Player Matchup

Persephone
Persephone
AlexAndCompany
Persephone
Level 86
God Stats
20W - 27L
1,444 SR
Queue Stats
113W - 101L
1,584 Elo+
Party 2
Chronos
Chronos
FireWeasel
Chronos
Level 103
God Stats
5W - 5L
1,500 SR
Queue Stats
211W - 184L
1,440 Elo+
Party 2
Geb
Geb
MaxCashew49030
Geb
Level 29
God Stats
3W - 3L
1,263 SR
Queue Stats
93W - 114L
1,443 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheBoines
Tsukuyomi
Level 87
God Stats
10W - 4L
1,317 SR
Queue Stats
47W - 43L
1,478 Elo+
Party 2
Artemis
Artemis
UwUtristanUwU
Artemis
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 157L
1,641 Elo+
Party 2
Team Averages
Level 81
1,405 SR
1,517 Elo+

VS

Team Averages
Level 60
1,524 SR
1,562 Elo+
Chaac
Chaac
CrazyKingUmbra
Chaac
Level 40
God Stats
1W - 3L
1,512 SR
Queue Stats
10W - 25L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
DNAndrew
Danzaburou
Level 100
God Stats
15W - 21L
1,446 SR
Queue Stats
239W - 226L
1,610 Elo+
Party 1
Janus
Janus
Nevicen
Janus
Level 21
God Stats
9W - 8L
1,631 SR
Queue Stats
12W - 10L
1,655 Elo+
Party 1
Sylvanus
Sylvanus
ZesTea
Sylvanus
Level 88
God Stats
26W - 22L
1,531 SR
Queue Stats
96W - 98L
1,610 Elo+
Party 1
Fenrir
Fenrir
stranger211
Fenrir
Level 49
God Stats
3W - 9L
1,500 SR
Queue Stats
158W - 166L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlexAndCompany
Persephone
15
2 / 5 / 4
9,696
539
6,677
8,545
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
FireWeasel
Chronos
19
9 / 0 / 3
11,706
650
14,322
10,362
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 1 / 8
8,564
476
5,733
11,569
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
TheBoines
Tsukuyomi
16
9 / 2 / 9
10,238
569
14,621
12,073
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
14
4 / 1 / 4
9,090
505
4,907
8,984
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,891
383
6,104
15,905
15,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
DNAndrew
Danzaburou
12
2 / 5 / 0
8,059
448
8,819
12,845
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Nevicen
Janus
14
0 / 4 / 2
8,004
445
5,865
9,003
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ZesTea
Sylvanus
11
0 / 4 / 1
7,176
399
6,075
12,317
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
15
6 / 6 / 1
9,405
523
9,019
16,818
10,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
25
Kills
8
9
Deaths
25
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
AlexAndCompany
Persephone
2
5
4
0.8
L
0
6
0
0
L
Danzaburou
DNAndrew
Danzaburou
2
5
0
0.4
W
Chronos
FireWeasel
Chronos
9
0
3
10.5
W
1
1
8
5
L
Janus
Nevicen
Janus
0
4
2
0.25
W
Tsukuyomi
TheBoines
Tsukuyomi
9
2
9
6.75
W
Artemis
4
1
4
6
L
Sylvanus
ZesTea
Sylvanus
0
4
1
0.13
L
Fenrir
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,260
Damage
35,882
51,533
Taken
66,888
25,311
Mitigated
42,651
14,893
Healing
17,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AlexAndCompany
Persephone
6,677
358
0
950
8,545
2,910
1,747
2,730
5,811
55,937
0
L
6,104
665
0
3,442
15,905
15,389
0
8,607
7,298
0
37,367
L
Danzaburou
DNAndrew
Danzaburou
8,819
3,013
0
1,377
12,845
4,100
0
2,486
10,359
0
53,112
W
Chronos
FireWeasel
Chronos
14,322
7,663
0
6,749
10,362
4,082
5,090
1,706
8,256
80,711
0
W
5,733
823
0
1,846
11,569
10,561
644
3,680
7,864
23,566
0
L
Janus
Nevicen
Janus
5,865
137
0
1,064
9,003
2,607
0
4,849
4,154
49,580
0
W
Tsukuyomi
TheBoines
Tsukuyomi
14,621
3,396
0
2,918
12,073
4,537
686
1,945
10,128
0
51,061
W
Artemis
4,907
1,642
0
2,430
8,984
3,221
0
2,214
6,770
0
36,919
L
Sylvanus
ZesTea
Sylvanus
6,075
1,496
1,736
4,328
12,317
10,037
0
5,017
7,300
24,321
0
L
Fenrir
9,019
1,784
0
5,946
16,818
10,518
0
5,773
11,045
7,550
52,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,294
Gold Earned
39,535
432
Minions Killed
399
0
Camps Cleared
0
1,677,017
Distance Traveled
1,505,679
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,696
539
102
6
0
328,452
4
L
Chaac
6,891
383
65
4
0
272,927
4
L
Danzaburou
8,059
448
87
5
0
309,152
2
W
Chronos
11,706
650
165
9
0
321,621
2
W
Geb
8,564
476
24
1
0
326,890
1
L
Janus
8,004
445
103
6
0
337,335
5
W
Tsukuyomi
10,238
569
70
4
0
383,063
0
W
Artemis
9,090
505
71
4
0
316,991
2
L
Sylvanus
7,176
399
40
2
0
314,156
5
L
Fenrir
9,405
523
104
6
0
272,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role