Player Matchup

Anubis
Anubis
CaptiveAngels
Anubis
Level 103
God Stats
44W - 34L
1,659 SR
Queue Stats
103W - 94L
1,496 Elo+
Party 1
Thanatos
Thanatos
Chevron4484
Thanatos
Level 47
God Stats
8W - 16L
1,500 SR
Queue Stats
209W - 220L
1,077 Elo+
Solo
Xing Tian
Xing Tian
GaryGarbage
Xing Tian
Level 44
God Stats
3W - 4L
1,715 SR
Queue Stats
7W - 11L
1,390 Elo+
Solo
Medusa
Medusa
Littleham
Medusa
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 67L
1,500 Elo+
Party 1
Yemoja
Yemoja
Vinthya92
Yemoja
Level 21
God Stats
0W - 2L
1,285 SR
Queue Stats
41W - 41L
1,494 Elo+
Party 1
Team Averages
Level 53
1,532 SR
1,391 Elo+

VS

Team Averages
Level 64
1,468 SR
1,439 Elo+
Ganesha
Ganesha
Ajn0618
Ganesha
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 3
Hachiman
Hachiman
BoxierIsland
Hachiman
Level 104
God Stats
13W - 14L
1,342 SR
Queue Stats
171W - 138L
1,638 Elo+
Party 3
Sun Wukong
Sun Wukong
Its_Colt45
Sun Wukong
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,158 Elo+
Party 2
Hera
Hera
KraZedShrooM
Hera
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,555 Elo+
Party 2
Set
Set
Wo1f3630
Set
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 6
13,478
562
21,977
13,608
8,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Chevron4484
Thanatos
17
1 / 6 / 6
10,210
425
3,082
16,978
7,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
GaryGarbage
Xing Tian
20
7 / 3 / 5
12,102
504
23,114
24,725
19,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Littleham
Medusa
18
1 / 4 / 2
10,761
448
8,186
16,677
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Vinthya92
Yemoja
15
2 / 5 / 7
10,163
423
7,577
20,332
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ajn0618
Ganesha
18
0 / 3 / 11
12,483
520
9,278
18,405
17,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
BoxierIsland
Hachiman
20
11 / 1 / 2
14,718
613
23,433
18,534
7,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Its_Colt45
Sun Wukong
17
2 / 4 / 3
11,059
461
11,627
19,128
13,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 6 / 4
11,824
493
12,038
14,290
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 5 / 3
11,345
473
6,534
19,958
7,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
18
Kills
20
20
Deaths
19
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ajn0618
Ganesha
0
3
11
1.83
W
Hachiman
BoxierIsland
Hachiman
11
1
2
12
L
7
2
6
5
L
Thanatos
Chevron4484
Thanatos
1
6
6
0.67
L
Xing Tian
GaryGarbage
Xing Tian
7
3
5
3.17
W
Sun Wukong
Its_Colt45
Sun Wukong
2
4
3
0.88
W
5
6
4
1.17
L
Medusa
Littleham
Medusa
1
4
2
0.5
L
Yemoja
Vinthya92
Yemoja
2
5
7
1.1
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,936
Damage
62,910
92,320
Taken
90,315
61,806
Mitigated
50,512
38,307
Healing
25,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ajn0618
Ganesha
9,278
543
0
1,565
18,405
17,619
0
8,674
9,631
42,762
0
W
Hachiman
BoxierIsland
Hachiman
23,433
13,991
0
10,391
18,534
7,738
2,008
7,453
11,056
0
128,777
L
21,977
482
0
7,576
13,608
8,943
975
6,058
7,550
127,795
0
L
Thanatos
Chevron4484
Thanatos
3,082
425
0
11,392
16,978
7,530
0
3,181
13,797
0
74,510
L
Xing Tian
GaryGarbage
Xing Tian
23,114
2,482
0
7,474
24,725
19,506
2,405
2,579
21,499
76,771
0
W
Sun Wukong
Its_Colt45
Sun Wukong
11,627
3,937
0
5,764
19,128
13,390
458
14,952
3,624
0
57,740
W
12,038
3,373
0
1,757
14,290
4,366
168
10,430
3,835
88,267
0
L
Medusa
Littleham
Medusa
8,186
3,225
0
7,101
16,677
5,680
476
2,818
13,859
0
74,314
L
Yemoja
Vinthya92
Yemoja
7,577
1,186
1,281
3,483
20,332
20,147
269
6,680
13,576
31,674
0
W
6,534
2,510
0
6,101
19,958
7,399
0
10,332
9,501
0
71,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,714
Gold Earned
61,429
611
Minions Killed
584
0
Camps Cleared
0
2,065,021
Distance Traveled
2,102,453
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,483
520
12
1
0
434,573
8
W
Hachiman
14,718
613
190
8
0
417,323
6
L
Anubis
13,478
562
210
9
0
418,499
2
L
Thanatos
10,210
425
112
5
0
406,774
0
L
Xing Tian
12,102
504
112
5
0
390,146
3
W
Sun Wukong
11,059
461
97
4
0
434,345
9
W
Hera
11,824
493
176
7
0
415,630
2
L
Medusa
10,761
448
131
5
0
437,327
3
L
Yemoja
10,163
423
46
2
0
412,275
2
W
Set
11,345
473
109
5
0
400,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role