Player Matchup

Cerberus
Cerberus
Bobmarley1330
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
RedBing191
Medusa
Level 24
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
Xkinds
Pele
Level 21
God Stats
3W - 2L
1,497 SR
Queue Stats
3W - 3L
1,314 Elo+
Party 2
Team Averages
Level 21
1,490 SR
1,438 Elo+

VS

Team Averages
Level 88
1,631 SR
1,481 Elo+
Ne Zha
Ne Zha
Koslammy
Ne Zha
Level 27
God Stats
12W - 4L
1,691 SR
Queue Stats
81W - 108L
1,579 Elo+
Party 1
King Arthur
King Arthur
Munnzy2K
King Arthur
Level 114
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 94L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
RexyKai
Nu Wa
Level 124
God Stats
4W - 3L
1,702 SR
Queue Stats
160W - 200L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bobmarley1330
Cerberus
16
2 / 6 / 6
12,158
579
5,687
19,242
17,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
RedBing191
Medusa
16
2 / 6 / 6
12,434
592
13,844
16,404
6,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Xkinds
Pele
16
5 / 8 / 3
13,393
638
11,964
17,221
6,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Koslammy
Ne Zha
16
4 / 2 / 15
13,709
653
11,663
12,279
5,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Munnzy2K
King Arthur
18
9 / 4 / 10
14,324
682
15,996
21,650
25,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
RexyKai
Nu Wa
18
7 / 3 / 12
14,412
686
20,133
10,088
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
9
Kills
20
20
Deaths
9
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bobmarley1330
Cerberus
2
6
6
0.83
W
Ne Zha
Koslammy
Ne Zha
4
2
15
5.75
W
King Arthur
Munnzy2K
King Arthur
9
4
10
3.5
L
Medusa
RedBing191
Medusa
2
6
6
0.83
W
Nu Wa
RexyKai
Nu Wa
7
3
12
4.33
L
Pele
Xkinds
Pele
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,495
Damage
47,792
52,867
Taken
44,017
30,386
Mitigated
35,093
6,559
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bobmarley1330
Cerberus
5,687
844
0
2,792
19,242
17,048
0
7,679
10,980
28,184
0
W
Ne Zha
Koslammy
Ne Zha
11,663
3,757
0
3,342
12,279
5,335
335
1,359
10,920
0
42,693
W
King Arthur
Munnzy2K
King Arthur
15,996
1,896
0
4,741
21,650
25,944
490
3,927
17,723
949
66,485
L
Medusa
RedBing191
Medusa
13,844
5,686
651
1,904
16,404
6,375
0
6,113
9,617
0
60,204
W
Nu Wa
RexyKai
Nu Wa
20,133
3,811
0
2,207
10,088
3,814
2,713
686
9,402
82,973
0
L
Pele
Xkinds
Pele
11,964
1,416
0
1,212
17,221
6,963
0
5,719
10,964
0
75,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
42,445
250
Minions Killed
224
0
Camps Cleared
0
1,086,620
Distance Traveled
1,078,847
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,158
579
56
3
0
352,008
0
W
Ne Zha
13,709
653
54
3
0
357,298
4
W
King Arthur
14,324
682
75
4
0
363,302
4
L
Medusa
12,434
592
91
4
0
343,996
0
W
Nu Wa
14,412
686
95
5
0
358,247
3
L
Pele
13,393
638
103
5
0
390,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role