Player Matchup

Janus
Janus
AimBotPills_PRj
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,889 Elo+
Solo
Bacchus
Bacchus
DJBotschek
Bacchus
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 49L
1,539 Elo+
Solo
Anubis
Anubis
Sh0wm3yaSk1LL
Anubis
Level 13
God Stats
6W - 7L
1,753 SR
Queue Stats
576W - 613L
1,774 Elo+
Solo
Izanami
Izanami
XxEnzo-2021xX
Izanami
Level 18
God Stats
9W - 3L
1,500 SR
Queue Stats
121W - 94L
1,744 Elo+
Solo
Camazotz
Camazotz
ZXC-Ghoul123
Camazotz
Level 17
God Stats
3W - 4L
1,285 SR
Queue Stats
100W - 69L
1,496 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,688 Elo+

VS

Team Averages
Level 12
1,498 SR
1,631 Elo+
King Arthur
King Arthur
Gvng_Sheet
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,731 Elo+
Solo
Heimdallr
Heimdallr
RoSa_Me_La_CoLa-
Heimdallr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 12L
1,890 Elo+
Solo
Aphrodite
Aphrodite
Vinderro
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,144 Elo+
Solo
Yemoja
Yemoja
silva_serfa
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,696 Elo+
Party 1
Loki
Loki
teamsmithshelley
Loki
Level 6
God Stats
1W - 1L
1,488 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 2
11,826
591
13,276
12,911
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DJBotschek
Bacchus
14
1 / 3 / 15
9,113
456
4,222
14,256
13,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
14 / 5 / 4
12,492
625
17,847
12,305
6,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
19
9 / 2 / 3
12,208
610
17,829
16,153
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
ZXC-Ghoul123
Camazotz
19
6 / 3 / 8
12,365
618
9,422
21,194
9,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gvng_Sheet
King Arthur
19
8 / 5 / 0
11,663
583
21,028
27,480
21,204
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
15
7 / 7 / 0
10,369
518
14,472
16,432
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Vinderro
Aphrodite
6
0 / 5 / 1
6,039
302
646
4,409
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
11
0 / 11 / 4
8,060
403
4,630
19,880
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 9 / 1
7,610
381
7,023
14,719
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
36
Kills
17
17
Deaths
37
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
W
Bacchus
DJBotschek
Bacchus
1
3
15
2.83
L
King Arthur
Gvng_Sheet
King Arthur
8
5
0
1.6
L
Heimdallr
7
7
0
1
W
14
5
4
3.2
L
Aphrodite
Vinderro
Aphrodite
0
5
1
0.1
W
Izanami
9
2
3
5.25
W
Camazotz
ZXC-Ghoul123
Camazotz
6
3
8
3.33
L
Yemoja
0
11
4
0.18
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,596
Damage
47,799
76,819
Taken
82,920
40,376
Mitigated
41,975
27,284
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,276
1,111
0
3,376
12,911
4,603
483
250
12,661
62,832
0
W
Bacchus
DJBotschek
Bacchus
4,222
686
0
1,870
14,256
13,367
73
1,348
12,908
12,133
0
L
King Arthur
Gvng_Sheet
King Arthur
21,028
3,280
0
7,302
27,480
21,204
5
11,073
15,787
0
69,994
L
Heimdallr
14,472
6,895
0
3,350
16,432
5,519
44
5,054
11,378
0
57,314
W
17,847
1,084
0
2,255
12,305
6,209
3,773
840
11,357
78,145
0
L
Aphrodite
Vinderro
Aphrodite
646
213
0
486
4,409
1,024
0
3,360
987
8,061
0
W
Izanami
17,829
12,439
0
9,436
16,153
7,188
4,607
1,795
14,358
0
109,232
W
Camazotz
ZXC-Ghoul123
Camazotz
9,422
3,574
0
10,347
21,194
9,009
2,584
1,043
20,151
0
85,932
L
Yemoja
4,630
2,615
1,054
762
19,880
10,833
114
6,994
12,886
18,962
0
L
7,023
1,724
0
1,628
14,719
3,395
0
8,051
6,537
0
33,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,004
Gold Earned
43,741
570
Minions Killed
302
0
Camps Cleared
0
1,894,079
Distance Traveled
1,528,415
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,826
591
116
6
0
358,134
0
W
Bacchus
9,113
456
17
1
0
409,412
7
L
King Arthur
11,663
583
124
6
0
343,871
1
L
Heimdallr
10,369
518
89
4
0
330,513
2
W
Anubis
12,492
625
114
6
0
350,518
3
L
Aphrodite
6,039
302
15
1
0
105,647
0
W
Izanami
12,208
610
176
9
0
370,405
1
W
Camazotz
12,365
618
147
7
0
405,610
1
L
Yemoja
8,060
403
23
1
0
315,030
0
L
Loki
7,610
381
51
3
0
433,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role