Player Matchup

Thor
Thor
Ibackflip573
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Jakob Humpter
Neith
Level 27
God Stats
11W - 5L
1,715 SR
Queue Stats
63W - 58L
1,542 Elo+
Solo
Nox
Nox
Magicyodacoco
Nox
Level 13
God Stats
1W - 3L
1,677 SR
Queue Stats
47W - 54L
1,604 Elo+
Solo
Ganesha
Ganesha
Okamii God
Ganesha
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 20L
1,241 Elo+
Solo
Anubis
Anubis
bigboyjimmy
Anubis
Level 16
God Stats
0W - 4L
1,265 SR
Queue Stats
19W - 19L
1,474 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,472 Elo+

VS

Team Averages
Level 20
1,511 SR
1,514 Elo+
Ah Puch
Ah Puch
BeastModeBob25
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 87L
1,369 Elo+
Solo
Cerberus
Cerberus
BigBossBrist
Cerberus
Level 15
God Stats
37W - 50L
1,500 SR
Queue Stats
211W - 262L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
McCrusterson
Cthulhu
Level 18
God Stats
58W - 59L
1,500 SR
Queue Stats
113W - 147L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
TinyArmy
Heimdallr
Level 25
God Stats
165W - 208L
1,319 SR
Queue Stats
321W - 418L
1,402 Elo+
Party 1
Mercury
Mercury
WiseWiz93
Mercury
Level 16
God Stats
2W - 1L
1,736 SR
Queue Stats
14W - 8L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 0
5,679
379
2,484
10,496
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 1 / 1
7,620
508
6,151
8,357
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 5 / 0
5,928
395
922
6,870
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ganesha
Okamii God
Ganesha
8
0 / 10 / 1
5,182
345
1,779
9,596
3,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
2 / 8 / 2
6,928
462
6,426
8,947
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 2 / 2
9,644
643
15,525
6,756
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
BigBossBrist
Cerberus
11
1 / 2 / 5
6,660
444
2,137
7,580
6,609
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
McCrusterson
Cthulhu
13
4 / 1 / 2
7,470
498
4,448
8,162
6,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
TinyArmy
Heimdallr
12
4 / 0 / 4
7,384
492
3,949
4,023
1,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
WiseWiz93
Mercury
14
7 / 3 / 4
8,868
591
4,467
10,675
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
8
Kills
32
34
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
16
2
2
8.5
W
Cerberus
BigBossBrist
Cerberus
1
2
5
1.75
L
1
10
0
0.1
L
3
1
1
3.5
L
2
5
0
0.4
W
Cthulhu
McCrusterson
Cthulhu
4
1
2
5
L
Ganesha
Okamii God
Ganesha
0
10
1
0.05
W
Heimdallr
TinyArmy
Heimdallr
4
0
4
6
W
Mercury
WiseWiz93
Mercury
7
3
4
3
L
Anubis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,762
Damage
30,526
44,266
Taken
37,196
18,455
Mitigated
19,984
4,475
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,525
1,611
0
2,191
6,756
2,316
2,044
2,098
4,608
56,437
0
W
Cerberus
BigBossBrist
Cerberus
2,137
362
0
287
7,580
6,609
1,121
2,220
5,310
18,013
0
L
2,484
323
0
255
10,496
5,072
14
4,689
5,807
0
16,664
L
6,151
3,282
0
3,803
8,357
3,125
878
2,762
5,595
0
40,360
L
922
170
0
142
6,870
2,823
0
3,630
3,240
14,046
0
W
Cthulhu
McCrusterson
Cthulhu
4,448
215
0
0
8,162
6,441
0
1,864
6,153
29,499
0
L
Ganesha
Okamii God
Ganesha
1,779
182
0
275
9,596
3,315
0
6,702
2,894
12,303
0
W
Heimdallr
TinyArmy
Heimdallr
3,949
1,351
0
0
4,023
1,305
1,243
561
3,462
0
31,209
W
Mercury
WiseWiz93
Mercury
4,467
1,904
0
4,196
10,675
3,313
685
2,384
8,241
0
38,831
L
Anubis
6,426
209
0
0
8,947
4,120
0
4,327
4,620
22,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
40,026
176
Minions Killed
322
0
Camps Cleared
0
1,198,867
Distance Traveled
1,302,460
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,644
643
95
6
0
221,255
0
W
Cerberus
6,660
444
34
2
0
224,511
2
L
Thor
5,679
379
26
2
0
269,263
6
L
Neith
7,620
508
78
5
0
263,665
0
L
Nox
5,928
395
47
3
0
239,360
1
W
Cthulhu
7,470
498
47
3
0
251,191
0
L
Ganesha
5,182
345
9
1
0
206,688
0
W
Heimdallr
7,384
492
68
5
0
292,396
2
W
Mercury
8,868
591
78
5
0
313,107
3
L
Anubis
6,928
462
16
1
0
219,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role