Player Matchup

Zeus
Zeus
Draumer
Zeus
Level 61
God Stats
4W - 3L
1,878 SR
Queue Stats
40W - 52L
1,607 Elo+
Solo
Cupid
Cupid
Xchtxema
Cupid
Level 116
God Stats
1W - 0L
1,295 SR
Queue Stats
46W - 30L
1,285 Elo+
Party 1
Odin
Odin
iDragon90
Odin
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 56L
1,285 Elo+
Party 1
Team Averages
Level 79
1,558 SR
1,392 Elo+

VS

Team Averages
Level 58
1,519 SR
1,554 Elo+
Cu Chulainn
Cu Chulainn
VilainPipo
Cu Chulainn
Level 38
God Stats
16W - 22L
1,557 SR
Queue Stats
167W - 224L
1,581 Elo+
Party 2
Janus
Janus
benaudo
Janus
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
310W - 350L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
hristijan2021
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Draumer
Zeus
15
4 / 5 / 10
11,569
681
14,300
10,700
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Xchtxema
Cupid
16
8 / 4 / 6
12,833
755
11,851
11,435
4,525
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
16
6 / 2 / 8
12,298
723
12,614
14,344
10,009
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
VilainPipo
Cu Chulainn
14
3 / 5 / 6
11,154
656
11,087
17,197
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
benaudo
Janus
16
8 / 5 / 1
12,701
747
10,635
11,681
4,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
11
0 / 9 / 4
9,875
581
2,860
18,962
13,809
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
11
11
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
Draumer
Zeus
4
5
10
1.8
L
Cu Chulainn
VilainPipo
Cu Chulainn
3
5
6
1.2
W
Cupid
Xchtxema
Cupid
8
4
6
2.75
L
Janus
benaudo
Janus
8
5
1
1.7
L
Cthulhu
0
9
4
0.22
W
Odin
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,765
Damage
24,582
36,479
Taken
47,840
18,759
Mitigated
32,316
5,745
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Draumer
Zeus
14,300
3,225
0
1,960
10,700
4,225
0
5,467
5,217
42,186
0
L
Cu Chulainn
VilainPipo
Cu Chulainn
11,087
1,583
318
3,192
17,197
14,457
547
6,194
10,753
6,948
27,763
W
Cupid
Xchtxema
Cupid
11,851
7,084
193
3,172
11,435
4,525
2,444
4,680
6,605
0
60,388
L
Janus
benaudo
Janus
10,635
616
0
2,791
11,681
4,050
147
3,205
8,200
56,438
0
L
Cthulhu
2,860
342
0
350
18,962
13,809
70
4,583
14,054
18,391
0
W
Odin
12,614
3,724
0
420
14,344
10,009
501
5,390
8,529
0
49,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,700
Gold Earned
33,730
204
Minions Killed
146
0
Camps Cleared
0
927,556
Distance Traveled
840,622
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,569
681
48
3
0
295,213
2
L
Cu Chulainn
11,154
656
34
2
0
316,799
0
W
Cupid
12,833
755
96
6
0
290,456
0
L
Janus
12,701
747
94
6
0
260,842
3
L
Cthulhu
9,875
581
18
1
0
262,981
5
W
Odin
12,298
723
60
4
0
341,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role