Player Matchup

Chronos
Chronos
Nikozik
Chronos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 27L
1,500 Elo+
Party 3
Janus
Janus
SrSabo
Janus
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
224W - 238L
1,292 Elo+
Solo
Ao Kuang
Ao Kuang
greypeg
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,826 Elo+
Party 2
Yemoja
Yemoja
johnstiv
Yemoja
Level 25
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 2
Thor
Thor
ЭллардиоН
Thor
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 40L
1,500 Elo+
Party 3
Team Averages
Level 21
1,546 SR
1,558 Elo+

VS

Team Averages
Level 29
1,482 SR
1,427 Elo+
Baron Samedi
Baron Samedi
AsterionKillgor
Baron Samedi
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,189 Elo+
Party 1
Ymir
Ymir
Bomblast
Ymir
Level 39
God Stats
2W - 1L
1,284 SR
Queue Stats
4W - 6L
1,254 Elo+
Party 1
Apollo
Apollo
Eldrsjall
Apollo
Level 27
God Stats
1W - 0L
1,603 SR
Queue Stats
12W - 11L
1,185 Elo+
Party 1
Hercules
Hercules
JoshIsBright1995
Hercules
Level 27
God Stats
5W - 6L
1,522 SR
Queue Stats
106W - 122L
1,623 Elo+
Solo
Nemesis
Nemesis
vanderend
Nemesis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 9L
1,883 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Nikozik
Chronos
7
1 / 8 / 0
4,615
420
4,225
8,589
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
SrSabo
Janus
10
1 / 5 / 0
5,702
518
3,924
5,832
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
greypeg
Ao Kuang
9
0 / 2 / 0
5,266
479
2,048
4,712
1,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
johnstiv
Yemoja
7
0 / 3 / 1
4,765
433
3,051
7,714
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,796
436
977
7,787
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsterionKillgor
Baron Samedi
11
1 / 1 / 7
6,412
583
2,545
5,034
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
11
7 / 1 / 5
6,935
630
5,553
5,931
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Eldrsjall
Apollo
10
3 / 0 / 10
6,504
591
8,202
5,713
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 0 / 1
6,617
602
2,435
4,240
2,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
vanderend
Nemesis
13
9 / 0 / 1
7,374
670
6,580
4,956
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
22
22
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AsterionKillgor
Baron Samedi
1
1
7
4.5
W
Ymir
7
1
5
9.5
W
Apollo
Eldrsjall
Apollo
3
0
10
8
W
2
0
1
2.5
L
Chronos
Nikozik
Chronos
1
8
0
0.13
L
Janus
SrSabo
Janus
1
5
0
0.2
L
Ao Kuang
greypeg
Ao Kuang
0
2
0
0
L
Yemoja
johnstiv
Yemoja
0
3
1
0.17
W
Nemesis
vanderend
Nemesis
9
0
1
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,225
Damage
25,315
34,634
Taken
25,874
9,630
Mitigated
12,928
6,925
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AsterionKillgor
Baron Samedi
2,545
181
154
1,616
5,034
1,816
992
2,940
1,858
30,164
0
W
Ymir
5,553
960
0
1,489
5,931
3,558
196
3,853
2,050
14,975
0
W
Apollo
Eldrsjall
Apollo
8,202
5,238
0
3,934
5,713
1,785
1,319
3,262
2,451
0
35,922
W
2,435
474
0
1,792
4,240
2,592
260
2,020
2,220
0
27,968
L
Chronos
Nikozik
Chronos
4,225
1,562
0
970
8,589
1,731
0
2,875
5,714
15,349
0
L
Janus
SrSabo
Janus
3,924
42
0
306
5,832
1,757
0
2,306
3,526
29,906
0
L
Ao Kuang
greypeg
Ao Kuang
2,048
402
0
1,355
4,712
1,291
0
60
4,477
16,668
0
L
Yemoja
johnstiv
Yemoja
3,051
609
142
1,206
7,714
2,728
0
2,170
5,544
10,586
0
W
Nemesis
vanderend
Nemesis
6,580
2,920
0
133
4,956
3,177
0
818
4,047
6,724
37,901
L
977
465
0
2,946
7,787
2,123
0
1,226
6,511
0
18,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,144
Gold Earned
33,842
167
Minions Killed
281
0
Camps Cleared
0
1,030,529
Distance Traveled
1,090,884
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,412
583
58
5
0
193,771
0
W
Ymir
6,935
630
20
2
0
219,639
1
W
Apollo
6,504
591
55
5
0
193,796
1
W
Hercules
6,617
602
66
6
0
227,380
3
L
Chronos
4,615
420
15
1
0
203,248
0
L
Janus
5,702
518
52
5
0
208,510
2
L
Ao Kuang
5,266
479
38
3
0
202,408
2
L
Yemoja
4,765
433
13
1
0
210,338
2
W
Nemesis
7,374
670
82
7
0
256,298
0
L
Thor
4,796
436
49
4
0
206,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role