Player Matchup

Hun Batz
Hun Batz
ABottleofLean
Hun Batz
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 155L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
DrtyJoker
Kukulkan
Level 52
God Stats
10W - 10L
1,533 SR
Queue Stats
95W - 83L
1,701 Elo+
Party 1
Ares
Ares
DrtyQtip
Ares
Level 18
God Stats
5W - 4L
1,285 SR
Queue Stats
17W - 13L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
DrtySlime
Baron Samedi
Level 131
God Stats
3W - 0L
1,500 SR
Queue Stats
211W - 201L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
RDI_Thulhu
Danzaburou
Level 119
God Stats
3W - 8L
1,500 SR
Queue Stats
215W - 175L
1,544 Elo+
Party 1
Team Averages
Level 93
1,464 SR
1,615 Elo+

VS

Team Averages
Level 44
1,547 SR
1,425 Elo+
Anhur
Anhur
Airesee_
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,269 Elo+
Party 2
Jormungandr
Jormungandr
EarlWetSocks
Jormungandr
Level 54
God Stats
24W - 18L
1,500 SR
Queue Stats
559W - 552L
1,269 Elo+
Party 2
Osiris
Osiris
THE_LAW1996
Osiris
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
395W - 390L
1,488 Elo+
Party 2
Odin
Odin
boomboxer3
Odin
Level 12
God Stats
11W - 6L
1,500 SR
Queue Stats
660W - 661L
1,269 Elo+
Party 2
Hel
Hel
cybertover
Hel
Level 50
God Stats
1W - 3L
1,735 SR
Queue Stats
4W - 6L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ABottleofLean
Hun Batz
13
5 / 2 / 4
7,509
578
5,829
6,644
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
DrtyJoker
Kukulkan
13
3 / 1 / 2
7,696
592
3,718
4,582
1,697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
1 / 3 / 4
5,530
425
1,863
8,160
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
DrtySlime
Baron Samedi
14
5 / 0 / 3
7,867
605
8,089
9,039
8,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
RDI_Thulhu
Danzaburou
12
6 / 1 / 5
7,750
596
7,411
5,942
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Airesee_
Anhur
7
0 / 7 / 1
4,922
379
2,237
7,523
1,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
EarlWetSocks
Jormungandr
8
1 / 4 / 1
5,208
401
2,761
8,656
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
10
0 / 3 / 0
5,986
460
4,866
8,308
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 4 / 1
6,744
519
5,219
10,368
3,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 0
6,696
515
2,416
5,647
2,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
6
7
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ABottleofLean
Hun Batz
5
2
4
3.5
L
Anhur
Airesee_
Anhur
0
7
1
0.07
W
Kukulkan
DrtyJoker
Kukulkan
3
1
2
4
W
Ares
1
3
4
1
W
Baron Samedi
DrtySlime
Baron Samedi
5
0
3
6.5
L
Jormungandr
EarlWetSocks
Jormungandr
1
4
1
0.38
W
Danzaburou
RDI_Thulhu
Danzaburou
6
1
5
8.5
L
Osiris
0
3
0
0
L
3
4
1
0.88
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,910
Damage
17,499
34,367
Taken
40,502
17,042
Mitigated
17,087
11,752
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ABottleofLean
Hun Batz
5,829
2,094
0
2,210
6,644
2,244
530
331
6,313
0
39,857
L
Anhur
Airesee_
Anhur
2,237
817
0
580
7,523
1,647
0
1,192
6,255
0
12,841
W
Kukulkan
DrtyJoker
Kukulkan
3,718
221
0
782
4,582
1,697
61
1,862
2,720
44,097
0
W
Ares
1,863
45
0
435
8,160
3,373
0
1,629
6,531
8,760
0
W
Baron Samedi
DrtySlime
Baron Samedi
8,089
991
0
6,220
9,039
8,146
156
1,184
7,855
42,972
0
L
Jormungandr
EarlWetSocks
Jormungandr
2,761
1,097
588
1,107
8,656
3,126
0
743
7,769
18,904
0
W
Danzaburou
RDI_Thulhu
Danzaburou
7,411
3,290
0
2,105
5,942
1,582
728
1,037
4,905
0
43,071
L
Osiris
4,866
1,486
0
2,496
8,308
6,483
0
5,182
3,096
5,129
28,249
L
5,219
1,212
0
686
10,368
3,536
0
3,559
6,613
0
28,874
L
2,416
0
244
2,065
5,647
2,295
820
2,431
3,099
32,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
29,556
367
Minions Killed
237
0
Camps Cleared
0
1,139,222
Distance Traveled
1,140,915
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,509
578
84
6
0
256,936
0
L
Anhur
4,922
379
22
2
0
219,168
0
W
Kukulkan
7,696
592
95
7
0
228,902
3
W
Ares
5,530
425
17
1
0
218,630
2
W
Baron Samedi
7,867
605
91
7
0
228,373
0
L
Jormungandr
5,208
401
32
2
0
219,987
0
W
Danzaburou
7,750
596
80
6
0
206,381
2
L
Osiris
5,986
460
57
4
0
234,346
2
L
Odin
6,744
519
59
5
0
249,086
2
L
Hel
6,696
515
67
5
0
218,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role