Player Matchup

Achilles
Achilles
D Banditcoot
Achilles
Level 66
God Stats
15W - 8L
1,500 SR
Queue Stats
263W - 243L
1,743 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mazinzo
Tsukuyomi
Level 160
God Stats
9W - 2L
1,500 SR
Queue Stats
57W - 42L
1,204 Elo+
Party 2
Scylla
Scylla
ShimmyBaba427
Scylla
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,140 Elo+
Party 2
Artemis
Artemis
Simply Poetical
Artemis
Level 24
God Stats
10W - 4L
1,693 SR
Queue Stats
54W - 30L
1,148 Elo+
Party 2
Ne Zha
Ne Zha
TrollTollTyrant
Ne Zha
Level 158
God Stats
7W - 3L
1,500 SR
Queue Stats
188W - 201L
1,072 Elo+
Party 2
Team Averages
Level 102
1,539 SR
1,261 Elo+

VS

Team Averages
Level 53
1,532 SR
1,398 Elo+
Danzaburou
Danzaburou
Lord-Hadre-Kai
Danzaburou
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 28L
1,492 Elo+
Party 1
Ymir
Ymir
TwistedKara
Ymir
Level 28
God Stats
15W - 9L
1,443 SR
Queue Stats
20W - 23L
1,492 Elo+
Party 1
Mercury
Mercury
Why u Lonely
Mercury
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
5W - 11L
1,255 Elo+
Party 3
Zhong Kui
Zhong Kui
Why u Simpy
Zhong Kui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,255 Elo+
Party 3
Heimdallr
Heimdallr
Why u Sweaty
Heimdallr
Level 67
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D Banditcoot
Achilles
20
8 / 6 / 19
14,585
972
15,015
17,329
17,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
Mazinzo
Tsukuyomi
20
17 / 4 / 16
16,817
1,121
34,531
24,247
16,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 6 / 26
13,886
926
19,805
17,175
6,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 25
15,890
1,059
34,767
12,696
5,812
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 4 / 20
16,037
1,069
20,542
28,619
13,755
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lord-Hadre-Kai
Danzaburou
20
7 / 4 / 14
15,837
1,056
19,932
18,350
10,546
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 11 / 10
12,618
841
6,972
33,234
24,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Why u Lonely
Mercury
20
5 / 7 / 8
14,090
939
15,220
22,096
10,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Why u Simpy
Zhong Kui
20
7 / 13 / 14
15,883
1,059
27,769
38,750
29,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Why u Sweaty
Heimdallr
20
4 / 7 / 14
14,563
971
24,191
20,921
9,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
83
42
Kills
23
23
Deaths
42
106
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Achilles
D Banditcoot
Achilles
8
6
19
2.92
L
Danzaburou
Lord-Hadre-Kai
Danzaburou
7
4
14
3.5
W
Tsukuyomi
Mazinzo
Tsukuyomi
17
4
16
6.25
W
2
6
26
2.5
W
7
3
25
6.5
W
8
4
20
4.5
L
0
11
10
0.45
L
Mercury
Why u Lonely
Mercury
5
7
8
1.29
L
Zhong Kui
Why u Simpy
Zhong Kui
7
13
14
1.08
L
Heimdallr
Why u Sweaty
Heimdallr
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,660
Damage
94,084
100,066
Taken
133,351
60,908
Mitigated
84,967
18,356
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
D Banditcoot
Achilles
15,015
4,629
0
1,167
17,329
17,890
0
7,709
9,275
0
28,333
L
Danzaburou
Lord-Hadre-Kai
Danzaburou
19,932
9,738
489
2,299
18,350
10,546
0
3,365
14,893
0
59,493
W
Tsukuyomi
Mazinzo
Tsukuyomi
34,531
8,980
0
3,765
24,247
16,809
0
7,043
16,761
0
50,647
W
19,805
1,577
0
2,812
17,175
6,642
0
5,440
11,485
45,222
0
W
34,767
15,607
0
2,405
12,696
5,812
0
3,464
9,132
0
77,493
W
20,542
8,091
0
8,207
28,619
13,755
0
10,235
17,984
0
38,013
L
6,972
1,632
0
1,710
33,234
24,610
0
6,239
26,878
21,995
0
L
Mercury
Why u Lonely
Mercury
15,220
6,410
0
443
22,096
10,176
0
1,443
20,478
0
27,435
L
Zhong Kui
Why u Simpy
Zhong Kui
27,769
3,511
1,501
10,778
38,750
29,932
0
5,163
33,355
61,139
0
L
Heimdallr
Why u Sweaty
Heimdallr
24,191
11,998
780
1,079
20,921
9,703
0
3,595
17,176
0
54,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,215
Gold Earned
72,991
257
Minions Killed
268
8
Camps Cleared
5
1,336,124
Distance Traveled
1,265,165
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,585
972
31
2
0
251,310
1
L
Danzaburou
15,837
1,056
98
7
0
245,939
0
W
Tsukuyomi
16,817
1,121
32
2
1
327,779
0
W
Scylla
13,886
926
69
5
1
252,764
0
W
Artemis
15,890
1,059
89
6
2
228,626
3
W
Ne Zha
16,037
1,069
36
2
4
275,645
1
L
Ymir
12,618
841
26
2
1
182,158
0
L
Mercury
14,090
939
24
2
1
329,455
1
L
Zhong Kui
15,883
1,059
70
5
1
248,147
0
L
Heimdallr
14,563
971
50
3
2
259,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role