Player Matchup

Janus
Janus
Deathstix
Janus
Level 127
God Stats
7W - 8L
1,840 SR
Queue Stats
99W - 80L
1,678 Elo+
Solo
Mulan
Mulan
GlaedQc
Mulan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,635 Elo+
Party 1
Sylvanus
Sylvanus
WPTDT
Sylvanus
Level 65
God Stats
5W - 7L
1,500 SR
Queue Stats
298W - 279L
1,970 Elo+
Solo
Thanatos
Thanatos
Xxsejo1903xX
Thanatos
Level 108
God Stats
19W - 15L
1,500 SR
Queue Stats
467W - 463L
1,516 Elo+
Solo
Danzaburou
Danzaburou
botoxkiller
Danzaburou
Level 125
God Stats
18W - 9L
1,500 SR
Queue Stats
115W - 71L
1,635 Elo+
Party 1
Team Averages
Level 104
1,568 SR
1,687 Elo+

VS

Team Averages
Level 130
1,568 SR
1,586 Elo+
Eset
Eset
AkaneMio
Eset
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chugmar
Bellona
Level 144
God Stats
27W - 20L
1,500 SR
Queue Stats
270W - 248L
1,500 Elo+
Party 2
Nemesis
Nemesis
SuperNova717
Nemesis
Level 145
God Stats
3W - 3L
1,841 SR
Queue Stats
454W - 425L
1,870 Elo+
Party 2
Neith
Neith
escorpo2
Neith
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
flextorres
Sylvanus
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
93W - 104L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deathstix
Janus
9
1 / 2 / 3
6,790
377
1,872
4,425
1,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
GlaedQc
Mulan
14
1 / 6 / 2
8,513
473
3,710
11,701
10,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
WPTDT
Sylvanus
12
0 / 4 / 6
7,517
418
7,471
15,395
12,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
Xxsejo1903xX
Thanatos
15
3 / 4 / 3
9,174
510
5,579
16,063
5,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
botoxkiller
Danzaburou
17
10 / 1 / 1
11,172
621
12,484
11,044
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
3 / 2 / 6
10,547
586
10,572
10,623
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Chugmar
Bellona
17
7 / 3 / 2
11,334
630
11,025
13,401
13,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
SuperNova717
Nemesis
17
6 / 2 / 6
10,809
601
11,857
11,311
6,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
escorpo2
Neith
15
0 / 5 / 1
9,426
524
1,754
9,064
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
flextorres
Sylvanus
14
1 / 3 / 3
8,941
497
4,514
17,375
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
15
Kills
17
17
Deaths
15
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Eset
3
2
6
3
W
Bellona
Chugmar
Bellona
7
3
2
2.67
L
Janus
Deathstix
Janus
1
2
3
1.25
L
Mulan
GlaedQc
Mulan
1
6
2
0.33
W
Nemesis
SuperNova717
Nemesis
6
2
6
4.5
L
Sylvanus
WPTDT
Sylvanus
0
4
6
0.75
L
Thanatos
Xxsejo1903xX
Thanatos
3
4
3
1.13
L
Danzaburou
botoxkiller
Danzaburou
10
1
1
10.5
W
Neith
escorpo2
Neith
0
5
1
0.1
W
Sylvanus
flextorres
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,116
Damage
39,722
58,628
Taken
61,774
35,958
Mitigated
36,095
22,389
Healing
20,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
10,572
834
1,934
3,179
10,623
3,414
901
2,787
7,836
71,654
0
W
Bellona
Chugmar
Bellona
11,025
5,457
0
2,240
13,401
13,868
347
1,000
12,181
7,361
57,419
L
Janus
Deathstix
Janus
1,872
98
0
851
4,425
1,901
47
2,449
1,860
22,701
0
L
Mulan
GlaedQc
Mulan
3,710
566
0
1,464
11,701
10,568
364
2,274
9,397
0
40,713
W
Nemesis
SuperNova717
Nemesis
11,857
5,220
0
1,191
11,311
6,670
429
2,676
8,635
10,147
74,685
L
Sylvanus
WPTDT
Sylvanus
7,471
2,214
829
3,249
15,395
12,939
231
7,749
7,447
38,777
0
L
Thanatos
Xxsejo1903xX
Thanatos
5,579
1,185
0
13,130
16,063
5,609
0
3,412
12,563
0
62,063
L
Danzaburou
botoxkiller
Danzaburou
12,484
5,401
0
2,866
11,044
4,941
1,762
1,859
9,089
0
71,443
W
Neith
escorpo2
Neith
1,754
368
0
2,526
9,064
2,424
1,992
579
8,485
0
57,389
W
Sylvanus
flextorres
Sylvanus
4,514
1,511
2,306
7,447
17,375
9,719
220
5,002
12,348
33,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,166
Gold Earned
51,057
439
Minions Killed
530
0
Camps Cleared
0
1,530,063
Distance Traveled
1,585,623
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,547
586
140
8
0
344,431
5
W
Bellona
11,334
630
127
7
0
326,525
1
L
Janus
6,790
377
52
3
0
185,681
2
L
Mulan
8,513
473
90
5
0
311,878
0
W
Nemesis
10,809
601
98
5
0
344,304
1
L
Sylvanus
7,517
418
61
3
0
301,741
0
L
Thanatos
9,174
510
100
6
0
381,803
1
L
Danzaburou
11,172
621
136
8
0
348,960
0
W
Neith
9,426
524
111
6
0
294,093
3
W
Sylvanus
8,941
497
54
3
0
276,270
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role