Player Matchup

Ares
Ares
FsGemaR
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,298 Elo+
Solo
Guan Yu
Guan Yu
King_PantherXIII
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 74L
1,500 Elo+
Party 1
Neith
Neith
Sensei_Cthulhu
Neith
Level 21
God Stats
18W - 28L
1,633 SR
Queue Stats
56W - 105L
1,264 Elo+
Party 2
Pele
Pele
X3-way-killa-33
Pele
Level 29
God Stats
13W - 6L
1,500 SR
Queue Stats
52W - 63L
1,182 Elo+
Party 1
Hel
Hel
lightlyn26
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,593 Elo+
Party 2
Team Averages
Level 14
1,527 SR
1,367 Elo+

VS

Team Averages
Level 17
1,700 SR
1,715 Elo+
Anhur
Anhur
AMadeMan
Anhur
Level 13
God Stats
13W - 4L
1,823 SR
Queue Stats
14W - 6L
1,690 Elo+
Solo
Izanami
Izanami
Coqetcrust
Izanami
Level 18
God Stats
19W - 24L
1,807 SR
Queue Stats
53W - 79L
1,824 Elo+
Party 3
Nu Wa
Nu Wa
MegaReaper22
Nu Wa
Level 28
God Stats
1W - 3L
1,392 SR
Queue Stats
4W - 5L
1,624 Elo+
Solo
Thanatos
Thanatos
killeur27610
Thanatos
Level 17
God Stats
18W - 22L
1,977 SR
Queue Stats
49W - 49L
1,780 Elo+
Party 3
Yemoja
Yemoja
sabertooth027
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 43L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FsGemaR
Ares
9
1 / 4 / 3
6,055
466
1,032
9,431
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 6 / 9
6,472
498
3,194
9,343
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 2 / 1
6,507
501
2,670
4,275
986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
12 / 0 / 2
8,862
682
12,662
8,069
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 0 / 1
7,810
601
7,163
6,197
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AMadeMan
Anhur
1
0 / 0 / 0
2,544
196
0
0
0
Izanami
Coqetcrust
Izanami
10
1 / 5 / 5
6,113
470
5,704
9,409
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 0
5,797
446
2,637
5,891
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
killeur27610
Thanatos
11
2 / 4 / 1
6,225
479
4,744
10,599
3,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
5 / 5 / 1
6,668
513
4,898
9,762
4,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
19
Kills
9
12
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
AMadeMan
Anhur
0
0
0
0
L
Izanami
Coqetcrust
Izanami
1
5
5
0.7
W
Ares
FsGemaR
Ares
1
4
3
0.63
W
0
6
9
0.75
L
1
5
0
0.2
W
1
2
1
0.75
W
12
0
2
13
L
Thanatos
killeur27610
Thanatos
2
4
1
0.63
W
5
0
1
5.5
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,721
Damage
17,983
37,315
Taken
35,661
15,531
Mitigated
12,418
8,549
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AMadeMan
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Coqetcrust
Izanami
5,704
4,610
0
1,825
9,409
2,277
1,206
537
8,822
0
32,690
W
Ares
FsGemaR
Ares
1,032
182
0
320
9,431
4,682
456
773
8,608
12,501
0
W
3,194
813
50
1,121
9,343
5,340
0
2,450
6,847
0
13,407
L
2,637
460
0
282
5,891
2,457
231
2,549
3,342
28,041
0
W
2,670
988
0
873
4,275
986
1,781
1,297
2,876
0
27,387
W
12,662
4,436
0
1,544
8,069
2,741
1,266
1,766
6,253
0
53,624
L
Thanatos
killeur27610
Thanatos
4,744
770
0
7,021
10,599
3,392
320
3,899
6,700
0
26,365
W
7,163
304
1,244
3,397
6,197
1,782
1,605
877
5,196
41,621
0
L
4,898
1,635
726
724
9,762
4,292
1,336
1,210
8,377
17,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
27,347
256
Minions Killed
190
0
Camps Cleared
0
1,179,816
Distance Traveled
773,275
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,544
196
0
0
0
0
0
L
Izanami
6,113
470
53
4
0
197,489
0
W
Ares
6,055
466
14
1
0
214,298
1
W
Guan Yu
6,472
498
19
1
0
241,547
1
L
Nu Wa
5,797
446
51
4
0
164,138
1
W
Neith
6,507
501
43
3
0
190,736
0
W
Pele
8,862
682
88
7
0
272,362
1
L
Thanatos
6,225
479
58
4
0
208,712
0
W
Hel
7,810
601
92
7
0
260,873
1
L
Yemoja
6,668
513
28
2
0
202,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role