Player Matchup

Bellona
Bellona
ClassifiedRogue
Bellona
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 36L
1,623 Elo+
Party 2
Olorun
Olorun
EIexaty
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,623 Elo+
Party 2
Nemesis
Nemesis
HHaitian
Nemesis
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 45L
1,285 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,510 Elo+

VS

Team Averages
Level 49
1,422 SR
1,591 Elo+
Chang'e
Chang'e
GWiseMasterY
Chang'e
Level 23
God Stats
5W - 0L
1,488 SR
Queue Stats
29W - 18L
1,544 Elo+
Solo
Hercules
Hercules
HighOnFire88
Hercules
Level 81
God Stats
3W - 0L
1,280 SR
Queue Stats
18W - 27L
1,729 Elo+
Party 1
Chaac
Chaac
LmillzKillz
Chaac
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
10,483
617
14,779
17,864
20,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
EIexaty
Olorun
13
1 / 5 / 5
9,965
586
10,010
13,940
5,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
HHaitian
Nemesis
14
6 / 8 / 1
12,148
715
15,624
18,256
8,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GWiseMasterY
Chang'e
15
8 / 3 / 9
12,152
715
15,807
15,586
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
HighOnFire88
Hercules
15
8 / 3 / 8
12,165
716
12,640
21,630
18,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 14
11,255
662
10,753
17,515
12,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
19
19
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Olorun
EIexaty
Olorun
1
5
5
0.7
W
Chang'e
GWiseMasterY
Chang'e
8
3
9
4.17
L
Nemesis
HHaitian
Nemesis
6
8
1
0.81
W
Hercules
HighOnFire88
Hercules
8
3
8
4
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,413
Damage
39,200
50,060
Taken
54,731
35,300
Mitigated
39,441
9,025
Healing
28,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,779
1,941
0
1,819
17,864
20,995
0
5,494
12,035
0
41,099
L
Olorun
EIexaty
Olorun
10,010
4,736
460
4,610
13,940
5,532
0
4,881
8,773
32,066
0
W
Chang'e
GWiseMasterY
Chang'e
15,807
1,158
6,591
8,464
15,586
8,157
228
3,781
11,575
53,222
0
L
Nemesis
HHaitian
Nemesis
15,624
7,735
0
2,136
18,256
8,773
0
5,693
12,313
0
45,900
W
Hercules
HighOnFire88
Hercules
12,640
4,804
1,129
5,717
21,630
18,878
915
3,518
17,760
2,931
35,580
W
10,753
3,008
0
6,942
17,515
12,406
844
2,794
14,551
1,786
33,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
35,572
137
Minions Killed
152
0
Camps Cleared
0
832,053
Distance Traveled
957,615
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,483
617
50
3
0
314,407
7
L
Olorun
9,965
586
35
2
0
241,476
0
W
Chang'e
12,152
715
64
4
0
318,664
2
L
Nemesis
12,148
715
52
3
0
276,170
4
W
Hercules
12,165
716
53
3
0
329,114
3
W
Chaac
11,255
662
35
2
0
309,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role