Player Matchup

Apollo
Apollo
ArcticRob22
Apollo
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 113L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Jaeg Man1494
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,689 Elo+
Party 3
Ao Kuang
Ao Kuang
Jaeger Juice
Ao Kuang
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 48L
1,345 Elo+
Party 3
Persephone
Persephone
Osnapitztawn
Persephone
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Pele
Pele
lO Void Ol
Pele
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
204W - 213L
1,571 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,523 Elo+

VS

Team Averages
Level 68
1,545 SR
1,507 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Mastificus
Artemis
Level 108
God Stats
3W - 3L
1,723 SR
Queue Stats
206W - 211L
1,628 Elo+
Party 1
Agni
Agni
Smurf962
Agni
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 38L
1,622 Elo+
Party 1
Mercury
Mercury
drakonik14
Mercury
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
355W - 289L
1,500 Elo+
Solo
Tyr
Tyr
guilirecs018
Tyr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 57L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 1 / 8
10,366
610
10,930
11,225
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Jaeg Man1494
Sylvanus
14
5 / 1 / 11
9,531
561
10,297
17,245
15,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Jaeger Juice
Ao Kuang
17
8 / 2 / 6
10,503
618
10,935
17,693
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Osnapitztawn
Persephone
16
9 / 2 / 6
10,160
598
10,875
7,505
3,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 5 / 0
9,106
536
4,461
11,726
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
5 / 2 / 1
9,636
567
11,684
10,473
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Mastificus
Artemis
13
0 / 6 / 2
7,975
469
8,668
11,752
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
12
1 / 11 / 1
7,869
463
5,428
13,326
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
drakonik14
Mercury
14
3 / 4 / 1
8,536
502
5,090
13,161
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 4 / 3
7,853
462
6,999
17,097
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
27
Kills
11
11
Deaths
27
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
2
1
2.75
W
Apollo
5
1
8
9
W
Sylvanus
Jaeg Man1494
Sylvanus
5
1
11
10.5
W
Ao Kuang
Jaeger Juice
Ao Kuang
8
2
6
5.5
L
Artemis
Mastificus
Artemis
0
6
2
0.17
W
Persephone
Osnapitztawn
Persephone
9
2
6
6
L
Agni
1
11
1
0.14
L
Mercury
drakonik14
Mercury
3
4
1
0.88
L
2
4
3
0.88
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,498
Damage
37,869
65,394
Taken
65,809
35,332
Mitigated
25,601
31,572
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
11,684
831
0
4,068
10,473
5,082
700
3,988
6,485
57,591
0
W
Apollo
10,930
7,132
0
5,079
11,225
4,436
1,099
1,078
10,107
0
78,802
W
Sylvanus
Jaeg Man1494
Sylvanus
10,297
2,240
3,092
9,208
17,245
15,966
222
4,612
12,561
27,759
0
W
Ao Kuang
Jaeger Juice
Ao Kuang
10,935
2,380
0
8,259
17,693
7,384
24
3,615
14,030
78,518
0
L
Artemis
Mastificus
Artemis
8,668
3,482
123
3,178
11,752
3,182
0
4,644
7,108
0
53,395
W
Persephone
Osnapitztawn
Persephone
10,875
1,551
0
1,325
7,505
3,163
1,800
3,758
3,617
50,927
0
L
Agni
5,428
538
0
1,614
13,326
4,899
0
9,484
3,842
34,167
0
L
Mercury
drakonik14
Mercury
5,090
2,193
0
4,278
13,161
4,882
0
5,058
8,103
0
44,686
L
6,999
1,485
0
4,642
17,097
7,556
0
8,933
8,164
0
28,681
W
4,461
797
0
4,609
11,726
4,383
964
3,520
7,966
0
56,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,666
Gold Earned
41,869
522
Minions Killed
407
0
Camps Cleared
0
1,640,797
Distance Traveled
1,612,076
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,636
567
116
7
0
344,801
7
W
Apollo
10,366
610
155
9
0
318,892
3
W
Sylvanus
9,531
561
21
1
0
326,717
7
W
Ao Kuang
10,503
618
134
8
0
364,344
2
L
Artemis
7,975
469
101
6
0
284,029
0
W
Persephone
10,160
598
97
6
0
289,896
3
L
Agni
7,869
463
62
4
0
256,957
2
L
Mercury
8,536
502
85
5
0
380,408
2
L
Tyr
7,853
462
43
3
0
345,881
4
W
Pele
9,106
536
115
7
0
340,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role