Player Matchup

Hades
Hades
Silver II
AirierFern831
Hades
Silver II
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,598 MMR
Party 1
King Arthur
King Arthur
Silver II
FredaoMGBR
King Arthur
Silver II
Level 158
God Stats
6W - 8L
1,500 SR
Queue Stats
411W - 400L
1,540 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
MICHELHH10
Danzaburou
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,512 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,500 SR
1,550 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,572 SR
1,534 MMR
Medusa
Medusa
Silver I
Hornetsbama1
Medusa
Silver I
Level 84
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 6L
1,548 MMR
Solo
Chaac
Chaac
Bronze III
Scrumpled Beard
Chaac
Bronze III
Level 154
God Stats
6W - 2L
1,500 SR
Queue Stats
34W - 33L
1,554 MMR
Solo
Persephone
Persephone
Bronze III
Zoppolus94
Persephone
Bronze III
Level 49
God Stats
5W - 9L
1,500 SR
Queue Stats
173W - 204L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
9,917
551
10,977
15,982
13,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
FredaoMGBR
King Arthur
12
1 / 6 / 1
9,858
548
5,382
19,698
24,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
MICHELHH10
Danzaburou
12
0 / 5 / 1
9,471
526
9,066
18,431
6,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
CthulhuAphroditeCabrakanHerculesAnubis

VS

Bans
HeraNeithCupidUllrPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
8 / 0 / 8
12,133
674
15,671
9,721
3,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
5 / 1 / 9
11,802
656
16,553
14,215
10,374
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Zoppolus94
Persephone
15
4 / 1 / 9
11,720
651
11,216
7,285
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
17
17
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
King Arthur
FredaoMGBR
King Arthur
1
6
1
0.25
W
Medusa
8
0
8
12
L
Danzaburou
MICHELHH10
Danzaburou
0
5
1
0.1
W
5
1
9
9.5
W
Persephone
Zoppolus94
Persephone
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,425
Damage
43,440
54,111
Taken
31,221
44,659
Mitigated
16,658
10,875
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,977
397
553
4,079
15,982
13,306
130
1,871
13,913
41,527
0
L
King Arthur
FredaoMGBR
King Arthur
5,382
0
0
498
19,698
24,746
0
3,882
15,479
503
26,620
W
Medusa
15,671
9,357
0
4,250
9,721
3,849
2,417
3,555
5,916
0
63,379
L
Danzaburou
MICHELHH10
Danzaburou
9,066
2,273
159
5,586
18,431
6,607
836
4,825
13,232
0
42,578
W
16,553
3,393
876
7,655
14,215
10,374
810
5,443
8,572
0
52,923
W
Persephone
Zoppolus94
Persephone
11,216
500
0
2,038
7,285
2,435
239
2,582
4,527
44,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
35,655
162
Minions Killed
225
0
Camps Cleared
0
887,394
Distance Traveled
966,185
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,917
551
85
5
0
311,678
0
L
King Arthur
9,858
548
27
2
0
290,524
0
W
Medusa
12,133
674
102
6
0
322,285
1
L
Danzaburou
9,471
526
50
3
0
285,192
7
W
Chaac
11,802
656
57
3
0
325,494
1
W
Persephone
11,720
651
66
4
0
318,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role