Player Matchup

Bakasura
Bakasura
SrZica_BR
Bakasura
Level 80
God Stats
5W - 4L
1,500 SR
Queue Stats
181W - 191L
1,865 Elo+
Party 2
Bellona
Bellona
ToddyinBR
Bellona
Level 81
God Stats
2W - 5L
1,500 SR
Queue Stats
190W - 227L
1,695 Elo+
Party 2
Zhong Kui
Zhong Kui
kodji12
Zhong Kui
Level 70
God Stats
35W - 30L
1,633 SR
Queue Stats
167W - 185L
1,612 Elo+
Party 2
Team Averages
Level 77
1,544 SR
1,724 Elo+

VS

Team Averages
Level 84
1,570 SR
1,765 Elo+
Scylla
Scylla
Byyis
Scylla
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 1L
1,765 Elo+
Party 1
Fenrir
Fenrir
Its Me CurIy
Fenrir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,765 Elo+
Party 1
Zhong Kui
Zhong Kui
MADDMARKSMAN
Zhong Kui
Level 125
God Stats
3W - 0L
1,711 SR
Queue Stats
95W - 93L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SrZica_BR
Bakasura
14
6 / 11 / 7
12,558
661
12,440
20,197
7,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ToddyinBR
Bellona
15
6 / 7 / 9
12,357
650
13,878
20,714
18,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
kodji12
Zhong Kui
15
5 / 7 / 10
12,255
645
14,918
22,057
15,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Byyis
Scylla
15
2 / 9 / 14
12,716
669
8,829
12,102
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
14 / 4 / 9
15,131
796
18,483
16,344
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Zhong Kui
MADDMARKSMAN
Zhong Kui
19
9 / 5 / 10
14,541
765
21,923
19,804
13,064
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
17
Kills
25
25
Deaths
18
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
Byyis
Scylla
2
9
14
1
W
Fenrir
14
4
9
4.63
W
Zhong Kui
MADDMARKSMAN
Zhong Kui
9
5
10
2.8
L
Bakasura
SrZica_BR
Bakasura
6
11
7
0.86
L
Bellona
ToddyinBR
Bellona
6
7
9
1.5
L
Zhong Kui
kodji12
Zhong Kui
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,236
Damage
49,235
62,968
Taken
48,250
40,337
Mitigated
24,110
13,263
Healing
16,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Byyis
Scylla
8,829
1,574
0
1,307
12,102
3,963
702
5,010
6,787
26,285
0
W
Fenrir
18,483
7,465
0
6,017
16,344
7,083
1,195
4,737
10,821
0
58,293
W
Zhong Kui
MADDMARKSMAN
Zhong Kui
21,923
1,898
885
8,121
19,804
13,064
1,172
5,238
13,740
105,283
0
L
Bakasura
SrZica_BR
Bakasura
12,440
8,436
0
2,828
20,197
7,269
1,074
10,275
9,850
0
55,912
L
Bellona
ToddyinBR
Bellona
13,878
4,132
0
3,406
20,714
18,037
0
8,850
11,422
0
35,416
L
Zhong Kui
kodji12
Zhong Kui
14,918
1,962
0
7,029
22,057
15,031
795
10,985
10,800
49,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,170
Gold Earned
42,388
188
Minions Killed
250
0
Camps Cleared
0
848,308
Distance Traveled
993,902
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,716
669
37
2
0
298,543
0
W
Fenrir
15,131
796
57
3
0
368,615
0
W
Zhong Kui
14,541
765
156
8
0
326,744
4
L
Bakasura
12,558
661
88
5
0
303,014
11
L
Bellona
12,357
650
31
2
0
302,425
3
L
Zhong Kui
12,255
645
69
4
0
242,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role