
18,029
22,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 5 / 8
11,897
517
9,993
17,182
13,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
QT Dilly
Scylla
20
10 / 4 / 8
13,163
572
16,151
16,259
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
S1R4CH
Danzaburou
19
4 / 1 / 12
12,610
548
14,438
18,623
7,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
15
Kills
26
26
Deaths
18
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
2
5
16
2
L
The Morrigan
InsomniAAAAH
The Morrigan
5
8
4
0.88
W
Cu Chulainn
J_SCHLATT-------
Cu Chulainn
7
3
10
4
L
Jing Wei
1
5
1
0.3
W
3
5
8
1.4
W
Scylla
QT Dilly
Scylla
10
4
8
3.5
L
Bellona
Risk-to-Win
Bellona
2
3
3
1.17
W
Danzaburou
S1R4CH
Danzaburou
4
1
12
10
L
Khepri
Souporto
Khepri
0
4
8
1
L
Hun Batz
uwu too cute
Hun Batz
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,954
Damage
69,084
95,793
Taken
92,818
62,563
Mitigated
67,534
17,220
Healing
26,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,236
936
0
2,899
22,725
18,119
324
4,326
18,227
27,501
0
L
The Morrigan
InsomniAAAAH
The Morrigan
9,444
924
0
2,533
14,665
5,327
0
4,339
10,207
62,697
2,299
W
Cu Chulainn
J_SCHLATT-------
Cu Chulainn
19,266
3,623
0
1,357
18,029
22,131
54
3,063
14,893
17,468
64,254
L
Jing Wei
12,675
7,990
0
10,682
21,731
9,620
0
6,091
15,640
0
83,629
W
9,993
3,543
2,146
2,888
17,182
13,348
1,397
2,688
14,402
7,100
86,858
W
Scylla
QT Dilly
Scylla
16,151
2,233
183
3,997
16,259
6,070
1,510
3,076
12,987
77,276
0
L
Bellona
Risk-to-Win
Bellona
12,614
4,950
0
2,732
23,204
22,658
1,929
8,332
14,872
12,167
71,937
W
Danzaburou
S1R4CH
Danzaburou
14,438
8,591
0
13,148
18,623
7,866
2,997
2,507
16,062
0
101,595
L
Khepri
Souporto
Khepri
5,766
218
0
1,023
17,088
15,997
0
5,741
11,347
21,400
0
L
Hun Batz
uwu too cute
Hun Batz
18,455
4,729
0
250
19,105
8,961
0
5,205
13,900
0
96,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,233
Gold Earned
61,287
537
Minions Killed
574
0
Camps Cleared
0
2,079,339
Distance Traveled
2,284,461
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,099
483
23
1
0
486,174
7
L
The Morrigan
11,404
496
106
5
0
375,430
8
W
Cu Chulainn
12,518
544
121
5
0
457,007
4
L
Jing Wei
11,132
484
119
5
0
379,362
0
W
Guan Yu
11,897
517
140
6
0
511,857
9
W
Scylla
13,163
572
134
6
0
393,451
2
L
Bellona
11,674
508
144
6
0
392,387
7
W
Danzaburou
12,610
548
156
7
0
435,972
2
L
Khepri
9,695
422
26
1
0
475,351
7
L
Hun Batz
12,328
536
142
6
0
456,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role