Player Matchup

Poseidon
Poseidon
ShinWei
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Apollo
Apollo
SlipperyScrub
Apollo
Level 18
God Stats
14W - 4L
1,617 SR
Queue Stats
41W - 36L
1,555 Elo+
Party 4
Guan Yu
Guan Yu
Totatix
Guan Yu
Level 15
God Stats
19W - 9L
1,500 SR
Queue Stats
102W - 79L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Whiteefang
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,285 Elo+
Solo
Nemesis
Nemesis
darkhelmat
Nemesis
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
103W - 80L
1,500 Elo+
Party 2
Team Averages
Level 14
1,523 SR
1,468 Elo+

VS

Team Averages
Level 21
1,607 SR
1,769 Elo+
Tyr
Tyr
CarnivalClown
Tyr
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 23L
1,781 Elo+
Solo
Sylvanus
Sylvanus
JamSet
Sylvanus
Level 17
God Stats
4W - 3L
1,761 SR
Queue Stats
58W - 39L
1,810 Elo+
Party 1
Thanatos
Thanatos
Lavanae
Thanatos
Level 25
God Stats
8W - 9L
1,643 SR
Queue Stats
48W - 48L
1,722 Elo+
Party 3
The Morrigan
The Morrigan
Miyuuuu
The Morrigan
Level 25
God Stats
18W - 10L
1,633 SR
Queue Stats
129W - 122L
1,722 Elo+
Party 3
Rama
Rama
Szadouu
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 36L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ShinWei
Poseidon
16
3 / 11 / 8
10,905
474
12,905
12,739
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 5 / 5
14,243
619
11,274
18,882
8,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Totatix
Guan Yu
17
8 / 4 / 14
12,183
530
20,757
29,075
23,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Whiteefang
Jormungandr
18
6 / 5 / 14
12,603
548
18,131
18,854
17,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
darkhelmat
Nemesis
15
5 / 10 / 11
11,298
491
12,019
23,397
9,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 17
9,547
415
20,983
26,127
23,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
JamSet
Sylvanus
14
2 / 6 / 13
9,922
431
9,154
24,049
27,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Lavanae
Thanatos
16
12 / 7 / 11
11,610
505
12,479
18,012
7,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Miyuuuu
The Morrigan
17
8 / 4 / 5
10,976
477
14,423
10,932
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Szadouu
Rama
15
9 / 7 / 10
10,271
447
23,291
23,470
9,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
90
30
Kills
34
35
Deaths
30
52
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
6
17
1.92
L
Sylvanus
JamSet
Sylvanus
2
6
13
1.42
L
Thanatos
Lavanae
Thanatos
12
7
11
2.5
L
The Morrigan
Miyuuuu
The Morrigan
8
4
5
2.63
W
Poseidon
ShinWei
Poseidon
3
11
8
0.64
W
8
5
5
2.1
L
Rama
Szadouu
Rama
9
7
10
2
W
Guan Yu
Totatix
Guan Yu
8
4
14
3.75
W
Jormungandr
Whiteefang
Jormungandr
6
5
14
2.6
W
Nemesis
darkhelmat
Nemesis
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,086
Damage
80,330
102,947
Taken
102,590
63,182
Mitigated
71,633
31,871
Healing
43,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,983
1,187
0
9,409
26,127
23,485
36
5,435
20,163
0
43,591
L
Sylvanus
JamSet
Sylvanus
9,154
4,417
2,345
6,310
24,049
27,097
476
7,190
16,684
31,931
0
L
Thanatos
Lavanae
Thanatos
12,479
3,100
0
11,040
18,012
7,422
132
4,553
13,384
0
55,624
L
The Morrigan
Miyuuuu
The Morrigan
14,423
1,802
0
2,197
10,932
4,537
234
4,056
6,751
64,987
4,824
W
Poseidon
ShinWei
Poseidon
12,905
886
0
941
12,739
4,203
675
1,721
10,852
64,853
0
W
11,274
6,587
0
4,779
18,882
8,783
12,238
2,125
16,617
0
93,517
L
Rama
Szadouu
Rama
23,291
19,488
951
11,241
23,470
9,092
745
9,802
13,543
0
58,306
W
Guan Yu
Totatix
Guan Yu
20,757
4,196
4,670
13,129
29,075
23,923
1,627
6,131
22,322
0
48,835
W
Jormungandr
Whiteefang
Jormungandr
18,131
6,258
0
3,225
18,854
17,009
993
4,962
13,693
51,838
0
W
Nemesis
darkhelmat
Nemesis
12,019
4,808
0
5,127
23,397
9,264
1,719
3,455
19,557
0
43,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,232
Gold Earned
52,326
435
Minions Killed
343
0
Camps Cleared
0
2,062,916
Distance Traveled
1,972,535
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,547
415
46
2
0
407,472
8
L
Sylvanus
9,922
431
47
2
0
355,623
2
L
Thanatos
11,610
505
76
3
0
461,001
0
L
The Morrigan
10,976
477
102
4
0
408,321
3
W
Poseidon
10,905
474
81
4
0
354,899
0
W
Apollo
14,243
619
167
7
0
413,752
0
L
Rama
10,271
447
72
3
0
340,118
1
W
Guan Yu
12,183
530
57
2
0
483,790
4
W
Jormungandr
12,603
548
68
3
0
366,369
1
W
Nemesis
11,298
491
62
3
0
444,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role