Player Matchup

Thanatos
Thanatos
Freakazoid2546
Thanatos
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
11W - 13L
1,756 Elo+
Solo
Discordia
Discordia
JegrimG
Discordia
Level 29
God Stats
7W - 10L
1,168 SR
Queue Stats
85W - 94L
1,302 Elo+
Solo
Hel
Hel
Pib011
Hel
Level 24
God Stats
9W - 5L
1,400 SR
Queue Stats
61W - 68L
1,460 Elo+
Solo
Izanami
Izanami
emiqo35
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,737 Elo+
Solo
Amaterasu
Amaterasu
theusri
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,261 Elo+
Solo
Team Averages
Level 16
1,414 SR
1,503 Elo+

VS

Team Averages
Level 12
1,483 SR
1,427 Elo+
Kumbhakarna
Kumbhakarna
Kisysha
Kumbhakarna
Level 18
God Stats
19W - 21L
1,322 SR
Queue Stats
45W - 51L
1,275 Elo+
Solo
Neith
Neith
ReznorockX
Neith
Level 29
God Stats
18W - 15L
1,592 SR
Queue Stats
354W - 400L
1,461 Elo+
Solo
Ra
Ra
So1govap
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
WammyLawliet
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Wutan990
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
18 / 2 / 14
13,151
1,196
17,850
12,501
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
JegrimG
Discordia
19
4 / 0 / 25
11,200
1,018
17,110
7,357
3,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
Pib011
Hel
19
9 / 0 / 23
12,020
1,093
15,242
8,453
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
emiqo35
Izanami
19
11 / 1 / 21
12,292
1,117
23,469
14,563
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
theusri
Amaterasu
18
3 / 2 / 27
11,207
1,019
7,837
17,035
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kisysha
Kumbhakarna
16
2 / 10 / 3
10,183
926
5,418
20,519
19,974
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
14
0 / 9 / 2
8,914
810
9,452
16,227
5,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 12 / 1
9,736
885
9,711
15,775
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
WammyLawliet
Cthulhu
17
0 / 10 / 4
10,015
910
11,670
24,612
19,450
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Wutan990
Kukulkan
16
2 / 4 / 2
10,833
985
14,400
11,835
2,890
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
17
45
Kills
5
5
Deaths
45
110
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
18
2
14
12.5
W
Discordia
JegrimG
Discordia
4
0
25
16.5
L
Kumbhakarna
Kisysha
Kumbhakarna
2
10
3
0.35
W
Hel
Pib011
Hel
9
0
23
20.5
L
Neith
0
9
2
0.11
L
1
12
1
0.13
L
Cthulhu
WammyLawliet
Cthulhu
0
10
4
0.2
L
Kukulkan
Wutan990
Kukulkan
2
4
2
0.75
W
Izanami
emiqo35
Izanami
11
1
21
21.5
W
Amaterasu
theusri
Amaterasu
3
2
27
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,508
Damage
50,651
59,909
Taken
88,968
29,976
Mitigated
51,944
32,682
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
17,850
7,128
0
8,635
12,501
5,419
0
8,076
4,334
0
27,585
W
Discordia
JegrimG
Discordia
17,110
2,283
0
2,425
7,357
3,033
0
4,686
2,671
42,581
0
L
Kumbhakarna
Kisysha
Kumbhakarna
5,418
1,664
0
0
20,519
19,974
0
8,431
11,912
10,240
0
W
Hel
Pib011
Hel
15,242
2,274
7,683
6,509
8,453
3,600
0
6,630
1,823
31,700
0
L
Neith
9,452
4,223
234
1,380
16,227
5,344
0
7,201
8,976
0
17,220
L
9,711
397
2,129
933
15,775
4,286
0
5,816
9,834
26,778
0
L
Cthulhu
WammyLawliet
Cthulhu
11,670
867
298
0
24,612
19,450
0
7,111
17,401
40,629
0
L
Kukulkan
Wutan990
Kukulkan
14,400
905
0
0
11,835
2,890
0
4,070
7,690
44,648
0
W
Izanami
emiqo35
Izanami
23,469
15,145
0
3,070
14,563
6,200
0
9,702
4,861
0
51,337
W
Amaterasu
theusri
Amaterasu
7,837
2,951
0
4,360
17,035
11,724
0
12,105
4,930
392
14,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,870
Gold Earned
49,681
206
Minions Killed
190
7
Camps Cleared
4
1,018,013
Distance Traveled
860,507
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,151
1,196
23
2
2
193,548
0
W
Discordia
11,200
1,018
51
5
0
209,985
0
L
Kumbhakarna
10,183
926
6
1
0
154,955
2
W
Hel
12,020
1,093
34
3
1
195,277
0
L
Neith
8,914
810
17
2
0
131,567
0
L
Ra
9,736
885
24
2
4
183,622
1
L
Cthulhu
10,015
910
48
4
0
180,624
0
L
Kukulkan
10,833
985
95
9
0
209,739
0
W
Izanami
12,292
1,117
77
7
0
203,062
2
W
Amaterasu
11,207
1,019
21
2
4
216,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role