Player Matchup

Amaterasu
Amaterasu
LozanoEmilioloz1
Amaterasu
Level 27
God Stats
2W - 3L
1,476 SR
Queue Stats
12W - 18L
1,484 Elo+
Solo
Agni
Agni
PhantomMenace21
Agni
Level 9
God Stats
1W - 2L
1,715 SR
Queue Stats
7W - 12L
1,681 Elo+
Solo
Neith
Neith
Shingeki--no
Neith
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 82L
1,500 Elo+
Solo
Medusa
Medusa
Terrizer123
Medusa
Level 8
God Stats
1W - 2L
1,538 SR
Queue Stats
1W - 3L
1,555 Elo+
Solo
Nemesis
Nemesis
sry4thethrow
Nemesis
Level 5
God Stats
26W - 14L
1,843 SR
Queue Stats
107W - 81L
1,435 Elo+
Solo
Team Averages
Level 13
1,615 SR
1,531 Elo+

VS

Team Averages
Level 18
1,520 SR
1,494 Elo+
Cthulhu
Cthulhu
Creedersss
Cthulhu
Level 17
God Stats
2W - 0L
1,753 SR
Queue Stats
29W - 28L
1,731 Elo+
Solo
Chaac
Chaac
I KIRIT0 KUN
Chaac
Level 16
God Stats
9W - 7L
1,350 SR
Queue Stats
19W - 13L
1,370 Elo+
Party 1
Da Ji
Da Ji
IZUN JAEG3R
Da Ji
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 7L
1,370 Elo+
Party 1
Chang'e
Chang'e
JemmiSama
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
fran11111
Neith
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
15
3 / 15 / 3
10,407
416
9,868
29,780
13,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 10 / 4
9,403
376
11,464
19,009
7,129
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
4,852
194
0
0
0
Medusa
16
1 / 7 / 3
9,869
395
13,668
19,735
9,255
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
sry4thethrow
Nemesis
17
7 / 8 / 2
11,676
467
28,519
28,373
15,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Creedersss
Cthulhu
18
5 / 1 / 9
12,678
507
13,601
20,941
25,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 5 / 9
12,526
501
15,614
24,844
25,818
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 3 / 7
11,754
470
15,658
19,680
12,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
JemmiSama
Chang'e
20
14 / 0 / 11
14,680
587
25,023
21,241
14,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
fran11111
Neith
18
3 / 5 / 6
12,099
484
9,045
17,155
6,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
13
Kills
40
40
Deaths
14
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Creedersss
Cthulhu
5
1
9
9.5
W
10
5
9
2.9
W
8
3
7
3.83
W
Chang'e
JemmiSama
Chang'e
14
0
11
19.5
L
Amaterasu
3
15
3
0.3
L
2
10
4
0.4
L
0
0
0
0
L
Medusa
1
7
3
0.36
W
Neith
fran11111
Neith
3
5
6
1.2
L
Nemesis
sry4thethrow
Nemesis
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,519
Damage
78,941
96,897
Taken
103,861
44,956
Mitigated
86,365
10,942
Healing
49,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Creedersss
Cthulhu
13,601
1,936
566
4,860
20,941
25,793
1,037
2,062
18,879
51,198
0
W
15,614
3,673
2,631
9,631
24,844
25,818
964
2,496
22,348
202
79,609
W
15,658
6,015
1,695
5,590
19,680
12,933
1,823
1,273
18,407
0
36,971
W
Chang'e
JemmiSama
Chang'e
25,023
3,796
5,498
12,774
21,241
14,831
5,365
3,711
17,530
102,978
0
L
Amaterasu
9,868
5,415
0
3,450
29,780
13,259
696
9,633
19,900
0
44,037
L
11,464
1,342
0
814
19,009
7,129
336
9,051
9,736
45,188
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
13,668
6,187
0
0
19,735
9,255
974
7,172
12,413
0
58,637
W
Neith
fran11111
Neith
9,045
5,870
0
6,069
17,155
6,990
5,199
2,215
14,940
0
75,974
L
Nemesis
sry4thethrow
Nemesis
28,519
13,947
0
6,678
28,373
15,313
0
11,798
16,084
360
85,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,207
Gold Earned
63,737
342
Minions Killed
509
0
Camps Cleared
0
1,619,031
Distance Traveled
2,120,449
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,678
507
88
4
0
421,657
2
W
Chaac
12,526
501
75
3
0
426,584
2
W
Da Ji
11,754
470
53
2
0
463,300
2
W
Chang'e
14,680
587
177
7
0
455,080
3
L
Amaterasu
10,407
416
64
3
0
431,331
1
L
Agni
9,403
376
63
3
0
360,740
0
L
Neith
4,852
194
0
0
0
0
0
L
Medusa
9,869
395
94
4
0
356,994
0
W
Neith
12,099
484
116
5
0
353,828
1
L
Nemesis
11,676
467
121
5
0
469,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role