Player Matchup

Cupid
Cupid
Bloodreaper2010
Cupid
Level 152
God Stats
3W - 1L
1,824 SR
Queue Stats
88W - 85L
1,937 Elo+
Party 1
Janus
Janus
MrFlashyFin
Janus
Level 159
God Stats
13W - 5L
1,715 SR
Queue Stats
198W - 128L
1,444 Elo+
Party 1
Cerberus
Cerberus
RhOd3S M4rShAll
Cerberus
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 86L
1,727 Elo+
Party 1
Pele
Pele
SamPalad1n
Pele
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zoromo011
Cu Chulainn
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 2L
1,735 Elo+
Party 1
Team Averages
Level 112
1,651 SR
1,674 Elo+

VS

Team Averages
Level 52
1,484 SR
1,539 Elo+
Nu Wa
Nu Wa
Davisiloco99
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
MysteryNinja
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 38L
1,528 Elo+
Party 2
Mulan
Mulan
NG_Shiro_NL
Mulan
Level 98
God Stats
6W - 6L
1,637 SR
Queue Stats
90W - 75L
1,550 Elo+
Party 2
Ares
Ares
UnusedClover90
Ares
Level 48
God Stats
8W - 10L
1,285 SR
Queue Stats
271W - 282L
1,266 Elo+
Party 3
Awilix
Awilix
carlos0315
Awilix
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
109W - 50L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,032
503
3,746
5,323
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 0 / 3
7,223
722
4,032
3,850
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
8
1 / 2 / 1
5,101
510
2,308
7,379
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 2
6,186
619
3,538
4,422
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Zoromo011
Cu Chulainn
12
9 / 0 / 0
7,064
706
7,902
8,548
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,458
446
1,747
6,280
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
9
2 / 2 / 1
5,413
541
3,878
5,070
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 4 / 0
4,054
405
1,342
3,991
1,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 2 / 2
4,634
463
3,453
7,182
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
carlos0315
Awilix
8
0 / 5 / 0
4,459
446
3,769
7,346
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
19
Kills
3
3
Deaths
19
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
0
6
0
0
W
4
0
3
5.5
L
Hou Yi
2
2
1
1.25
L
0
4
0
0
W
Cerberus
1
2
1
0.75
W
4
0
2
5
L
1
2
2
1
W
Cu Chulainn
Zoromo011
Cu Chulainn
9
0
0
9
L
Awilix
carlos0315
Awilix
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,526
Damage
14,189
29,522
Taken
29,869
14,182
Mitigated
10,816
10,948
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,746
2,163
548
2,874
5,323
1,198
0
970
4,166
0
24,231
L
1,747
487
0
760
6,280
1,723
0
3,448
2,544
16,267
0
W
4,032
212
0
1,118
3,850
1,001
0
757
2,993
47,881
0
L
Hou Yi
3,878
2,185
0
1,191
5,070
1,468
0
1,045
4,025
0
25,907
L
1,342
438
0
286
3,991
1,255
0
0
3,816
0
9,010
W
Cerberus
2,308
245
0
1,700
7,379
2,569
363
1,936
5,296
11,971
0
W
3,538
1,060
0
773
4,422
2,595
0
800
3,504
4,977
32,001
L
3,453
40
0
751
7,182
4,191
0
1,346
5,836
13,877
0
W
Cu Chulainn
Zoromo011
Cu Chulainn
7,902
2,135
0
3,935
8,548
6,819
90
167
8,363
0
40,850
L
Awilix
carlos0315
Awilix
3,769
1,502
0
1,477
7,346
2,179
0
278
6,828
0
18,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
23,018
318
Minions Killed
181
0
Camps Cleared
0
1,005,773
Distance Traveled
798,309
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,032
503
55
6
0
160,561
0
L
Nu Wa
4,458
446
38
4
0
154,824
2
W
Janus
7,223
722
112
11
0
215,614
4
L
Hou Yi
5,413
541
59
6
0
167,238
1
L
Mulan
4,054
405
27
3
0
107,492
0
W
Cerberus
5,101
510
18
2
0
197,063
3
W
Pele
6,186
619
61
6
0
230,991
3
L
Ares
4,634
463
17
2
0
172,120
1
W
Cu Chulainn
7,064
706
72
7
0
201,544
1
L
Awilix
4,459
446
40
4
0
196,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role