Player Matchup

Anhur
Anhur
DMD99
Anhur
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Thanatos
Thanatos
DODOMAN300
Thanatos
Level 8
God Stats
20W - 18L
1,481 SR
Queue Stats
26W - 41L
1,387 Elo+
Party 3
Anubis
Anubis
Detlef77
Anubis
Level 17
God Stats
11W - 7L
1,720 SR
Queue Stats
44W - 32L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Trig123
Cthulhu
Level 18
God Stats
3W - 2L
1,516 SR
Queue Stats
83W - 77L
1,476 Elo+
Party 1
Osiris
Osiris
TrollGuy670
Osiris
Level 36
God Stats
6W - 11L
1,298 SR
Queue Stats
42W - 61L
1,387 Elo+
Party 3
Team Averages
Level 21
1,503 SR
1,445 Elo+

VS

Team Averages
Level 18
1,422 SR
1,430 Elo+
Hercules
Hercules
Ghull85
Hercules
Level 18
God Stats
1W - 4L
1,519 SR
Queue Stats
71W - 67L
1,307 Elo+
Solo
Amaterasu
Amaterasu
HeyCarl96
Amaterasu
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,715 Elo+
Solo
Neith
Neith
Lumira22
Neith
Level 27
God Stats
2W - 6L
1,126 SR
Queue Stats
5W - 7L
1,189 Elo+
Party 2
Thor
Thor
OlDirtyHa
Thor
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
81W - 65L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
T3cn0Fr0sch
Baron Samedi
Level 26
God Stats
21W - 31L
1,462 SR
Queue Stats
102W - 158L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DMD99
Anhur
13
2 / 2 / 7
8,712
512
8,419
10,279
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
DODOMAN300
Thanatos
15
6 / 3 / 4
9,307
547
5,951
8,943
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Detlef77
Anubis
16
14 / 1 / 5
10,481
617
20,510
14,101
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Trig123
Cthulhu
12
4 / 2 / 3
7,930
466
4,697
6,783
4,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
14
3 / 2 / 3
8,659
509
6,890
9,406
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ghull85
Hercules
11
1 / 12 / 4
7,186
423
7,037
20,634
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
HeyCarl96
Amaterasu
14
4 / 2 / 3
8,615
507
7,597
13,025
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Lumira22
Neith
11
1 / 4 / 4
7,137
420
5,054
7,129
2,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
14
4 / 5 / 0
8,963
527
5,460
13,430
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
T3cn0Fr0sch
Baron Samedi
8
0 / 7 / 0
6,284
370
4,013
7,188
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
29
Kills
10
10
Deaths
30
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
DMD99
Anhur
2
2
7
2.75
W
Thanatos
DODOMAN300
Thanatos
6
3
4
2.67
W
Anubis
Detlef77
Anubis
14
1
5
16.5
L
Hercules
Ghull85
Hercules
1
12
4
0.25
L
Amaterasu
HeyCarl96
Amaterasu
4
2
3
2.75
L
Neith
Lumira22
Neith
1
4
4
0.75
L
Thor
4
5
0
0.8
L
Baron Samedi
T3cn0Fr0sch
Baron Samedi
0
7
0
0
W
Cthulhu
Trig123
Cthulhu
4
2
3
2.75
W
Osiris
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,467
Damage
29,161
49,512
Taken
61,406
28,742
Mitigated
26,875
25,087
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DMD99
Anhur
8,419
3,947
0
4,190
10,279
3,094
3,203
0
10,254
0
48,730
W
Thanatos
DODOMAN300
Thanatos
5,951
1,464
0
7,331
8,943
5,792
1,706
491
8,408
4,347
37,615
W
Anubis
Detlef77
Anubis
20,510
2,484
0
9,199
14,101
6,937
1,610
3,315
10,786
58,741
0
L
Hercules
Ghull85
Hercules
7,037
2,856
0
2,187
20,634
8,814
772
10,281
10,353
0
22,617
L
Amaterasu
HeyCarl96
Amaterasu
7,597
2,668
0
4,746
13,025
9,744
704
1,452
11,083
0
38,596
L
Neith
Lumira22
Neith
5,054
2,503
0
810
7,129
2,226
458
4,716
2,413
0
25,505
L
Thor
5,460
1,966
0
2,976
13,430
4,316
0
3,888
9,442
0
47,723
L
Baron Samedi
T3cn0Fr0sch
Baron Samedi
4,013
636
224
774
7,188
1,775
840
5,021
2,167
26,724
0
W
Cthulhu
Trig123
Cthulhu
4,697
257
275
1,062
6,783
4,579
164
207
6,536
18,421
0
W
Osiris
6,890
1,863
0
3,030
9,406
8,340
1,834
0
9,069
0
33,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,089
Gold Earned
38,185
341
Minions Killed
292
0
Camps Cleared
0
1,455,355
Distance Traveled
1,339,068
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,712
512
78
5
0
264,541
1
W
Thanatos
9,307
547
78
5
0
333,434
1
W
Anubis
10,481
617
89
5
0
264,944
0
L
Hercules
7,186
423
28
2
0
281,960
0
L
Amaterasu
8,615
507
68
4
0
331,926
1
L
Neith
7,137
420
53
3
0
269,196
0
L
Thor
8,963
527
99
6
0
294,140
1
L
Baron Samedi
6,284
370
44
3
0
161,846
0
W
Cthulhu
7,930
466
33
2
0
265,409
0
W
Osiris
8,659
509
63
4
0
327,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role