Player Matchup

Chaac
Chaac
Dadytorbjorn
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Thor
Thor
MVP2R3AL
Thor
Level 26
God Stats
9W - 5L
1,793 SR
Queue Stats
29W - 42L
1,752 Elo+
Party 1
Anubis
Anubis
TruthIsIDC
Anubis
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 18L
1,769 Elo+
Party 1
Danzaburou
Danzaburou
Vxrt2K
Danzaburou
Level 29
God Stats
19W - 16L
1,681 SR
Queue Stats
20W - 23L
1,793 Elo+
Party 1
Achilles
Achilles
Wraith8870
Achilles
Level 29
God Stats
14W - 11L
1,529 SR
Queue Stats
34W - 46L
1,667 Elo+
Party 1
Team Averages
Level 25
1,601 SR
1,696 Elo+

VS

Team Averages
Level 18
1,567 SR
1,784 Elo+
Ymir
Ymir
AK 47 ABYSS
Ymir
Level 18
God Stats
52W - 45L
2,093 SR
Queue Stats
112W - 102L
2,126 Elo+
Solo
Rama
Rama
Equiples
Rama
Level 29
God Stats
4W - 4L
1,240 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Fafnir
Fafnir
GNOM3Tea
Fafnir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 56L
1,860 Elo+
Solo
Chronos
Chronos
Jellomonster600
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,689 Elo+
Solo
Ne Zha
Ne Zha
Marzy77
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,340
634
2,670
6,161
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
12
5 / 0 / 5
6,961
696
3,799
7,765
2,664
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
TruthIsIDC
Anubis
9
4 / 2 / 2
5,606
561
4,980
3,959
1,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Vxrt2K
Danzaburou
9
3 / 1 / 5
6,316
632
3,805
3,159
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Wraith8870
Achilles
10
4 / 0 / 5
6,348
635
4,784
5,233
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,439
444
1,485
7,052
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
9
2 / 3 / 1
5,424
542
2,661
5,191
1,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
GNOM3Tea
Fafnir
2
0 / 1 / 0
3,653
365
177
1,009
497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 0
5,426
543
5,482
5,623
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Marzy77
Ne Zha
6
0 / 10 / 0
3,850
385
369
7,338
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
4
4
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
1
3
3.5
L
Rama
2
3
1
0.83
L
Fafnir
GNOM3Tea
Fafnir
0
1
0
0
L
2
2
0
1
W
Thor
5
0
5
7.5
L
Ne Zha
Marzy77
Ne Zha
0
10
0
0
W
Anubis
TruthIsIDC
Anubis
4
2
2
2.5
W
Danzaburou
Vxrt2K
Danzaburou
3
1
5
5.5
W
Achilles
Wraith8870
Achilles
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,038
Damage
10,174
26,277
Taken
26,213
13,327
Mitigated
8,195
9,887
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,485
280
147
1,091
7,052
2,341
0
1,565
5,487
9,213
0
W
2,670
868
0
3,131
6,161
3,880
2,013
1,949
4,212
0
29,584
L
Rama
2,661
2,049
0
748
5,191
1,145
0
961
4,230
0
18,582
L
Fafnir
GNOM3Tea
Fafnir
177
96
0
271
1,009
497
0
0
959
2,565
0
L
5,482
2,089
0
1,022
5,623
2,895
0
370
5,187
25,560
0
W
Thor
3,799
1,773
219
2,551
7,765
2,664
418
1,787
5,978
0
42,746
L
Ne Zha
Marzy77
Ne Zha
369
202
0
6
7,338
1,317
0
2,414
4,899
0
4,279
W
Anubis
TruthIsIDC
Anubis
4,980
74
0
1,013
3,959
1,788
164
1,364
2,595
17,236
0
W
Danzaburou
Vxrt2K
Danzaburou
3,805
2,004
0
511
3,159
1,753
1,463
842
2,317
2,348
24,522
W
Achilles
Wraith8870
Achilles
4,784
765
270
2,192
5,233
3,242
137
1,202
4,031
0
14,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
22,792
259
Minions Killed
123
0
Camps Cleared
0
880,825
Distance Traveled
750,669
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,439
444
18
2
0
194,969
0
W
Chaac
6,340
634
71
7
0
182,358
0
L
Rama
5,424
542
37
4
0
173,045
0
L
Fafnir
3,653
365
9
1
0
33,482
0
L
Chronos
5,426
543
55
6
0
179,522
0
W
Thor
6,961
696
87
9
0
180,160
0
L
Ne Zha
3,850
385
4
0
0
169,651
0
W
Anubis
5,606
561
29
3
0
152,786
1
W
Danzaburou
6,316
632
52
5
0
166,100
1
W
Achilles
6,348
635
20
2
0
199,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role