Player Matchup

Chiron
Chiron
Bamma HotPocket
Chiron
Level 150
God Stats
6W - 4L
1,500 SR
Queue Stats
250W - 216L
1,565 Elo+
Party 1
Chang'e
Chang'e
DoctorWillyD
Chang'e
Level 143
God Stats
5W - 2L
1,500 SR
Queue Stats
203W - 170L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
SpruceComb42756
Sylvanus
Level 56
God Stats
24W - 9L
1,505 SR
Queue Stats
221W - 230L
1,470 Elo+
Solo
Team Averages
Level 116
1,502 SR
1,465 Elo+

VS

Team Averages
Level 111
1,506 SR
1,663 Elo+
Artio
Artio
EseGuey646
Artio
Level 138
God Stats
0W - 2L
1,517 SR
Queue Stats
119W - 129L
1,715 Elo+
Solo
Discordia
Discordia
Phil1332
Discordia
Level 69
God Stats
14W - 16L
1,500 SR
Queue Stats
55W - 39L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Solidusflames77
Erlang Shen
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 69L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
12,504
695
16,078
17,891
7,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
DoctorWillyD
Chang'e
16
2 / 1 / 11
11,620
646
15,682
14,822
9,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
15
6 / 1 / 6
12,736
708
9,686
18,288
15,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
0 / 6 / 4
9,643
536
10,109
22,755
16,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Phil1332
Discordia
13
3 / 3 / 1
10,654
592
16,606
9,540
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Solidusflames77
Erlang Shen
13
1 / 5 / 3
9,841
547
12,328
19,587
12,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
4
4
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Chang'e
DoctorWillyD
Chang'e
2
1
11
7.5
L
Artio
0
6
4
0.33
L
Discordia
Phil1332
Discordia
3
3
1
1.17
L
Erlang Shen
Solidusflames77
Erlang Shen
1
5
3
0.5
W
Sylvanus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,446
Damage
39,043
51,001
Taken
51,882
32,187
Mitigated
31,771
36,633
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,078
8,524
661
4,663
17,891
7,278
1,738
9,222
7,266
0
95,947
W
Chang'e
DoctorWillyD
Chang'e
15,682
1,139
6,284
7,097
14,822
9,012
325
7,046
6,704
69,988
0
L
Artio
10,109
337
1,170
6,166
22,755
16,637
0
9,530
12,637
36,237
0
L
Discordia
Phil1332
Discordia
16,606
56
470
1,312
9,540
2,733
0
4,406
5,000
48,824
0
L
Erlang Shen
Solidusflames77
Erlang Shen
12,328
4,286
231
3,237
19,587
12,401
0
10,532
8,802
0
33,127
W
Sylvanus
9,686
2,264
8,168
9,760
18,288
15,897
502
7,646
9,416
21,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,860
Gold Earned
30,138
226
Minions Killed
152
0
Camps Cleared
0
906,560
Distance Traveled
956,928
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,504
695
109
6
0
293,168
4
W
Chang'e
11,620
646
88
5
0
330,085
2
L
Artio
9,643
536
38
2
0
322,775
0
L
Discordia
10,654
592
64
4
0
306,481
1
L
Erlang Shen
9,841
547
50
3
0
327,672
5
W
Sylvanus
12,736
708
29
2
0
283,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role