Player Matchup

Jormungandr
Jormungandr
IronOmnivore884
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
TurqoiseSteak86
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,829 Elo+
Solo
Skadi
Skadi
Tx Loomer xI
Skadi
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Nike
Nike
keyshleen
Nike
Level 26
God Stats
9W - 11L
1,500 SR
Queue Stats
321W - 432L
1,626 Elo+
Solo
Arachne
Arachne
teamboosted941
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 51L
1,500 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,591 Elo+

VS

Team Averages
Level 19
1,538 SR
1,554 Elo+
Danzaburou
Danzaburou
FromTheHart
Danzaburou
Level 27
God Stats
28W - 28L
1,443 SR
Queue Stats
165W - 182L
1,551 Elo+
Solo
Chang'e
Chang'e
OsoPerezoso89
Chang'e
Level 29
God Stats
3W - 2L
1,750 SR
Queue Stats
277W - 292L
1,474 Elo+
Solo
Ymir
Ymir
Purple76Turtle
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zemetia
Tsukuyomi
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 124L
1,746 Elo+
Solo
Bellona
Bellona
hoboharry24
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IronOmnivore884
Jormungandr
11
0 / 1 / 7
6,567
505
7,086
9,691
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 4 / 2
6,948
534
6,916
6,608
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 2
6,727
517
4,710
5,823
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
11
2 / 1 / 4
6,574
506
3,078
4,605
2,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 1
6,965
536
2,377
6,388
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FromTheHart
Danzaburou
9
1 / 1 / 1
5,492
422
5,490
6,346
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
8
0 / 2 / 2
5,072
390
4,116
6,812
4,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 6 / 0
4,620
355
1,061
11,394
4,676
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Zemetia
Tsukuyomi
16
7 / 0 / 0
9,310
716
7,516
8,241
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
hoboharry24
Bellona
4
0 / 4 / 1
4,386
337
790
4,529
2,202
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
8
8
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FromTheHart
Danzaburou
1
1
1
1.5
W
Jormungandr
IronOmnivore884
Jormungandr
0
1
7
3.5
L
Chang'e
0
2
2
0.5
L
0
6
0
0
W
3
4
2
1
W
5
1
2
6
L
Tsukuyomi
Zemetia
Tsukuyomi
7
0
0
7
L
Bellona
hoboharry24
Bellona
0
4
1
0.13
W
Nike
2
1
4
4
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,167
Damage
18,973
33,115
Taken
37,322
13,917
Mitigated
17,487
9,381
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FromTheHart
Danzaburou
5,490
1,977
0
2,477
6,346
3,282
340
2,437
3,909
0
24,643
W
Jormungandr
IronOmnivore884
Jormungandr
7,086
1,395
553
1,742
9,691
5,988
13
2,177
7,214
30,867
0
L
Chang'e
4,116
440
573
2,087
6,812
4,116
224
3,254
3,508
18,830
0
L
1,061
171
0
0
11,394
4,676
296
4,827
6,417
8,303
0
W
6,916
2,480
0
999
6,608
1,968
200
433
6,175
42,793
0
W
4,710
1,560
0
2,834
5,823
1,565
894
1,204
4,519
0
39,926
L
Tsukuyomi
Zemetia
Tsukuyomi
7,516
1,061
0
4,964
8,241
3,211
756
2,829
5,312
0
70,611
L
Bellona
hoboharry24
Bellona
790
334
111
278
4,529
2,202
246
655
3,849
0
5,508
W
Nike
3,078
111
0
293
4,605
2,572
327
1,084
3,521
0
22,162
W
2,377
2,044
0
2,960
6,388
1,824
227
279
6,109
0
37,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
28,880
321
Minions Killed
251
0
Camps Cleared
0
1,193,729
Distance Traveled
1,109,792
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,492
422
43
3
0
242,118
2
W
Jormungandr
6,567
505
73
6
0
236,511
5
L
Chang'e
5,072
390
32
2
0
234,205
2
L
Ymir
4,620
355
15
1
0
218,747
1
W
Vulcan
6,948
534
71
5
0
239,493
3
W
Skadi
6,727
517
50
4
0
237,192
4
L
Tsukuyomi
9,310
716
148
11
0
287,659
0
L
Bellona
4,386
337
13
1
0
127,063
1
W
Nike
6,574
506
54
4
0
270,849
2
W
Arachne
6,965
536
73
6
0
209,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role