Player Matchup

Danzaburou
Danzaburou
CristianD77
Danzaburou
Level 17
God Stats
53W - 70L
1,725 SR
Queue Stats
252W - 346L
1,687 Elo+
Party 1
Izanami
Izanami
IceageSid18
Izanami
Level 7
God Stats
3W - 2L
1,258 SR
Queue Stats
31W - 24L
1,271 Elo+
Solo
Horus
Horus
Secret_Rami18
Horus
Level 17
God Stats
50W - 44L
1,492 SR
Queue Stats
306W - 381L
1,461 Elo+
Party 1
Skadi
Skadi
Secret_Tanga-19
Skadi
Level 20
God Stats
19W - 17L
1,198 SR
Queue Stats
154W - 252L
1,210 Elo+
Party 1
Artemis
Artemis
tequilaBOY95
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,434 SR
1,426 Elo+

VS

Team Averages
Level 11
1,488 SR
1,505 Elo+
Olorun
Olorun
Bleds_Steix
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Gptfleime
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,175 Elo+
Solo
Set
Set
II Luxury II XL
Set
Level 27
God Stats
22W - 24L
1,406 SR
Queue Stats
42W - 49L
1,493 Elo+
Solo
Kukulkan
Kukulkan
X-_-Emmediesse
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
YRN Traps7594
Bellona
Level 18
God Stats
24W - 18L
1,535 SR
Queue Stats
34W - 27L
1,859 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CristianD77
Danzaburou
9
8 / 1 / 4
6,499
650
4,715
4,583
1,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
IceageSid18
Izanami
9
8 / 1 / 2
6,098
610
4,512
5,510
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 8
6,058
606
3,678
5,949
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 0 / 11
6,356
636
4,998
4,070
2,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Artemis
tequilaBOY95
Artemis
10
6 / 2 / 4
5,962
596
3,849
5,683
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
4
0 / 9 / 0
3,836
384
1,478
7,879
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Gptfleime
Medusa
7
0 / 5 / 2
4,879
488
3,729
6,432
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 0
5,741
574
3,725
6,602
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
5
0 / 7 / 0
3,887
389
977
4,207
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
9
4 / 6 / 0
5,931
593
6,965
8,282
7,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
30
Kills
5
5
Deaths
31
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
9
0
0
W
Danzaburou
CristianD77
Danzaburou
8
1
4
10
L
Medusa
Gptfleime
Medusa
0
5
2
0.2
L
1
4
0
0.25
W
Izanami
IceageSid18
Izanami
8
1
2
9
W
3
1
8
7
W
5
0
11
10.5
L
Kukulkan
0
7
0
0
L
Bellona
4
6
0
0.67
W
Artemis
tequilaBOY95
Artemis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
16,874
25,795
Taken
33,402
9,150
Mitigated
14,274
7,034
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,478
949
0
1,090
7,879
1,696
62
0
7,879
7,968
0
W
Danzaburou
CristianD77
Danzaburou
4,715
2,483
0
501
4,583
1,280
1,444
223
4,360
0
20,316
L
Medusa
Gptfleime
Medusa
3,729
1,795
0
1,192
6,432
1,644
0
0
6,432
0
20,313
L
3,725
1,821
0
1,604
6,602
2,186
0
0
6,602
0
28,348
W
Izanami
IceageSid18
Izanami
4,512
3,368
147
147
5,510
1,542
860
657
4,853
0
24,191
W
3,678
1,758
484
2,481
5,949
2,392
558
310
5,639
0
16,595
W
4,998
2,899
0
820
4,070
2,147
948
1,181
2,889
0
21,639
L
Kukulkan
977
869
0
0
4,207
869
37
0
4,207
5,276
0
L
Bellona
6,965
3,110
0
1,040
8,282
7,879
0
0
8,282
2,820
21,274
W
Artemis
tequilaBOY95
Artemis
3,849
2,024
0
2,454
5,683
1,789
1,469
648
5,035
0
18,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
24,274
171
Minions Killed
153
0
Camps Cleared
0
906,987
Distance Traveled
843,306
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,836
384
10
1
0
155,760
1
W
Danzaburou
6,499
650
34
3
0
205,378
0
L
Medusa
4,879
488
32
3
0
177,946
0
L
Set
5,741
574
72
7
0
186,458
1
W
Izanami
6,098
610
46
5
0
198,315
0
W
Horus
6,058
606
22
2
0
201,569
0
W
Skadi
6,356
636
34
3
0
155,272
0
L
Kukulkan
3,887
389
10
1
0
133,652
0
L
Bellona
5,931
593
29
3
0
189,490
1
W
Artemis
5,962
596
35
4
0
146,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role