Player Matchup

Cu Chulainn
Cu Chulainn
AvengerFalcon
Cu Chulainn
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 53L
1,500 Elo+
Party 3
Raijin
Raijin
ClownTr4ck
Raijin
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 85L
1,285 Elo+
Solo
Izanami
Izanami
CryingZulu
Izanami
Level 88
God Stats
11W - 6L
1,500 SR
Queue Stats
178W - 125L
1,500 Elo+
Party 3
Ymir
Ymir
OreBoia
Ymir
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
TheKingMummy
Cthulhu
Level 46
God Stats
12W - 3L
1,500 SR
Queue Stats
56W - 45L
1,500 Elo+
Party 3
Team Averages
Level 39
1,500 SR
1,457 Elo+

VS

Team Averages
Level 66
1,497 SR
1,357 Elo+
Ah Puch
Ah Puch
Bekümmernis
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 2
Cupid
Cupid
Reshingar
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 2
Nu Wa
Nu Wa
Ririii
Nu Wa
Level 12
God Stats
49W - 49L
1,484 SR
Queue Stats
163W - 183L
1,316 Elo+
Party 1
Jormungandr
Jormungandr
Saithan
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 2
Cthulhu
Cthulhu
Welllingtonn
Cthulhu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AvengerFalcon
Cu Chulainn
20
6 / 0 / 18
13,735
981
16,720
16,379
19,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
ClownTr4ck
Raijin
19
6 / 5 / 15
13,472
962
25,940
17,400
6,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
CryingZulu
Izanami
20
10 / 1 / 16
15,025
1,073
35,191
15,236
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
OreBoia
Ymir
19
0 / 1 / 12
12,175
870
4,286
11,573
14,079
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
TheKingMummy
Cthulhu
20
9 / 0 / 18
15,210
1,086
16,254
12,104
13,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bekümmernis
Ah Puch
17
0 / 4 / 3
11,419
816
16,122
16,464
5,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Reshingar
Cupid
18
0 / 6 / 4
11,833
845
9,035
15,994
6,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Ririii
Nu Wa
18
0 / 10 / 3
11,714
837
12,180
19,572
7,034
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Saithan
Jormungandr
19
0 / 5 / 3
12,191
871
7,849
20,165
18,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Welllingtonn
Cthulhu
19
7 / 6 / 0
14,182
1,013
20,314
33,241
30,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
20
31
Kills
7
7
Deaths
31
79
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AvengerFalcon
Cu Chulainn
6
0
18
15
L
Ah Puch
Bekümmernis
Ah Puch
0
4
3
0.38
W
Raijin
ClownTr4ck
Raijin
6
5
15
2.7
W
Izanami
CryingZulu
Izanami
10
1
16
18
W
Ymir
OreBoia
Ymir
0
1
12
6
L
Cupid
Reshingar
Cupid
0
6
4
0.33
L
Nu Wa
Ririii
Nu Wa
0
10
3
0.15
L
Jormungandr
Saithan
Jormungandr
0
5
3
0.3
W
Cthulhu
TheKingMummy
Cthulhu
9
0
18
18
L
Cthulhu
Welllingtonn
Cthulhu
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,391
Damage
65,500
72,692
Taken
105,436
60,294
Mitigated
68,645
8,720
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AvengerFalcon
Cu Chulainn
16,720
4,668
0
533
16,379
19,770
0
11,441
4,777
669
36,331
L
Ah Puch
Bekümmernis
Ah Puch
16,122
771
0
239
16,464
5,691
0
9,987
6,327
36,286
0
W
Raijin
ClownTr4ck
Raijin
25,940
1,275
0
243
17,400
6,065
0
15,020
2,152
48,104
0
W
Izanami
CryingZulu
Izanami
35,191
23,098
0
6,624
15,236
6,644
0
12,614
2,401
0
105,662
W
Ymir
OreBoia
Ymir
4,286
1,037
0
0
11,573
14,079
0
8,904
2,498
11,617
0
L
Cupid
Reshingar
Cupid
9,035
5,042
2,403
1,938
15,994
6,430
0
6,745
8,974
0
30,424
L
Nu Wa
Ririii
Nu Wa
12,180
3,884
0
580
19,572
7,034
0
9,910
9,537
31,815
0
L
Jormungandr
Saithan
Jormungandr
7,849
1,345
0
68
20,165
18,566
0
8,308
11,526
31,399
0
W
Cthulhu
TheKingMummy
Cthulhu
16,254
1,074
681
639
12,104
13,736
0
7,531
2,831
37,746
0
L
Cthulhu
Welllingtonn
Cthulhu
20,314
1,472
604
2,565
33,241
30,924
0
11,367
21,488
54,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,617
Gold Earned
61,339
366
Minions Killed
274
13
Camps Cleared
6
1,298,918
Distance Traveled
1,279,177
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,735
981
42
3
2
270,875
0
L
Ah Puch
11,419
816
56
4
0
257,189
0
W
Raijin
13,472
962
41
3
3
227,291
0
W
Izanami
15,025
1,073
223
16
7
257,906
0
W
Ymir
12,175
870
9
1
1
238,250
4
L
Cupid
11,833
845
40
3
1
249,477
1
L
Nu Wa
11,714
837
46
3
0
213,886
2
L
Jormungandr
12,191
871
41
3
2
246,338
0
W
Cthulhu
15,210
1,086
51
4
0
304,596
0
L
Cthulhu
14,182
1,013
91
7
3
312,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role