Player Matchup

Sylvanus
Sylvanus
I3iggyG
Sylvanus
Level 106
God Stats
1W - 2L
1,285 SR
Queue Stats
97W - 89L
1,412 Elo+
Party 2
Medusa
Medusa
Meatwad233
Medusa
Level 109
God Stats
3W - 1L
1,715 SR
Queue Stats
120W - 110L
1,659 Elo+
Party 2
Set
Set
Nodelac
Set
Level 43
God Stats
3W - 3L
1,370 SR
Queue Stats
16W - 16L
1,390 Elo+
Party 1
Bellona
Bellona
RugTheDruler
Bellona
Level 147
God Stats
4W - 4L
1,192 SR
Queue Stats
40W - 52L
1,387 Elo+
Party 1
Anubis
Anubis
jmangaming 13
Anubis
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
262W - 261L
1,500 Elo+
Solo
Team Averages
Level 113
1,412 SR
1,470 Elo+

VS

Team Averages
Level 92
1,484 SR
1,552 Elo+
Merlin
Merlin
BraddersDes
Merlin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,587 Elo+
Party 3
Hachiman
Hachiman
DavyVonderhaar30
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,552 Elo+
Solo
Hercules
Hercules
FoldingHawk
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,413 Elo+
Party 3
Nike
Nike
Luoku
Nike
Level 126
God Stats
1W - 3L
1,422 SR
Queue Stats
11W - 6L
1,708 Elo+
Party 3
Nox
Nox
freya056
Nox
Level 138
God Stats
30W - 37L
1,500 SR
Queue Stats
184W - 188L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I3iggyG
Sylvanus
17
1 / 0 / 8
10,723
715
8,451
13,027
16,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Meatwad233
Medusa
19
5 / 1 / 6
11,664
778
18,139
8,285
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
17
1 / 1 / 9
10,034
669
4,632
10,945
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
RugTheDruler
Bellona
17
1 / 0 / 7
9,711
647
11,845
17,496
13,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 0 / 6
11,139
743
12,332
8,922
5,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
0 / 0 / 1
10,051
670
13,883
3,326
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 2
8,339
556
4,271
12,321
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
FoldingHawk
Hercules
15
2 / 4 / 0
8,980
599
10,385
22,999
16,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
Luoku
Nike
14
0 / 3 / 2
8,166
544
8,737
17,841
8,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 0 / 1
9,676
645
12,144
6,668
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
13
Kills
2
2
Deaths
13
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
0
1
0.5
L
0
6
2
0.17
L
Hercules
FoldingHawk
Hercules
2
4
0
0.5
W
Sylvanus
I3iggyG
Sylvanus
1
0
8
5
L
Nike
Luoku
Nike
0
3
2
0.33
W
Medusa
Meatwad233
Medusa
5
1
6
8
W
Set
1
1
9
5.5
W
Bellona
RugTheDruler
Bellona
1
0
7
4.5
L
0
0
1
0.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,399
Damage
49,420
58,675
Taken
63,155
45,353
Mitigated
33,880
25,281
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,883
206
0
306
3,326
1,347
0
185
3,141
69,833
0
L
4,271
2,950
950
1,656
12,321
4,481
0
4,519
7,802
0
20,904
L
Hercules
FoldingHawk
Hercules
10,385
1,975
0
7,061
22,999
16,907
0
10,604
12,365
0
15,743
W
Sylvanus
I3iggyG
Sylvanus
8,451
703
4,342
4,918
13,027
16,394
0
6,662
5,794
23,599
0
L
Nike
Luoku
Nike
8,737
1,504
0
0
17,841
8,025
0
4,414
13,394
0
23,314
W
Medusa
Meatwad233
Medusa
18,139
6,207
0
3,710
8,285
4,046
0
3,375
4,643
0
75,473
W
Set
4,632
1,368
0
1,165
10,945
5,853
492
3,558
7,099
0
36,165
W
Bellona
RugTheDruler
Bellona
11,845
7,820
0
6,400
17,496
13,444
711
7,078
9,803
0
38,722
L
12,144
510
0
0
6,668
3,120
0
1,604
5,001
53,554
0
W
12,332
840
0
4,746
8,922
5,616
0
4,683
3,946
46,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,271
Gold Earned
45,212
426
Minions Killed
394
8
Camps Cleared
9
1,505,938
Distance Traveled
1,377,313
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,051
670
174
12
0
290,101
2
L
Hachiman
8,339
556
52
3
3
213,229
1
L
Hercules
8,980
599
18
1
2
298,949
0
W
Sylvanus
10,723
715
40
3
3
289,796
4
L
Nike
8,166
544
27
2
0
284,640
0
W
Medusa
11,664
778
131
9
1
291,223
4
W
Set
10,034
669
94
6
1
315,287
3
W
Bellona
9,711
647
66
4
2
325,220
2
L
Nox
9,676
645
123
8
4
290,394
0
W
Anubis
11,139
743
95
6
1
284,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role