Player Matchup

Thanatos
Thanatos
ElCazadoor
Thanatos
Level 23
God Stats
1W - 2L
1,285 SR
Queue Stats
17W - 16L
1,512 Elo+
Party 2
Agni
Agni
Littlepaulie
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,500 Elo+
Solo
Scylla
Scylla
generalsaga
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
peuqyzam
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
srgo3523
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,722 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,547 Elo+

VS

Team Averages
Level 27
1,509 SR
1,552 Elo+
Ra
Ra
NIIN00
Ra
Level 29
God Stats
22W - 27L
1,530 SR
Queue Stats
207W - 247L
1,546 Elo+
Party 1
Thor
Thor
Seismi270
Thor
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
239W - 276L
1,631 Elo+
Party 1
Izanami
Izanami
haubitza
Izanami
Level 22
God Stats
3W - 1L
1,715 SR
Queue Stats
120W - 119L
1,420 Elo+
Solo
Mulan
Mulan
ixShiryu
Mulan
Level 27
God Stats
10W - 8L
1,302 SR
Queue Stats
164W - 156L
1,340 Elo+
Solo
Ganesha
Ganesha
vanderend
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElCazadoor
Thanatos
14
3 / 4 / 2
7,702
550
7,125
12,787
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 2
6,623
473
3,284
8,030
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
14
5 / 3 / 1
8,532
609
10,276
9,390
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
peuqyzam
Heimdallr
8
0 / 5 / 1
5,439
389
2,769
9,946
2,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
srgo3523
Cthulhu
9
1 / 6 / 0
5,902
422
4,532
12,091
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 2 / 6
8,248
589
3,728
3,795
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
14
7 / 2 / 2
8,628
616
5,177
9,143
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
haubitza
Izanami
15
13 / 0 / 2
9,353
668
14,512
9,228
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
ixShiryu
Mulan
14
4 / 4 / 2
8,464
605
8,010
12,460
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
vanderend
Ganesha
13
0 / 2 / 11
7,714
551
6,613
9,184
7,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
24
24
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ElCazadoor
Thanatos
3
4
2
1
L
1
6
2
0.33
W
Ra
0
2
6
1.5
W
Thor
7
2
2
4
L
Scylla
5
3
1
1.83
W
Izanami
haubitza
Izanami
13
0
2
14
W
Mulan
ixShiryu
Mulan
4
4
2
1.25
L
Heimdallr
peuqyzam
Heimdallr
0
5
1
0.1
L
Cthulhu
srgo3523
Cthulhu
1
6
0
0.17
W
Ganesha
vanderend
Ganesha
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,986
Damage
38,040
52,244
Taken
43,810
16,403
Mitigated
26,284
16,155
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ElCazadoor
Thanatos
7,125
1,509
0
8,639
12,787
4,091
0
2,367
10,190
0
46,593
L
3,284
153
0
958
8,030
2,478
0
2,219
5,526
39,337
0
W
Ra
3,728
218
77
758
3,795
1,618
0
2,417
1,378
46,246
0
W
Thor
5,177
542
0
2,902
9,143
3,338
0
2,473
6,670
0
43,932
L
Scylla
10,276
1,491
0
3,367
9,390
2,666
504
1,573
7,492
45,177
0
W
Izanami
haubitza
Izanami
14,512
9,948
0
5,432
9,228
3,243
2,188
2,297
6,931
0
69,490
W
Mulan
ixShiryu
Mulan
8,010
979
0
3,669
12,460
10,703
139
6,934
5,526
0
36,045
L
Heimdallr
peuqyzam
Heimdallr
2,769
1,130
333
2,205
9,946
2,392
0
969
8,943
0
26,008
L
Cthulhu
srgo3523
Cthulhu
4,532
858
0
653
12,091
4,776
0
2,749
9,257
11,103
0
W
Ganesha
vanderend
Ganesha
6,613
905
0
1,376
9,184
7,382
0
3,971
5,213
22,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,198
Gold Earned
42,407
292
Minions Killed
411
0
Camps Cleared
0
1,307,446
Distance Traveled
1,447,017
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,702
550
89
6
0
314,812
0
L
Agni
6,623
473
58
4
0
241,808
3
W
Ra
8,248
589
109
8
0
290,512
1
W
Thor
8,628
616
88
6
0
310,557
0
L
Scylla
8,532
609
88
6
0
253,205
1
W
Izanami
9,353
668
132
9
0
287,749
6
W
Mulan
8,464
605
79
6
0
248,983
7
L
Heimdallr
5,439
389
44
3
0
246,076
0
L
Cthulhu
5,902
422
13
1
0
251,545
1
W
Ganesha
7,714
551
3
0
0
309,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role