Player Matchup

Kali
Kali
BassteR_TF
Kali
Level 143
God Stats
2W - 6L
1,500 SR
Queue Stats
267W - 250L
1,698 Elo+
Party 1
Chaac
Chaac
ELysiumH20
Chaac
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,946 Elo+
Party 1
Kukulkan
Kukulkan
RedOneMD
Kukulkan
Level 140
God Stats
2W - 2L
1,285 SR
Queue Stats
25W - 30L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
SilversJerry
Baron Samedi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,698 Elo+
Party 1
Thor
Thor
kømstain
Thor
Level 138
God Stats
1W - 6L
1,500 SR
Queue Stats
403W - 381L
1,620 Elo+
Solo
Team Averages
Level 124
1,457 SR
1,693 Elo+

VS

Team Averages
Level 117
1,543 SR
1,468 Elo+
Eset
Eset
BIFalyaRUS
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Hxnkss
Geb
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 69L
1,285 Elo+
Solo
Raijin
Raijin
Nakitimijasi
Raijin
Level 148
God Stats
14W - 8L
1,715 SR
Queue Stats
371W - 385L
1,557 Elo+
Solo
Bakasura
Bakasura
Night-Falcon93
Bakasura
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Solo
Hel
Hel
Telchin
Hel
Level 141
God Stats
6W - 1L
1,500 SR
Queue Stats
219W - 201L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 13
10,022
668
7,176
18,012
9,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
19
1 / 3 / 19
10,631
709
21,248
25,028
32,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
RedOneMD
Kukulkan
19
7 / 2 / 12
11,615
774
21,143
12,973
6,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SilversJerry
Baron Samedi
17
4 / 4 / 14
10,607
707
14,929
13,960
13,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
18
8 / 4 / 10
11,261
751
14,103
14,385
7,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 10
11,266
751
12,586
15,119
8,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
Hxnkss
Geb
18
3 / 4 / 12
10,947
730
13,196
26,730
23,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
18
4 / 5 / 8
11,511
767
23,558
14,989
6,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
18
9 / 6 / 5
12,044
803
9,963
22,142
15,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hel
17
2 / 4 / 9
10,660
711
12,569
19,180
11,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
65
21
Kills
21
21
Deaths
21
68
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
1
8
13
0.94
L
Chaac
1
3
19
3.5
W
Geb
Hxnkss
Geb
3
4
12
2.25
W
Raijin
4
5
8
1.6
W
Bakasura
9
6
5
1.92
L
Kukulkan
RedOneMD
Kukulkan
7
2
12
6.5
L
Baron Samedi
SilversJerry
Baron Samedi
4
4
14
2.75
W
Hel
2
4
9
1.63
L
Thor
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,599
Damage
71,872
84,358
Taken
98,160
69,837
Mitigated
65,037
42,837
Healing
45,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,586
958
5,269
2,976
15,119
8,197
2,282
3,626
11,262
40,615
0
L
7,176
2,324
2,964
4,181
18,012
9,756
0
14,461
3,149
0
17,469
L
Chaac
21,248
2,402
2,100
9,465
25,028
32,480
363
14,825
9,101
0
38,977
W
Geb
Hxnkss
Geb
13,196
1,662
1,081
3,095
26,730
23,854
479
10,931
12,471
22,728
0
W
Raijin
23,558
1,424
2,549
2,115
14,989
6,483
414
5,389
9,276
41,877
0
W
Bakasura
9,963
7,360
2,665
3,961
22,142
15,464
2,375
7,369
14,304
0
13,866
L
Kukulkan
RedOneMD
Kukulkan
21,143
1,186
2,635
1,883
12,973
6,328
693
9,144
3,097
49,718
0
L
Baron Samedi
SilversJerry
Baron Samedi
14,929
1,181
9,981
4,899
13,960
13,574
516
12,047
1,288
21,722
0
W
Hel
12,569
943
14,473
7,294
19,180
11,039
344
6,444
12,359
28,545
0
L
Thor
14,103
3,331
2,832
1,897
14,385
7,699
366
9,928
3,928
0
22,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,136
Gold Earned
56,428
147
Minions Killed
165
0
Camps Cleared
0
1,376,570
Distance Traveled
1,359,819
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,266
751
55
4
0
283,241
4
L
Kali
10,022
668
19
1
0
257,751
2
L
Chaac
10,631
709
23
2
0
285,233
0
W
Geb
10,947
730
18
1
0
276,269
0
W
Raijin
11,511
767
36
2
0
256,607
4
W
Bakasura
12,044
803
24
2
0
264,697
0
L
Kukulkan
11,615
774
79
5
0
292,526
0
L
Baron Samedi
10,607
707
15
1
0
251,762
0
W
Hel
10,660
711
32
2
0
279,005
0
L
Thor
11,261
751
11
1
0
289,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role