Player Matchup

Ah Puch
Ah Puch
Acisoma
Ah Puch
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,237 Elo+
Party 2
Heimdallr
Heimdallr
MorpheusNuts
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,237 Elo+
Party 2
Amaterasu
Amaterasu
Respekonthename
Amaterasu
Level 15
God Stats
12W - 12L
1,720 SR
Queue Stats
114W - 116L
1,817 Elo+
Party 1
Cthulhu
Cthulhu
Schumiee
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,701 Elo+
Party 1
Chiron
Chiron
hallajs
Chiron
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,237 Elo+
Party 2
Team Averages
Level 13
1,544 SR
1,446 Elo+

VS

Team Averages
Level 16
1,437 SR
1,401 Elo+
Da Ji
Da Ji
Akenord
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,519 Elo+
Solo
Hades
Hades
ReachingNirvana
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,177 Elo+
Solo
He Bo
He Bo
Satoriiii
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,452 Elo+
Solo
Izanami
Izanami
So1ac3
Izanami
Level 23
God Stats
9W - 5L
1,395 SR
Queue Stats
63W - 78L
1,543 Elo+
Solo
Chang'e
Chang'e
VanillaCore
Chang'e
Level 12
God Stats
2W - 5L
1,289 SR
Queue Stats
4W - 13L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Acisoma
Ah Puch
13
3 / 9 / 2
8,611
453
11,413
14,553
4,347
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MorpheusNuts
Heimdallr
13
2 / 7 / 3
8,731
460
9,083
13,691
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Respekonthename
Amaterasu
14
1 / 2 / 1
8,111
427
5,988
12,958
7,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Schumiee
Cthulhu
11
0 / 8 / 2
7,382
389
4,171
14,807
7,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
hallajs
Chiron
12
1 / 8 / 3
8,186
431
7,835
17,153
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akenord
Da Ji
16
14 / 4 / 0
10,904
574
13,738
15,945
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 0 / 3
11,306
595
15,223
12,969
9,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
Satoriiii
He Bo
16
7 / 3 / 3
10,432
549
12,259
12,949
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
So1ac3
Izanami
17
6 / 0 / 4
10,767
567
10,784
14,370
5,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
VanillaCore
Chang'e
16
0 / 0 / 9
10,008
527
5,431
9,862
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
34
34
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Acisoma
Ah Puch
3
9
2
0.44
W
Da Ji
Akenord
Da Ji
14
4
0
3.5
L
Heimdallr
MorpheusNuts
Heimdallr
2
7
3
0.5
W
7
0
3
8.5
L
Amaterasu
Respekonthename
Amaterasu
1
2
1
0.75
W
He Bo
Satoriiii
He Bo
7
3
3
2.83
L
Cthulhu
Schumiee
Cthulhu
0
8
2
0.13
W
Izanami
So1ac3
Izanami
6
0
4
8
W
Chang'e
VanillaCore
Chang'e
0
0
9
4.5
L
Chiron
hallajs
Chiron
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,490
Damage
57,435
73,162
Taken
66,095
28,182
Mitigated
32,521
19,515
Healing
26,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Acisoma
Ah Puch
11,413
1,755
0
2,179
14,553
4,347
418
7,226
7,125
34,886
0
W
Da Ji
Akenord
Da Ji
13,738
3,997
0
5,196
15,945
6,409
0
1,671
14,224
0
55,614
L
Heimdallr
MorpheusNuts
Heimdallr
9,083
3,498
0
3,302
13,691
4,311
536
5,006
8,633
0
32,887
W
15,223
1,735
27
6,418
12,969
9,857
2,675
1,137
11,482
71,007
0
L
Amaterasu
Respekonthename
Amaterasu
5,988
2,974
0
5,794
12,958
7,995
187
10,039
2,881
0
34,507
W
He Bo
Satoriiii
He Bo
12,259
1,080
0
1,167
12,949
4,572
138
6,528
6,396
56,462
0
L
Cthulhu
Schumiee
Cthulhu
4,171
182
490
2,004
14,807
7,055
0
6,142
8,593
25,222
0
W
Izanami
So1ac3
Izanami
10,784
7,677
0
4,733
14,370
5,826
5,574
3,025
11,320
0
91,125
W
Chang'e
VanillaCore
Chang'e
5,431
922
3,421
6,030
9,862
5,857
1,515
3,223
6,614
29,731
0
L
Chiron
hallajs
Chiron
7,835
4,070
210
5,536
17,153
4,474
134
4,092
13,017
0
44,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
53,417
285
Minions Killed
546
0
Camps Cleared
0
1,643,355
Distance Traveled
1,823,993
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,611
453
50
3
0
314,404
6
W
Da Ji
10,904
574
84
4
0
386,647
0
L
Heimdallr
8,731
460
52
3
0
305,582
1
W
Hades
11,306
595
140
7
0
390,501
0
L
Amaterasu
8,111
427
79
4
0
389,332
3
W
He Bo
10,432
549
104
5
0
341,362
4
L
Cthulhu
7,382
389
37
2
0
323,625
0
W
Izanami
10,767
567
172
9
0
340,829
0
W
Chang'e
10,008
527
46
2
0
364,654
4
L
Chiron
8,186
431
67
4
0
310,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role