Player Matchup

Medusa
Medusa
FaBriski
Medusa
Level 8
God Stats
7W - 1L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Solo
Vamana
Vamana
Gurknsaurus
Vamana
Level 26
God Stats
13W - 17L
1,530 SR
Queue Stats
159W - 156L
1,633 Elo+
Party 1
Fenrir
Fenrir
Stahl-_-Nacken
Fenrir
Level 25
God Stats
8W - 13L
1,729 SR
Queue Stats
281W - 290L
1,843 Elo+
Party 1
Xing Tian
Xing Tian
ipexs
Xing Tian
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Party 3
Chang'e
Chang'e
x2x turkeydino
Chang'e
Level 88
God Stats
14W - 6L
1,500 SR
Queue Stats
256W - 195L
1,715 Elo+
Party 3
Team Averages
Level 31
1,552 SR
1,638 Elo+

VS

Team Averages
Level 24
1,498 SR
1,483 Elo+
Anhur
Anhur
Seiiko06
Anhur
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Pele
Pele
SkyDerX1021
Pele
Level 26
God Stats
15W - 14L
1,500 SR
Queue Stats
300W - 313L
1,500 Elo+
Solo
Bakasura
Bakasura
Xx-Enzo-06300-xX
Bakasura
Level 23
God Stats
1W - 4L
1,302 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 2
King Arthur
King Arthur
titanmoose9
King Arthur
Level 28
God Stats
3W - 4L
1,687 SR
Queue Stats
20W - 24L
1,650 Elo+
Solo
Anubis
Anubis
xX-PrEdAtOr0606
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FaBriski
Medusa
15
5 / 3 / 11
10,235
539
12,045
12,300
3,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
18
6 / 2 / 7
11,382
599
17,427
18,854
9,694
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 3 / 8
10,306
542
6,128
11,294
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ipexs
Xing Tian
15
7 / 1 / 15
11,096
584
9,454
23,217
16,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 4 / 4
10,992
579
13,466
14,449
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Seiiko06
Anhur
14
2 / 7 / 5
8,549
450
9,036
12,732
3,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 3 / 1
9,910
522
11,850
14,768
5,658
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 5 / 4
10,411
548
14,571
23,642
10,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
titanmoose9
King Arthur
11
2 / 13 / 2
7,900
416
6,527
19,480
12,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 3
7,405
390
3,855
7,808
3,078
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
33
Kills
13
13
Deaths
34
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
FaBriski
Medusa
5
3
11
3.5
W
Vamana
6
2
7
4.75
L
Anhur
Seiiko06
Anhur
2
7
5
0.64
L
2
3
1
0.83
W
6
3
8
3.33
L
7
5
4
1.8
W
Xing Tian
ipexs
Xing Tian
7
1
15
14.5
L
King Arthur
titanmoose9
King Arthur
2
13
2
0.23
W
9
4
4
2.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,520
Damage
45,839
80,114
Taken
78,430
40,763
Mitigated
35,727
35,770
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FaBriski
Medusa
12,045
6,180
0
5,091
12,300
3,866
2,972
0
11,960
0
63,622
W
Vamana
17,427
7,151
0
6,606
18,854
9,694
4,224
446
18,118
0
78,502
L
Anhur
Seiiko06
Anhur
9,036
3,009
0
825
12,732
3,955
210
2,021
10,711
0
36,449
L
11,850
3,308
0
7,036
14,768
5,658
2,390
5,110
9,658
0
76,768
W
6,128
2,349
0
4,196
11,294
6,608
1,196
115
10,944
0
43,759
L
14,571
11,875
0
6,880
23,642
10,091
746
7,365
16,277
0
48,647
W
Xing Tian
ipexs
Xing Tian
9,454
606
0
9,076
23,217
16,294
423
1,059
21,668
29,974
0
L
King Arthur
titanmoose9
King Arthur
6,527
1,588
0
525
19,480
12,945
90
5,539
13,941
0
19,843
W
13,466
1,724
4,240
6,561
14,449
4,301
951
2,235
11,894
71,597
0
L
3,855
439
0
1,616
7,808
3,078
298
2,885
4,923
33,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,011
Gold Earned
44,175
468
Minions Killed
363
0
Camps Cleared
0
1,788,500
Distance Traveled
1,598,200
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,235
539
104
5
0
351,229
6
W
Vamana
11,382
599
145
8
0
339,838
1
L
Anhur
8,549
450
64
3
0
321,133
0
L
Pele
9,910
522
126
7
0
361,898
6
W
Fenrir
10,306
542
71
4
0
385,713
0
L
Bakasura
10,411
548
90
5
0
358,364
0
W
Xing Tian
11,096
584
41
2
0
373,105
0
L
King Arthur
7,900
416
22
1
0
342,285
0
W
Chang'e
10,992
579
107
6
0
338,615
4
L
Anubis
7,405
390
61
3
0
214,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role