Player Matchup

Erlang Shen
Erlang Shen
Gold IV
Bonjo
Erlang Shen
Gold IV
Level 160
God Stats
3W - 3L
1,733 SR
Queue Stats
116W - 98L
1,723 MMR
Party 2
Chernobog
Chernobog
Silver I
ImVerse
Chernobog
Silver I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
693W - 660L
1,637 MMR
Solo
Hun Batz
Hun Batz
Gold V
KingGuap
Hun Batz
Gold V
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold IV
dragon123mx
Agni
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
luisitoni1
Ymir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,547 SR
1,572 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,719 SR
1,600 MMR
Danzaburou
Danzaburou
Gold IV
INEEDYOUtostfu
Danzaburou
Gold IV
Level 107
God Stats
2W - 1L
1,869 SR
Queue Stats
98W - 61L
1,682 MMR
Party 3
King Arthur
King Arthur
Silver I
Raptor6
King Arthur
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold I
Simply
Kali
Gold I
Level 158
God Stats
4W - 8L
1,863 SR
Queue Stats
68W - 79L
1,811 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Unjust
Aphrodite
Silver I
Level 143
God Stats
2W - 1L
1,863 SR
Queue Stats
195W - 179L
1,509 MMR
Party 1
Sylvanus
Sylvanus
Gold V
erryka
Sylvanus
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bonjo
Erlang Shen
16
8 / 2 / 7
10,112
632
13,377
15,057
11,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
ImVerse
Chernobog
17
3 / 0 / 4
9,927
620
9,611
13,742
5,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
KingGuap
Hun Batz
17
7 / 3 / 4
10,738
671
14,716
14,814
6,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 0 / 7
10,260
641
11,158
8,159
3,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 6
8,718
545
4,042
10,245
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SetTsukuyomiScyllaNemesisYemoja

VS

Bans
PersephoneSobekKhepriCthulhuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
INEEDYOUtostfu
Danzaburou
14
1 / 4 / 1
8,226
514
10,286
11,519
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Raptor6
King Arthur
12
2 / 6 / 1
7,575
473
5,966
13,468
10,425
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kali
Simply
Kali
12
2 / 6 / 2
7,905
494
6,033
15,108
8,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Unjust
Aphrodite
13
0 / 5 / 2
7,689
481
6,345
11,960
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
erryka
Sylvanus
11
1 / 5 / 1
6,634
415
4,701
13,777
9,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
26
Kills
6
6
Deaths
26
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bonjo
Erlang Shen
8
2
7
5.75
L
Danzaburou
INEEDYOUtostfu
Danzaburou
1
4
1
0.38
W
Chernobog
ImVerse
Chernobog
3
0
4
5
W
Hun Batz
KingGuap
Hun Batz
7
3
4
3
L
King Arthur
Raptor6
King Arthur
2
6
1
0.42
L
Kali
Simply
Kali
2
6
2
0.5
L
Aphrodite
Unjust
Aphrodite
0
5
2
0.2
W
5
0
7
8.5
L
Sylvanus
erryka
Sylvanus
1
5
1
0.3
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,904
Damage
33,331
62,017
Taken
65,832
34,022
Mitigated
36,348
26,313
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bonjo
Erlang Shen
13,377
7,443
0
4,776
15,057
11,934
0
2,911
12,036
11,412
64,006
L
Danzaburou
INEEDYOUtostfu
Danzaburou
10,286
4,586
0
3,350
11,519
3,420
0
1,727
9,742
0
61,776
W
Chernobog
ImVerse
Chernobog
9,611
6,809
0
10,607
13,742
5,196
2,204
850
12,852
0
86,295
W
Hun Batz
KingGuap
Hun Batz
14,716
5,267
0
5,197
14,814
6,267
1,097
1,556
13,252
0
74,333
L
King Arthur
Raptor6
King Arthur
5,966
864
0
1,808
13,468
10,425
0
186
13,282
0
39,722
L
Kali
Simply
Kali
6,033
2,978
0
2,543
15,108
8,640
0
2,139
12,853
8,725
29,946
L
Aphrodite
Unjust
Aphrodite
6,345
550
2,138
4,634
11,960
4,498
0
6,556
5,054
56,429
0
W
11,158
924
0
1,993
8,159
3,105
1,152
2,938
5,036
62,358
0
L
Sylvanus
erryka
Sylvanus
4,701
848
886
2,291
13,777
9,365
0
5,061
8,612
15,974
0
W
4,042
1,076
0
3,740
10,245
7,520
37
3,175
6,955
27,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,755
Gold Earned
38,029
579
Minions Killed
396
0
Camps Cleared
0
1,602,866
Distance Traveled
1,507,805
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,112
632
99
6
0
375,371
1
L
Danzaburou
8,226
514
115
7
0
286,395
4
W
Chernobog
9,927
620
159
10
0
289,548
1
W
Hun Batz
10,738
671
152
10
0
301,964
2
L
King Arthur
7,575
473
78
5
0
310,200
8
L
Kali
7,905
494
54
3
0
329,088
1
L
Aphrodite
7,689
481
124
8
0
283,992
2
W
Agni
10,260
641
144
9
0
318,557
5
L
Sylvanus
6,634
415
25
2
0
298,130
2
W
Ymir
8,718
545
25
2
0
317,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role