Player Matchup

Ullr
Ullr
FeatherDuster
Ullr
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 94L
1,278 Elo+
Solo
Amaterasu
Amaterasu
I-StaY-TOONeD-I
Amaterasu
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 159L
1,669 Elo+
Solo
Anhur
Anhur
NamesTaylor
Anhur
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 87L
1,500 Elo+
Solo
Chang'e
Chang'e
Vesnar
Chang'e
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 171L
1,318 Elo+
Solo
Merlin
Merlin
cooooooooooookie
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,453 Elo+

VS

Team Averages
Level 146
1,500 SR
1,557 Elo+
Serqet
Serqet
Igefunk
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,288 Elo+
Solo
Poseidon
Poseidon
Jugram23
Poseidon
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
90W - 103L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MayanWarrior373
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
iLoveSanic
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
rapiddog14
Yemoja
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 117L
1,996 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 10
13,209
695
19,053
26,182
13,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
I-StaY-TOONeD-I
Amaterasu
19
2 / 6 / 14
11,935
628
8,193
34,926
52,155
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 6 / 11
13,749
724
19,939
26,213
12,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Vesnar
Chang'e
20
5 / 3 / 15
13,615
717
14,655
23,471
10,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 3 / 16
13,624
717
33,388
15,975
8,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Igefunk
Serqet
19
4 / 6 / 12
12,816
675
16,114
26,550
25,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Poseidon
Jugram23
Poseidon
16
1 / 4 / 5
11,001
579
5,465
6,216
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MayanWarrior373
Danzaburou
20
7 / 5 / 9
13,795
726
34,087
26,410
12,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
iLoveSanic
Medusa
20
3 / 6 / 12
12,802
674
30,215
22,779
13,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
rapiddog14
Yemoja
20
7 / 5 / 9
13,197
695
20,551
23,300
27,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
69
26
Kills
22
23
Deaths
26
66
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
W
Amaterasu
I-StaY-TOONeD-I
Amaterasu
2
6
14
1.5
L
Serqet
Igefunk
Serqet
4
6
12
1.67
L
Poseidon
Jugram23
Poseidon
1
4
5
0.88
L
Danzaburou
MayanWarrior373
Danzaburou
7
5
9
2.3
W
7
6
11
2.08
W
Chang'e
Vesnar
Chang'e
5
3
15
4.17
W
6
3
16
4.67
L
Medusa
iLoveSanic
Medusa
3
6
12
1.5
L
Yemoja
rapiddog14
Yemoja
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,228
Damage
106,432
126,767
Taken
105,255
97,220
Mitigated
80,977
61,288
Healing
33,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,053
9,878
3,272
6,455
26,182
13,563
2,615
5,382
20,554
0
44,943
W
Amaterasu
I-StaY-TOONeD-I
Amaterasu
8,193
2,470
4,059
10,255
34,926
52,155
390
6,259
27,395
401
11,313
L
Serqet
Igefunk
Serqet
16,114
3,943
110
3,577
26,550
25,636
446
10,207
16,044
0
15,459
L
Poseidon
Jugram23
Poseidon
5,465
251
149
266
6,216
2,219
21
2,250
3,894
18,607
0
L
Danzaburou
MayanWarrior373
Danzaburou
34,087
10,142
0
4,637
26,410
12,262
1,276
13,721
12,076
0
61,222
W
19,939
9,401
1,383
6,092
26,213
12,645
2,943
7,344
18,472
0
34,708
W
Chang'e
Vesnar
Chang'e
14,655
1,098
19,034
10,038
23,471
10,768
1,443
3,594
18,190
41,262
0
W
33,388
2,121
192
508
15,975
8,089
867
2,487
13,025
67,132
0
L
Medusa
iLoveSanic
Medusa
30,215
10,838
3,813
2,665
22,779
13,028
1,202
9,585
12,655
0
59,657
L
Yemoja
rapiddog14
Yemoja
20,551
6,184
13,490
5,119
23,300
27,832
823
10,699
12,258
41,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,132
Gold Earned
63,611
225
Minions Killed
189
0
Camps Cleared
0
1,612,082
Distance Traveled
1,436,972
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,209
695
56
3
0
305,421
0
W
Amaterasu
11,935
628
9
0
0
364,652
0
L
Serqet
12,816
675
11
1
0
328,036
1
L
Poseidon
11,001
579
18
1
0
140,231
2
L
Danzaburou
13,795
726
70
4
0
334,743
0
W
Anhur
13,749
724
28
1
0
287,553
0
W
Chang'e
13,615
717
74
4
0
340,278
0
W
Merlin
13,624
717
58
3
0
314,178
0
L
Medusa
12,802
674
60
3
0
338,388
0
L
Yemoja
13,197
695
30
2
0
295,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role