Player Matchup

Neith
Neith
Jeringaslokas
Neith
Level 16
God Stats
1W - 1L
1,650 SR
Queue Stats
445W - 559L
1,571 Elo+
Solo
Ymir
Ymir
MegaMatchu
Ymir
Level 18
God Stats
7W - 4L
1,528 SR
Queue Stats
58W - 46L
1,740 Elo+
Party 2
Janus
Janus
Nynjo
Janus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 57L
1,463 Elo+
Solo
King Arthur
King Arthur
fizzle33
King Arthur
Level 26
God Stats
15W - 5L
1,712 SR
Queue Stats
51W - 44L
1,699 Elo+
Party 2
Erlang Shen
Erlang Shen
isntaspy
Erlang Shen
Level 11
God Stats
3W - 3L
1,703 SR
Queue Stats
5W - 5L
1,641 Elo+
Solo
Team Averages
Level 16
1,619 SR
1,623 Elo+

VS

Team Averages
Level 22
1,392 SR
1,429 Elo+
Rama
Rama
HOKAGE1236
Rama
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 53L
1,500 Elo+
Party 1
Olorun
Olorun
Icobraat
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,109 Elo+
Solo
Mulan
Mulan
MeloDreadz
Mulan
Level 25
God Stats
12W - 10L
1,287 SR
Queue Stats
423W - 344L
1,682 Elo+
Solo
Hercules
Hercules
TakibiSaito
Hercules
Level 18
God Stats
1W - 2L
1,174 SR
Queue Stats
49W - 69L
1,339 Elo+
Party 1
Fenrir
Fenrir
TemperAlt
Fenrir
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 18L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 5
7,153
397
3,311
12,089
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 5 / 2
7,600
422
3,557
12,608
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Nynjo
Janus
14
6 / 5 / 4
8,848
492
9,544
9,139
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
fizzle33
King Arthur
14
2 / 4 / 2
8,097
450
6,509
16,200
13,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
isntaspy
Erlang Shen
13
4 / 7 / 5
8,217
457
8,555
12,758
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 7
10,876
604
16,113
13,178
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Icobraat
Olorun
13
0 / 7 / 8
8,529
474
4,683
10,145
3,887
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
14
6 / 4 / 7
9,883
549
8,428
13,199
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
TakibiSaito
Hercules
14
0 / 1 / 3
8,872
493
3,273
7,308
3,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
TemperAlt
Fenrir
18
14 / 0 / 6
11,520
640
15,013
11,021
8,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
15
Kills
30
31
Deaths
15
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
W
Olorun
Icobraat
Olorun
0
7
8
0.57
L
0
10
5
0.25
L
3
5
2
0.8
W
Mulan
6
4
7
2.38
L
Janus
Nynjo
Janus
6
5
4
1.6
W
Hercules
TakibiSaito
Hercules
0
1
3
1.5
W
Fenrir
TemperAlt
Fenrir
14
0
6
17
L
King Arthur
fizzle33
King Arthur
2
4
2
0.75
L
Erlang Shen
isntaspy
Erlang Shen
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
47,510
62,794
Taken
54,851
39,243
Mitigated
31,372
9,337
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,113
13,018
0
8,593
13,178
4,783
3,353
2,646
10,386
0
81,126
W
Olorun
Icobraat
Olorun
4,683
2,390
313
1,696
10,145
3,887
3,041
5,061
4,959
29,003
0
L
3,311
1,614
0
1,318
12,089
3,562
0
1,033
10,960
0
22,771
L
3,557
1,301
0
1,290
12,608
11,098
0
251
12,286
20,917
0
W
Mulan
8,428
2,156
0
4,072
13,199
10,887
1,915
3,407
9,792
1,918
49,099
L
Janus
Nynjo
Janus
9,544
1,096
0
873
9,139
2,764
0
867
8,247
50,415
0
W
Hercules
TakibiSaito
Hercules
3,273
509
0
1,135
7,308
3,426
110
438
6,520
0
38,863
W
Fenrir
TemperAlt
Fenrir
15,013
5,567
0
3,093
11,021
8,389
0
2,345
8,654
8,519
74,041
L
King Arthur
fizzle33
King Arthur
6,509
308
0
4,383
16,200
13,031
378
2,885
13,292
0
37,296
L
Erlang Shen
isntaspy
Erlang Shen
8,555
4,578
0
1,473
12,758
8,788
0
1,081
11,589
8,355
37,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
49,680
297
Minions Killed
437
0
Camps Cleared
0
1,478,070
Distance Traveled
1,567,326
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,876
604
112
6
0
300,770
2
W
Olorun
8,529
474
52
3
0
234,777
1
L
Neith
7,153
397
42
2
0
240,092
0
L
Ymir
7,600
422
33
2
0
292,438
7
W
Mulan
9,883
549
71
4
0
313,944
4
L
Janus
8,848
492
94
5
0
324,039
2
W
Hercules
8,872
493
93
5
0
369,952
0
W
Fenrir
11,520
640
109
6
0
347,883
1
L
King Arthur
8,097
450
68
4
0
286,740
4
L
Erlang Shen
8,217
457
60
3
0
334,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role